| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Reto Grieder | 
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| 24 | *   Co-authors: | 
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| 25 | *      ... | 
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| 26 | * | 
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| 27 | */ | 
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| 28 |  | 
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| 29 | #include "OrxonoxStableHeaders.h" | 
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| 30 | #include "GSGraphics.h" | 
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| 31 |  | 
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| 32 | #include <fstream> | 
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| 33 | #include <boost/filesystem.hpp> | 
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| 34 |  | 
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| 35 | #include <OgreCompositorManager.h> | 
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| 36 | #include <OgreConfigFile.h> | 
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| 37 | #include <OgreFrameListener.h> | 
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| 38 | #include <OgreRoot.h> | 
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| 39 | #include <OgreLogManager.h> | 
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| 40 | #include <OgreException.h> | 
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| 41 | #include <OgreRenderWindow.h> | 
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| 42 | #include <OgreRenderSystem.h> | 
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| 43 | #include <OgreTextureManager.h> | 
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| 44 | #include <OgreViewport.h> | 
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| 45 | #include <OgreWindowEventUtilities.h> | 
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| 46 |  | 
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| 47 | #include "SpecialConfig.h" | 
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| 48 | #include "util/Debug.h" | 
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| 49 | #include "util/Exception.h" | 
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| 50 | #include "util/String.h" | 
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| 51 | #include "util/SubString.h" | 
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| 52 | #include "core/ConsoleCommand.h" | 
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| 53 | #include "core/ConfigValueIncludes.h" | 
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| 54 | #include "core/CoreIncludes.h" | 
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| 55 | #include "core/Core.h" | 
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| 56 | #include "core/input/InputManager.h" | 
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| 57 | #include "core/input/KeyBinder.h" | 
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| 58 | #include "core/input/ExtendedInputState.h" | 
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| 59 | #include "core/Loader.h" | 
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| 60 | #include "core/XMLFile.h" | 
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| 61 | #include "overlays/console/InGameConsole.h" | 
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| 62 | #include "gui/GUIManager.h" | 
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| 63 | #include "tools/WindowEventListener.h" | 
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| 64 |  | 
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| 65 | // for compatibility | 
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| 66 | #include "GraphicsEngine.h" | 
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| 67 |  | 
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| 68 | namespace orxonox | 
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| 69 | { | 
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| 70 | GSGraphics::GSGraphics() | 
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| 71 | : GameState<GSRoot>("graphics") | 
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| 72 | , renderWindow_(0) | 
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| 73 | , viewport_(0) | 
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| 74 | , bWindowEventListenerUpdateRequired_(false) | 
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| 75 | , inputManager_(0) | 
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| 76 | , console_(0) | 
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| 77 | , guiManager_(0) | 
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| 78 | , ogreRoot_(0) | 
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| 79 | , ogreLogger_(0) | 
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| 80 | , graphicsEngine_(0) | 
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| 81 | , masterKeyBinder_(0) | 
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| 82 | , debugOverlay_(0) | 
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| 83 | { | 
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| 84 | RegisterRootObject(GSGraphics); | 
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| 85 | setConfigValues(); | 
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| 86 | } | 
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| 87 |  | 
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| 88 | GSGraphics::~GSGraphics() | 
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| 89 | { | 
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| 90 | } | 
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| 91 |  | 
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| 92 | void GSGraphics::setConfigValues() | 
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| 93 | { | 
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| 94 | SetConfigValue(resourceFile_,    "resources.cfg") | 
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| 95 | .description("Location of the resources file in the data path."); | 
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| 96 | SetConfigValue(ogreConfigFile_,  "ogre.cfg") | 
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| 97 | .description("Location of the Ogre config file"); | 
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| 98 | SetConfigValue(ogrePluginsFolder_, ORXONOX_OGRE_PLUGINS_FOLDER) | 
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| 99 | .description("Folder where the Ogre plugins are located."); | 
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| 100 | SetConfigValue(ogrePlugins_, ORXONOX_OGRE_PLUGINS) | 
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| 101 | .description("Comma separated list of all plugins to load."); | 
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| 102 | SetConfigValue(ogreLogFile_,     "ogre.log") | 
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| 103 | .description("Logfile for messages from Ogre. Use \"\" to suppress log file creation."); | 
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| 104 | SetConfigValue(ogreLogLevelTrivial_ , 5) | 
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| 105 | .description("Corresponding orxonox debug level for ogre Trivial"); | 
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| 106 | SetConfigValue(ogreLogLevelNormal_  , 4) | 
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| 107 | .description("Corresponding orxonox debug level for ogre Normal"); | 
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| 108 | SetConfigValue(ogreLogLevelCritical_, 2) | 
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| 109 | .description("Corresponding orxonox debug level for ogre Critical"); | 
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| 110 | } | 
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| 111 |  | 
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| 112 | void GSGraphics::enter() | 
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| 113 | { | 
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| 114 | Core::setShowsGraphics(true); | 
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| 115 |  | 
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| 116 | // initialise graphics engine. Doesn't load the render window yet! | 
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| 117 | graphicsEngine_ = new GraphicsEngine(); | 
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| 118 |  | 
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| 119 | // Ogre setup procedure | 
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| 120 | setupOgre(); | 
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| 121 | // load all the required plugins for Ogre | 
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| 122 | loadOgrePlugins(); | 
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| 123 | // read resource declaration file | 
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| 124 | this->declareResources(); | 
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| 125 | // Reads ogre config and creates the render window | 
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| 126 | this->loadRenderer(); | 
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| 127 |  | 
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| 128 | // TODO: Spread this so that this call only initialises things needed for the Console and GUI | 
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| 129 | this->initialiseResources(); | 
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| 130 |  | 
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| 131 | // We want to get informed whenever an object of type WindowEventListener is created | 
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| 132 | // in order to later update the window size. | 
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| 133 | bWindowEventListenerUpdateRequired_ = false; | 
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| 134 | RegisterConstructionCallback(GSGraphics, orxonox::WindowEventListener, requestWindowEventListenerUpdate); | 
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| 135 |  | 
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| 136 | // load debug overlay | 
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| 137 | COUT(3) << "Loading Debug Overlay..." << std::endl; | 
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| 138 | this->debugOverlay_ = new XMLFile((Core::getMediaPath() / "overlay" / "debug.oxo").string()); | 
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| 139 | Loader::open(debugOverlay_); | 
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| 140 |  | 
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| 141 | // Calls the InputManager which sets up the input devices. | 
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| 142 | // The render window width and height are used to set up the mouse movement. | 
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| 143 | inputManager_ = new InputManager(); | 
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| 144 | size_t windowHnd = 0; | 
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| 145 | this->renderWindow_->getCustomAttribute("WINDOW", &windowHnd); | 
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| 146 | inputManager_->initialise(windowHnd, renderWindow_->getWidth(), renderWindow_->getHeight(), true); | 
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| 147 | // Configure master input state with a KeyBinder | 
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| 148 | masterKeyBinder_ = new KeyBinder(); | 
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| 149 | masterKeyBinder_->loadBindings("masterKeybindings.ini"); | 
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| 150 | inputManager_->getMasterInputState()->addKeyHandler(masterKeyBinder_); | 
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| 151 |  | 
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| 152 | // Load the InGameConsole | 
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| 153 | console_ = new InGameConsole(); | 
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| 154 | console_->initialise(this->renderWindow_->getWidth(), this->renderWindow_->getHeight()); | 
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| 155 |  | 
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| 156 | // load the CEGUI interface | 
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| 157 | guiManager_ = new GUIManager(); | 
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| 158 | guiManager_->initialise(this->renderWindow_); | 
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| 159 |  | 
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| 160 | // add console commands | 
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| 161 | FunctorMember<GSGraphics>* functor1 = createFunctor(&GSGraphics::printScreen); | 
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| 162 | functor1->setObject(this); | 
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| 163 | ccPrintScreen_ = createConsoleCommand(functor1, "printScreen"); | 
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| 164 | CommandExecutor::addConsoleCommandShortcut(ccPrintScreen_); | 
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| 165 | } | 
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| 166 |  | 
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| 167 | void GSGraphics::leave() | 
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| 168 | { | 
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| 169 | using namespace Ogre; | 
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| 170 |  | 
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| 171 | delete this->ccPrintScreen_; | 
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| 172 |  | 
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| 173 | // remove our WindowEventListener first to avoid bad calls after the window has been destroyed | 
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| 174 | Ogre::WindowEventUtilities::removeWindowEventListener(this->renderWindow_, this); | 
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| 175 |  | 
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| 176 | delete this->guiManager_; | 
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| 177 |  | 
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| 178 | delete this->console_; | 
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| 179 |  | 
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| 180 | //inputManager_->getMasterInputState()->removeKeyHandler(this->masterKeyBinder_); | 
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| 181 | delete this->masterKeyBinder_; | 
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| 182 | delete this->inputManager_; | 
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| 183 |  | 
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| 184 | Loader::unload(this->debugOverlay_); | 
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| 185 | delete this->debugOverlay_; | 
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| 186 |  | 
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| 187 | // unload all compositors | 
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| 188 | Ogre::CompositorManager::getSingleton().removeAll(); | 
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| 189 |  | 
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| 190 | // destroy render window | 
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| 191 | RenderSystem* renderer = this->ogreRoot_->getRenderSystem(); | 
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| 192 | renderer->destroyRenderWindow("Orxonox"); | 
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| 193 |  | 
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| 194 | /*** CODE SNIPPET, UNUSED ***/ | 
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| 195 | // Does the opposite of initialise() | 
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| 196 | //ogreRoot_->shutdown(); | 
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| 197 | // Remove all resources and resource groups | 
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| 198 | //StringVector groups = ResourceGroupManager::getSingleton().getResourceGroups(); | 
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| 199 | //for (StringVector::iterator it = groups.begin(); it != groups.end(); ++it) | 
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| 200 | //{ | 
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| 201 | //    ResourceGroupManager::getSingleton().destroyResourceGroup(*it); | 
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| 202 | //} | 
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| 203 |  | 
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| 204 | //ParticleSystemManager::getSingleton().removeAllTemplates(); | 
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| 205 |  | 
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| 206 | // Shutdown the render system | 
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| 207 | //this->ogreRoot_->setRenderSystem(0); | 
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| 208 |  | 
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| 209 | delete this->ogreRoot_; | 
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| 210 |  | 
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| 211 | // delete the ogre log and the logManager (since we have created it). | 
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| 212 | this->ogreLogger_->getDefaultLog()->removeListener(this); | 
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| 213 | this->ogreLogger_->destroyLog(Ogre::LogManager::getSingleton().getDefaultLog()); | 
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| 214 | delete this->ogreLogger_; | 
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| 215 |  | 
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| 216 | delete graphicsEngine_; | 
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| 217 |  | 
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| 218 | Core::setShowsGraphics(false); | 
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| 219 | } | 
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| 220 |  | 
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| 221 | /** | 
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| 222 | @note | 
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| 223 | A note about the Ogre::FrameListener: Even though we don't use them, | 
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| 224 | they still get called. However, the delta times are not correct (except | 
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| 225 | for timeSinceLastFrame, which is the most important). A little research | 
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| 226 | as shown that there is probably only one FrameListener that doesn't even | 
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| 227 | need the time. So we shouldn't run into problems. | 
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| 228 | */ | 
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| 229 | void GSGraphics::ticked(const Clock& time) | 
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| 230 | { | 
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| 231 | uint64_t timeBeforeTick = time.getRealMicroseconds(); | 
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| 232 |  | 
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| 233 | float dt = time.getDeltaTime(); | 
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| 234 |  | 
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| 235 | this->inputManager_->tick(dt); | 
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| 236 | // tick console | 
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| 237 | this->console_->tick(dt); | 
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| 238 | this->tickChild(time); | 
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| 239 |  | 
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| 240 | if (this->bWindowEventListenerUpdateRequired_) | 
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| 241 | { | 
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| 242 | // Update all WindowEventListeners for the case a new one was created. | 
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| 243 | this->windowResized(this->renderWindow_); | 
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| 244 | this->bWindowEventListenerUpdateRequired_ = false; | 
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| 245 | } | 
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| 246 |  | 
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| 247 | uint64_t timeAfterTick = time.getRealMicroseconds(); | 
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| 248 |  | 
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| 249 | // Also add our tick time to the list in GSRoot | 
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| 250 | this->getParent()->addTickTime(timeAfterTick - timeBeforeTick); | 
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| 251 |  | 
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| 252 | // Update statistics overlay. Note that the values only change periodically in GSRoot. | 
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| 253 | GraphicsEngine::getInstance().setAverageFramesPerSecond(this->getParent()->getAvgFPS()); | 
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| 254 | GraphicsEngine::getInstance().setAverageTickTime(this->getParent()->getAvgTickTime()); | 
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| 255 |  | 
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| 256 | // don't forget to call _fireFrameStarted in ogre to make sure | 
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| 257 | // everything goes smoothly | 
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| 258 | Ogre::FrameEvent evt; | 
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| 259 | evt.timeSinceLastFrame = dt; | 
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| 260 | evt.timeSinceLastEvent = dt; // note: same time, but shouldn't matter anyway | 
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| 261 | ogreRoot_->_fireFrameStarted(evt); | 
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| 262 |  | 
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| 263 | // Pump messages in all registered RenderWindows | 
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| 264 | // This calls the WindowEventListener objects. | 
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| 265 | Ogre::WindowEventUtilities::messagePump(); | 
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| 266 | // make sure the window stays active even when not focused | 
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| 267 | // (probably only necessary on windows) | 
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| 268 | this->renderWindow_->setActive(true); | 
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| 269 |  | 
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| 270 | // render | 
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| 271 | ogreRoot_->_updateAllRenderTargets(); | 
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| 272 |  | 
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| 273 | // again, just to be sure ogre works fine | 
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| 274 | ogreRoot_->_fireFrameEnded(evt); // note: uses the same time as _fireFrameStarted | 
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| 275 | } | 
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| 276 |  | 
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| 277 | /** | 
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| 278 | @brief | 
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| 279 | Creates the Ogre Root object and sets up the ogre log. | 
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| 280 | */ | 
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| 281 | void GSGraphics::setupOgre() | 
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| 282 | { | 
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| 283 | COUT(3) << "Setting up Ogre..." << std::endl; | 
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| 284 |  | 
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| 285 | if (ogreConfigFile_ == "") | 
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| 286 | { | 
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| 287 | COUT(2) << "Warning: Ogre config file set to \"\". Defaulting to config.cfg" << std::endl; | 
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| 288 | ModifyConfigValue(ogreConfigFile_, tset, "config.cfg"); | 
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| 289 | } | 
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| 290 | if (ogreLogFile_ == "") | 
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| 291 | { | 
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| 292 | COUT(2) << "Warning: Ogre log file set to \"\". Defaulting to ogre.log" << std::endl; | 
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| 293 | ModifyConfigValue(ogreLogFile_, tset, "ogre.log"); | 
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| 294 | } | 
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| 295 |  | 
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| 296 | boost::filesystem::path ogreConfigFilepath(Core::getConfigPath() / this->ogreConfigFile_); | 
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| 297 | boost::filesystem::path ogreLogFilepath(Core::getLogPath() / this->ogreLogFile_); | 
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| 298 |  | 
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| 299 | // create a new logManager | 
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| 300 | // Ogre::Root will detect that we've already created a Log | 
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| 301 | ogreLogger_ = new Ogre::LogManager(); | 
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| 302 | COUT(4) << "Ogre LogManager created" << std::endl; | 
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| 303 |  | 
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| 304 | // create our own log that we can listen to | 
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| 305 | Ogre::Log *myLog; | 
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| 306 | myLog = ogreLogger_->createLog(ogreLogFilepath.string(), true, false, false); | 
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| 307 | COUT(4) << "Ogre Log created" << std::endl; | 
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| 308 |  | 
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| 309 | myLog->setLogDetail(Ogre::LL_BOREME); | 
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| 310 | myLog->addListener(this); | 
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| 311 |  | 
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| 312 | COUT(4) << "Creating Ogre Root..." << std::endl; | 
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| 313 |  | 
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| 314 | // check for config file existence because Ogre displays (caught) exceptions if not | 
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| 315 | if (!boost::filesystem::exists(ogreConfigFilepath)) | 
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| 316 | { | 
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| 317 | // create a zero sized file | 
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| 318 | std::ofstream creator; | 
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| 319 | creator.open(ogreConfigFilepath.string().c_str()); | 
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| 320 | creator.close(); | 
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| 321 | } | 
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| 322 |  | 
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| 323 | // Leave plugins file empty. We're going to do that part manually later | 
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| 324 | ogreRoot_ = new Ogre::Root("", ogreConfigFilepath.string(), ogreLogFilepath.string()); | 
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| 325 |  | 
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| 326 | COUT(3) << "Ogre set up done." << std::endl; | 
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| 327 | } | 
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| 328 |  | 
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| 329 | void GSGraphics::loadOgrePlugins() | 
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| 330 | { | 
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| 331 | // just to make sure the next statement doesn't segfault | 
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| 332 | if (ogrePluginsFolder_ == "") | 
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| 333 | ogrePluginsFolder_ = "."; | 
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| 334 |  | 
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| 335 | boost::filesystem::path folder(ogrePluginsFolder_); | 
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| 336 | // Do some SubString magic to get the comma separated list of plugins | 
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| 337 | SubString plugins(ogrePlugins_, ",", " ", false, 92, false, 34, false, 40, 41, false, '\0'); | 
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| 338 | // Use backslash paths on Windows! file_string() already does that though. | 
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| 339 | for (unsigned int i = 0; i < plugins.size(); ++i) | 
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| 340 | ogreRoot_->loadPlugin((folder / plugins[i]).file_string()); | 
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| 341 | } | 
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| 342 |  | 
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| 343 | void GSGraphics::declareResources() | 
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| 344 | { | 
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| 345 | CCOUT(4) << "Declaring Resources" << std::endl; | 
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| 346 | //TODO: Specify layout of data file and maybe use xml-loader | 
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| 347 | //TODO: Work with ressource groups (should be generated by a special loader) | 
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| 348 |  | 
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| 349 | if (resourceFile_ == "") | 
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| 350 | { | 
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| 351 | COUT(2) << "Warning: Ogre resource file set to \"\". Defaulting to resources.cfg" << std::endl; | 
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| 352 | ModifyConfigValue(resourceFile_, tset, "resources.cfg"); | 
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| 353 | } | 
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| 354 |  | 
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| 355 | // Load resource paths from data file using configfile ressource type | 
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| 356 | Ogre::ConfigFile cf; | 
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| 357 | try | 
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| 358 | { | 
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| 359 | cf.load((Core::getMediaPath() / resourceFile_).string()); | 
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| 360 | } | 
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| 361 | catch (...) | 
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| 362 | { | 
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| 363 | //COUT(1) << ex.getFullDescription() << std::endl; | 
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| 364 | COUT(0) << "Have you forgotten to set the data path in orxnox.ini?" << std::endl; | 
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| 365 | throw; | 
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| 366 | } | 
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| 367 |  | 
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| 368 | // Go through all sections & settings in the file | 
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| 369 | Ogre::ConfigFile::SectionIterator seci = cf.getSectionIterator(); | 
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| 370 |  | 
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| 371 | std::string secName, typeName, archName; | 
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| 372 | while (seci.hasMoreElements()) | 
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| 373 | { | 
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| 374 | try | 
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| 375 | { | 
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| 376 | secName = seci.peekNextKey(); | 
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| 377 | Ogre::ConfigFile::SettingsMultiMap *settings = seci.getNext(); | 
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| 378 | Ogre::ConfigFile::SettingsMultiMap::iterator i; | 
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| 379 | for (i = settings->begin(); i != settings->end(); ++i) | 
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| 380 | { | 
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| 381 | typeName = i->first; // for instance "FileSystem" or "Zip" | 
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| 382 | archName = i->second; // name (and location) of archive | 
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| 383 |  | 
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| 384 | Ogre::ResourceGroupManager::getSingleton().addResourceLocation( | 
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| 385 | (Core::getMediaPath() / archName).string(), typeName, secName); | 
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| 386 | } | 
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| 387 | } | 
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| 388 | catch (Ogre::Exception& ex) | 
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| 389 | { | 
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| 390 | COUT(1) << ex.getFullDescription() << std::endl; | 
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| 391 | } | 
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| 392 | } | 
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| 393 | } | 
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| 394 |  | 
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| 395 | void GSGraphics::loadRenderer() | 
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| 396 | { | 
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| 397 | CCOUT(4) << "Configuring Renderer" << std::endl; | 
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| 398 |  | 
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| 399 | if (!ogreRoot_->restoreConfig()) | 
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| 400 | if (!ogreRoot_->showConfigDialog()) | 
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| 401 | ThrowException(InitialisationFailed, "Could not show Ogre configuration dialogue."); | 
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| 402 |  | 
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| 403 | CCOUT(4) << "Creating render window" << std::endl; | 
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| 404 |  | 
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| 405 | this->renderWindow_ = ogreRoot_->initialise(true, "Orxonox"); | 
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| 406 |  | 
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| 407 | Ogre::WindowEventUtilities::addWindowEventListener(this->renderWindow_, this); | 
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| 408 |  | 
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| 409 | Ogre::TextureManager::getSingleton().setDefaultNumMipmaps(0); | 
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| 410 |  | 
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| 411 | // create a full screen default viewport | 
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| 412 | this->viewport_ = this->renderWindow_->addViewport(0, 0); | 
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| 413 |  | 
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| 414 | if (this->graphicsEngine_) | 
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| 415 | this->graphicsEngine_->setViewport(this->viewport_); | 
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| 416 | } | 
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| 417 |  | 
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| 418 | void GSGraphics::initialiseResources() | 
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| 419 | { | 
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| 420 | CCOUT(4) << "Initialising resources" << std::endl; | 
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| 421 | //TODO: Do NOT load all the groups, why are we doing that? And do we really do that? initialise != load... | 
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| 422 | //try | 
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| 423 | //{ | 
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| 424 | Ogre::ResourceGroupManager::getSingleton().initialiseAllResourceGroups(); | 
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| 425 | /*Ogre::StringVector str = Ogre::ResourceGroupManager::getSingleton().getResourceGroups(); | 
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| 426 | for (unsigned int i = 0; i < str.size(); i++) | 
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| 427 | { | 
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| 428 | Ogre::ResourceGroupManager::getSingleton().loadResourceGroup(str[i]); | 
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| 429 | }*/ | 
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| 430 | //} | 
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| 431 | //catch (...) | 
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| 432 | //{ | 
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| 433 | //    CCOUT(2) << "Error: There was a serious error when initialising the resources." << std::endl; | 
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| 434 | //    throw; | 
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| 435 | //} | 
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| 436 | } | 
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| 437 |  | 
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| 438 | /** | 
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| 439 | @brief | 
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| 440 | Method called by the LogListener interface from Ogre. | 
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| 441 | We use it to capture Ogre log messages and handle it ourselves. | 
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| 442 | @param message | 
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| 443 | The message to be logged | 
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| 444 | @param lml | 
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| 445 | The message level the log is using | 
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| 446 | @param maskDebug | 
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| 447 | If we are printing to the console or not | 
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| 448 | @param logName | 
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| 449 | The name of this log (so you can have several listeners | 
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| 450 | for different logs, and identify them) | 
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| 451 | */ | 
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| 452 | void GSGraphics::messageLogged(const std::string& message, | 
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| 453 | Ogre::LogMessageLevel lml, bool maskDebug, const std::string& logName) | 
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| 454 | { | 
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| 455 | int orxonoxLevel; | 
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| 456 | switch (lml) | 
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| 457 | { | 
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| 458 | case Ogre::LML_TRIVIAL: | 
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| 459 | orxonoxLevel = this->ogreLogLevelTrivial_; | 
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| 460 | break; | 
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| 461 | case Ogre::LML_NORMAL: | 
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| 462 | orxonoxLevel = this->ogreLogLevelNormal_; | 
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| 463 | break; | 
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| 464 | case Ogre::LML_CRITICAL: | 
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| 465 | orxonoxLevel = this->ogreLogLevelCritical_; | 
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| 466 | break; | 
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| 467 | default: | 
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| 468 | orxonoxLevel = 0; | 
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| 469 | } | 
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| 470 | OutputHandler::getOutStream().setOutputLevel(orxonoxLevel) | 
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| 471 | << "Ogre: " << message << std::endl; | 
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| 472 | } | 
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| 473 |  | 
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| 474 | /** | 
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| 475 | @brief | 
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| 476 | Window has moved. | 
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| 477 | @param rw | 
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| 478 | The render window it occured in | 
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| 479 | */ | 
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| 480 | void GSGraphics::windowMoved(Ogre::RenderWindow *rw) | 
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| 481 | { | 
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| 482 | for (ObjectList<orxonox::WindowEventListener>::iterator it = ObjectList<orxonox::WindowEventListener>::begin(); it; ++it) | 
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| 483 | it->windowMoved(); | 
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| 484 | } | 
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| 485 |  | 
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| 486 | /** | 
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| 487 | @brief | 
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| 488 | Window has resized. | 
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| 489 | @param rw | 
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| 490 | The render window it occured in | 
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| 491 | @note | 
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| 492 | GraphicsEngine has a render window stored itself. This is the same | 
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| 493 | as rw. But we have to be careful when using multiple render windows! | 
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| 494 | */ | 
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| 495 | void GSGraphics::windowResized(Ogre::RenderWindow *rw) | 
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| 496 | { | 
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| 497 | for (ObjectList<orxonox::WindowEventListener>::iterator it = ObjectList<orxonox::WindowEventListener>::begin(); it; ++it) | 
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| 498 | it->windowResized(this->renderWindow_->getWidth(), this->renderWindow_->getHeight()); | 
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| 499 |  | 
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| 500 | // OIS needs this under linux even if we only use relative input measurement. | 
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| 501 | if (this->inputManager_) | 
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| 502 | this->inputManager_->setWindowExtents(renderWindow_->getWidth(), renderWindow_->getHeight()); | 
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| 503 | } | 
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| 504 |  | 
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| 505 | /** | 
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| 506 | @brief | 
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| 507 | Window focus has changed. | 
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| 508 | @param rw | 
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| 509 | The render window it occured in | 
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| 510 | */ | 
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| 511 | void GSGraphics::windowFocusChange(Ogre::RenderWindow *rw) | 
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| 512 | { | 
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| 513 | for (ObjectList<orxonox::WindowEventListener>::iterator it = ObjectList<orxonox::WindowEventListener>::begin(); it; ++it) | 
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| 514 | it->windowFocusChanged(); | 
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| 515 |  | 
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| 516 | // instruct InputManager to clear the buffers (core library so we cannot use the interface) | 
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| 517 | if (this->inputManager_) | 
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| 518 | this->inputManager_->clearBuffers(); | 
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| 519 | } | 
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| 520 |  | 
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| 521 | /** | 
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| 522 | @brief | 
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| 523 | Window was closed. | 
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| 524 | @param rw | 
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| 525 | The render window it occured in | 
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| 526 | */ | 
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| 527 | void GSGraphics::windowClosed(Ogre::RenderWindow *rw) | 
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| 528 | { | 
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| 529 | this->requestState("root"); | 
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| 530 | } | 
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| 531 |  | 
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| 532 | void GSGraphics::printScreen() | 
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| 533 | { | 
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| 534 | if (this->renderWindow_) | 
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| 535 | { | 
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| 536 | this->renderWindow_->writeContentsToTimestampedFile("shot_", ".jpg"); | 
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| 537 | } | 
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| 538 | } | 
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| 539 | } | 
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