| 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Reto Grieder |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | #include "OrxonoxStableHeaders.h" |
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| 30 | #include "GSRoot.h" |
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| 31 | |
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| 32 | #include "util/Exception.h" |
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| 33 | #include "util/Debug.h" |
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| 34 | #include "core/Core.h" |
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| 35 | #include "core/Factory.h" |
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| 36 | #include "core/ConfigValueIncludes.h" |
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| 37 | #include "core/CoreIncludes.h" |
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| 38 | #include "core/ConsoleCommand.h" |
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| 39 | #include "core/CommandLine.h" |
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| 40 | #include "core/Shell.h" |
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| 41 | #include "core/TclBind.h" |
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| 42 | #include "core/TclThreadManager.h" |
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| 43 | #include "core/LuaBind.h" |
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| 44 | #include "tools/Timer.h" |
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| 45 | #include "objects/Tickable.h" |
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| 46 | |
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| 47 | #ifdef ORXONOX_PLATFORM_WINDOWS |
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| 48 | # ifndef WIN32_LEAN_AND_MEAN |
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| 49 | # define WIN32_LEAN_AND_MEAN |
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| 50 | # endif |
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| 51 | # define NOMINMAX // required to stop windows.h screwing up std::min definition |
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| 52 | # include "windows.h" |
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| 53 | #endif |
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| 54 | |
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| 55 | namespace orxonox |
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| 56 | { |
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| 57 | SetCommandLineArgument(limitToCPU, 1).information("0: off | #cpu"); |
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| 58 | |
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| 59 | GSRoot::GSRoot() |
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| 60 | : RootGameState("root") |
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| 61 | , timeFactor_(1.0f) |
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| 62 | , bPaused_(false) |
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| 63 | , timeFactorPauseBackup_(1.0f) |
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| 64 | , tclBind_(0) |
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| 65 | , tclThreadManager_(0) |
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| 66 | , shell_(0) |
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| 67 | { |
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| 68 | RegisterRootObject(GSRoot); |
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| 69 | setConfigValues(); |
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| 70 | |
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| 71 | this->ccSetTimeFactor_ = 0; |
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| 72 | this->ccPause_ = 0; |
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| 73 | } |
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| 74 | |
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| 75 | GSRoot::~GSRoot() |
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| 76 | { |
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| 77 | } |
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| 78 | |
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| 79 | void GSRoot::setConfigValues() |
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| 80 | { |
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| 81 | SetConfigValue(statisticsRefreshCycle_, 250000) |
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| 82 | .description("Sets the time in microseconds interval at which average fps, etc. get updated."); |
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| 83 | SetConfigValue(statisticsAvgLength_, 1000000) |
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| 84 | .description("Sets the time in microseconds interval at which average fps, etc. gets calculated."); |
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| 85 | } |
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| 86 | |
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| 87 | void GSRoot::enter() |
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| 88 | { |
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| 89 | // creates the class hierarchy for all classes with factories |
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| 90 | Factory::createClassHierarchy(); |
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| 91 | |
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| 92 | // reset game speed to normal |
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| 93 | timeFactor_ = 1.0f; |
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| 94 | |
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| 95 | // reset frame counter |
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| 96 | this->statisticsStartTime_ = 0; |
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| 97 | this->statisticsTickTimes_.clear(); |
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| 98 | this->periodTickTime_ = 0; |
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| 99 | this->avgFPS_ = 0.0f; |
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| 100 | this->avgTickTime_ = 0.0f; |
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| 101 | |
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| 102 | // Create the lua interface |
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| 103 | this->luaBind_ = new LuaBind(); |
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| 104 | |
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| 105 | // initialise TCL |
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| 106 | this->tclBind_ = new TclBind(Core::getMediaPathString()); |
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| 107 | this->tclThreadManager_ = new TclThreadManager(tclBind_->getTclInterpreter()); |
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| 108 | |
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| 109 | // create a shell |
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| 110 | this->shell_ = new Shell(); |
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| 111 | |
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| 112 | // limit the main thread to the first core so that QueryPerformanceCounter doesn't jump |
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| 113 | // do this after ogre has initialised. Somehow Ogre changes the settings again (not through |
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| 114 | // the timer though). |
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| 115 | int limitToCPU = CommandLine::getValue("limitToCPU"); |
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| 116 | if (limitToCPU > 0) |
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| 117 | setThreadAffinity((unsigned int)(limitToCPU - 1)); |
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| 118 | |
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| 119 | { |
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| 120 | // add console commands |
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| 121 | FunctorMember<GSRoot>* functor = createFunctor(&GSRoot::exitGame); |
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| 122 | functor->setObject(this); |
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| 123 | this->ccExit_ = createConsoleCommand(functor, "exit"); |
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| 124 | CommandExecutor::addConsoleCommandShortcut(this->ccExit_); |
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| 125 | } |
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| 126 | |
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| 127 | { |
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| 128 | // add console commands |
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| 129 | FunctorMember01<GameStateBase, const std::string&>* functor = createFunctor(&GameStateBase::requestState); |
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| 130 | functor->setObject(this); |
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| 131 | this->ccSelectGameState_ = createConsoleCommand(functor, "selectGameState"); |
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| 132 | CommandExecutor::addConsoleCommandShortcut(this->ccSelectGameState_); |
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| 133 | } |
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| 134 | |
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| 135 | { |
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| 136 | // time factor console command |
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| 137 | FunctorMember<GSRoot>* functor = createFunctor(&GSRoot::setTimeFactor); |
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| 138 | functor->setObject(this); |
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| 139 | this->ccSetTimeFactor_ = createConsoleCommand(functor, "setTimeFactor"); |
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| 140 | CommandExecutor::addConsoleCommandShortcut(this->ccSetTimeFactor_).accessLevel(AccessLevel::Offline).defaultValue(0, 1.0); |
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| 141 | } |
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| 142 | |
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| 143 | { |
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| 144 | // time factor console command |
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| 145 | FunctorMember<GSRoot>* functor = createFunctor(&GSRoot::pause); |
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| 146 | functor->setObject(this); |
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| 147 | this->ccPause_ = createConsoleCommand(functor, "pause"); |
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| 148 | CommandExecutor::addConsoleCommandShortcut(this->ccPause_).accessLevel(AccessLevel::Offline); |
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| 149 | } |
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| 150 | } |
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| 151 | |
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| 152 | void GSRoot::leave() |
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| 153 | { |
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| 154 | // destroy console commands |
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| 155 | delete this->ccExit_; |
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| 156 | delete this->ccSelectGameState_; |
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| 157 | |
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| 158 | delete this->shell_; |
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| 159 | delete this->tclThreadManager_; |
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| 160 | delete this->tclBind_; |
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| 161 | |
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| 162 | delete this->luaBind_; |
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| 163 | |
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| 164 | if (this->ccSetTimeFactor_) |
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| 165 | { |
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| 166 | delete this->ccSetTimeFactor_; |
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| 167 | this->ccSetTimeFactor_ = 0; |
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| 168 | } |
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| 169 | |
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| 170 | if (this->ccPause_) |
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| 171 | { |
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| 172 | delete this->ccPause_; |
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| 173 | this->ccPause_ = 0; |
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| 174 | } |
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| 175 | } |
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| 176 | |
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| 177 | void GSRoot::ticked(const Clock& time) |
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| 178 | { |
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| 179 | uint64_t timeBeforeTick = time.getRealMicroseconds(); |
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| 180 | |
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| 181 | TclThreadManager::getInstance().tick(time.getDeltaTime()); |
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| 182 | |
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| 183 | for (ObjectList<TimerBase>::iterator it = ObjectList<TimerBase>::begin(); it; ++it) |
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| 184 | it->tick(time); |
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| 185 | |
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| 186 | /*** HACK *** HACK ***/ |
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| 187 | // Call the Tickable objects |
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| 188 | float leveldt = time.getDeltaTime(); |
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| 189 | if (leveldt > 1.0f) |
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| 190 | { |
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| 191 | // just loaded |
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| 192 | leveldt = 0.0f; |
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| 193 | } |
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| 194 | for (ObjectList<Tickable>::iterator it = ObjectList<Tickable>::begin(); it; ++it) |
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| 195 | it->tick(leveldt * this->timeFactor_); |
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| 196 | /*** HACK *** HACK ***/ |
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| 197 | |
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| 198 | uint64_t timeAfterTick = time.getRealMicroseconds(); |
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| 199 | |
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| 200 | // STATISTICS |
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| 201 | assert(timeAfterTick - timeBeforeTick >= 0 ); |
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| 202 | statisticsTickInfo tickInfo = {timeAfterTick, timeAfterTick - timeBeforeTick}; |
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| 203 | statisticsTickTimes_.push_back(tickInfo); |
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| 204 | assert(statisticsTickTimes_.back().tickLength==tickInfo.tickLength); |
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| 205 | this->periodTickTime_ += tickInfo.tickLength; |
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| 206 | |
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| 207 | // Ticks GSGraphics or GSDedicated |
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| 208 | this->tickChild(time); |
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| 209 | |
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| 210 | if (timeAfterTick > statisticsStartTime_ + statisticsRefreshCycle_) |
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| 211 | { |
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| 212 | std::list<statisticsTickInfo>::iterator it = this->statisticsTickTimes_.begin(); |
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| 213 | assert(it != this->statisticsTickTimes_.end()); |
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| 214 | int64_t lastTime = timeAfterTick - statisticsAvgLength_; |
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| 215 | if ((int64_t)it->tickTime < lastTime) |
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| 216 | { |
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| 217 | do |
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| 218 | { |
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| 219 | assert(this->periodTickTime_ > it->tickLength); |
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| 220 | this->periodTickTime_ -= it->tickLength; |
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| 221 | ++it; |
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| 222 | assert(it != this->statisticsTickTimes_.end()); |
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| 223 | } while ((int64_t)it->tickTime < lastTime); |
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| 224 | this->statisticsTickTimes_.erase(this->statisticsTickTimes_.begin(), it); |
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| 225 | } |
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| 226 | |
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| 227 | uint32_t framesPerPeriod = this->statisticsTickTimes_.size(); |
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| 228 | this->avgFPS_ = (float)framesPerPeriod / (timeAfterTick - this->statisticsTickTimes_.front().tickTime) * 1000000.0; |
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| 229 | this->avgTickTime_ = (float)this->periodTickTime_ / framesPerPeriod / 1000.0; |
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| 230 | |
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| 231 | statisticsStartTime_ = timeAfterTick; |
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| 232 | } |
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| 233 | |
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| 234 | } |
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| 235 | |
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| 236 | /** |
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| 237 | @note |
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| 238 | The code of this function has been copied and adjusted from OGRE, an open source graphics engine. |
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| 239 | (Object-oriented Graphics Rendering Engine) |
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| 240 | For the latest info, see http://www.ogre3d.org/ |
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| 241 | |
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| 242 | Copyright (c) 2000-2008 Torus Knot Software Ltd |
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| 243 | |
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| 244 | OGRE is licensed under the LGPL. For more info, see OGRE license. |
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| 245 | */ |
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| 246 | void GSRoot::setThreadAffinity(unsigned int limitToCPU) |
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| 247 | { |
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| 248 | #ifdef ORXONOX_PLATFORM_WINDOWS |
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| 249 | // Get the current process core mask |
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| 250 | DWORD procMask; |
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| 251 | DWORD sysMask; |
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| 252 | # if _MSC_VER >= 1400 && defined (_M_X64) |
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| 253 | GetProcessAffinityMask(GetCurrentProcess(), (PDWORD_PTR)&procMask, (PDWORD_PTR)&sysMask); |
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| 254 | # else |
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| 255 | GetProcessAffinityMask(GetCurrentProcess(), &procMask, &sysMask); |
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| 256 | # endif |
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| 257 | |
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| 258 | // If procMask is 0, consider there is only one core available |
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| 259 | // (using 0 as procMask will cause an infinite loop below) |
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| 260 | if (procMask == 0) |
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| 261 | procMask = 1; |
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| 262 | |
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| 263 | // if the core specified with limitToCPU is not available, take the lowest one |
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| 264 | if (!(procMask & (1 << limitToCPU))) |
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| 265 | limitToCPU = 0; |
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| 266 | |
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| 267 | // Find the lowest core that this process uses and limitToCPU suggests |
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| 268 | DWORD threadMask = 1; |
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| 269 | while ((threadMask & procMask) == 0 || (threadMask < (1u << limitToCPU))) |
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| 270 | threadMask <<= 1; |
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| 271 | |
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| 272 | // Set affinity to the first core |
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| 273 | SetThreadAffinityMask(GetCurrentThread(), threadMask); |
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| 274 | #endif |
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| 275 | } |
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| 276 | |
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| 277 | /** |
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| 278 | @brief |
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| 279 | Changes the speed of Orxonox |
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| 280 | */ |
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| 281 | void GSRoot::setTimeFactor(float factor) |
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| 282 | { |
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| 283 | if (Core::isMaster()) |
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| 284 | { |
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| 285 | if (!this->bPaused_) |
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| 286 | { |
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| 287 | TimeFactorListener::timefactor_s = factor; |
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| 288 | |
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| 289 | for (ObjectList<TimeFactorListener>::iterator it = ObjectList<TimeFactorListener>::begin(); it != ObjectList<TimeFactorListener>::end(); ++it) |
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| 290 | it->changedTimeFactor(factor, this->timeFactor_); |
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| 291 | |
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| 292 | this->timeFactor_ = factor; |
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| 293 | } |
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| 294 | else |
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| 295 | this->timeFactorPauseBackup_ = factor; |
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| 296 | } |
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| 297 | } |
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| 298 | |
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| 299 | void GSRoot::pause() |
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| 300 | { |
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| 301 | if (Core::isMaster()) |
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| 302 | { |
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| 303 | if (!this->bPaused_) |
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| 304 | { |
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| 305 | this->timeFactorPauseBackup_ = this->timeFactor_; |
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| 306 | this->setTimeFactor(0.0f); |
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| 307 | this->bPaused_ = true; |
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| 308 | } |
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| 309 | else |
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| 310 | { |
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| 311 | this->bPaused_ = false; |
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| 312 | this->setTimeFactor(this->timeFactorPauseBackup_); |
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| 313 | } |
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| 314 | } |
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| 315 | } |
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| 316 | |
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| 317 | //////////////////////// |
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| 318 | // TimeFactorListener // |
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| 319 | //////////////////////// |
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| 320 | float TimeFactorListener::timefactor_s = 1.0f; |
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| 321 | |
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| 322 | TimeFactorListener::TimeFactorListener() |
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| 323 | { |
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| 324 | RegisterRootObject(TimeFactorListener); |
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| 325 | } |
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| 326 | } |
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