| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      ... | 
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| 24 | *   Co-authors: | 
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| 25 | *      ... | 
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| 26 | * | 
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| 27 | */ | 
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| 28 |  | 
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| 29 | // | 
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| 30 | // C++ Interface: ClientInformation | 
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| 31 | // | 
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| 32 | // Description: | 
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| 33 | // | 
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| 34 | // | 
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| 35 | // Author:  <>, (C) 2007 | 
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| 36 | // | 
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| 37 | // Copyright: See COPYING file that comes with this distribution | 
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| 38 | // | 
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| 39 | // | 
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| 40 | #ifndef _ClientInformation_H__ | 
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| 41 | #define _ClientInformation_H__ | 
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| 42 |  | 
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| 43 | #include "NetworkPrereqs.h" | 
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| 44 |  | 
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| 45 | #include <enet/enet.h> | 
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| 46 | #include <boost/thread/recursive_mutex.hpp> | 
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| 47 |  | 
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| 48 | #define GAMESTATEID_INITIAL -1 | 
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| 49 | #define CLIENTID_UNKNOWN -2 | 
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| 50 |  | 
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| 51 | // WATCH OUT: THE CLIENTINFORMATION LIST IS NOT THREADSAFE ANYMORE | 
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| 52 |  | 
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| 53 | namespace network | 
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| 54 | { | 
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| 55 | /** | 
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| 56 | * This class implements a list for client informations | 
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| 57 | * @author Oliver Scheuss | 
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| 58 | */ | 
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| 59 | class ClientInformation{ | 
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| 60 | public: | 
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| 61 | ClientInformation(); | 
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| 62 | //   ClientInformation(ClientInformation *prev, ClientInformation *next); | 
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| 63 | //   ClientInformation(ClientInformation *prev); | 
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| 64 | ~ClientInformation(); | 
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| 65 | ClientInformation *next(); | 
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| 66 | ClientInformation *prev(); | 
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| 67 | static ClientInformation *insertBack(ClientInformation *ins); | 
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| 68 |  | 
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| 69 | // set functions | 
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| 70 | void setID(int clientID); | 
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| 71 | bool setPeer(ENetPeer *peer); | 
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| 72 | bool setGamestateID(int id); | 
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| 73 | bool setPartialGamestateID(int id); | 
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| 74 | inline void setShipID(unsigned int id){ShipID_=id;} | 
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| 75 |  | 
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| 76 | // get functions | 
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| 77 | inline unsigned int getShipID(){return ShipID_;} | 
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| 78 | int getID(); | 
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| 79 | int getGamestateID(); | 
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| 80 | int getPartialGamestateID(); | 
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| 81 | ENetPeer *getPeer(); | 
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| 82 |  | 
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| 83 | int getFailures(); | 
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| 84 | void addFailure(); | 
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| 85 | void resetFailures(); | 
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| 86 | enet_uint32 getRTT(); | 
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| 87 | enet_uint32 getPacketLoss(); | 
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| 88 |  | 
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| 89 | static bool removeClient(int clientID); | 
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| 90 | static bool removeClient(ENetPeer *peer); | 
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| 91 | static ClientInformation *findClient(int clientID, bool look_backwards=false); | 
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| 92 | static ClientInformation *findClient(ENetAddress *address, bool look_backwards=false); | 
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| 93 | static ClientInformation *getBegin(){return head_;} | 
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| 94 |  | 
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| 95 | bool setSynched(bool s); | 
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| 96 | bool getSynched(); | 
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| 97 |  | 
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| 98 |  | 
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| 99 | private: | 
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| 100 | static ClientInformation *head_; | 
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| 101 |  | 
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| 102 | bool setNext(ClientInformation *next); | 
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| 103 | bool setPrev(ClientInformation *prev); | 
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| 104 | ClientInformation *insertAfter(ClientInformation *ins); | 
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| 105 | ClientInformation *insertBefore(ClientInformation *ins); | 
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| 106 |  | 
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| 107 | ClientInformation *preve; | 
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| 108 | ClientInformation *nexte; | 
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| 109 | //actual information: | 
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| 110 | ENetPeer *peer_; | 
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| 111 | int clientID_; | 
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| 112 | int gamestateID_; | 
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| 113 | int partialGamestateID_; | 
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| 114 | unsigned int ShipID_;   // this is the unique objectID | 
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| 115 | bool synched_; | 
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| 116 | unsigned short failures_; | 
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| 117 |  | 
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| 118 | }; | 
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| 119 |  | 
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| 120 | } | 
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| 121 |  | 
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| 122 | #endif /* _ClientInformation_H__ */ | 
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