| 1 | /* | 
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| 2 | Bullet Continuous Collision Detection and Physics Library | 
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| 3 | Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/ | 
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| 4 |  | 
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| 5 | This software is provided 'as-is', without any express or implied warranty. | 
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| 6 | In no event will the authors be held liable for any damages arising from the use of this software. | 
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| 7 | Permission is granted to anyone to use this software for any purpose, | 
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| 8 | including commercial applications, and to alter it and redistribute it freely, | 
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| 9 | subject to the following restrictions: | 
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| 10 |  | 
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| 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | 
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| 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | 
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| 13 | 3. This notice may not be removed or altered from any source distribution. | 
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| 14 | */ | 
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| 15 |  | 
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| 16 | #ifndef TRIANGLE_MESH_SHAPE_H | 
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| 17 | #define TRIANGLE_MESH_SHAPE_H | 
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| 18 |  | 
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| 19 | #include "btConcaveShape.h" | 
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| 20 | #include "btStridingMeshInterface.h" | 
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| 21 |  | 
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| 22 |  | 
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| 23 | ///The btTriangleMeshShape is an internal concave triangle mesh interface. Don't use this class directly, use btBvhTriangleMeshShape instead. | 
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| 24 | class btTriangleMeshShape : public btConcaveShape | 
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| 25 | { | 
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| 26 | protected: | 
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| 27 | btVector3       m_localAabbMin; | 
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| 28 | btVector3       m_localAabbMax; | 
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| 29 | btStridingMeshInterface* m_meshInterface; | 
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| 30 |  | 
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| 31 | ///btTriangleMeshShape constructor has been disabled/protected, so that users will not mistakenly use this class. | 
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| 32 | ///Don't use btTriangleMeshShape but use btBvhTriangleMeshShape instead! | 
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| 33 | btTriangleMeshShape(btStridingMeshInterface* meshInterface); | 
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| 34 |  | 
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| 35 | public: | 
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| 36 |  | 
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| 37 | virtual ~btTriangleMeshShape(); | 
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| 38 |  | 
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| 39 | virtual btVector3 localGetSupportingVertex(const btVector3& vec) const; | 
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| 40 |  | 
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| 41 | virtual btVector3       localGetSupportingVertexWithoutMargin(const btVector3& vec)const | 
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| 42 | { | 
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| 43 | assert(0); | 
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| 44 | return localGetSupportingVertex(vec); | 
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| 45 | } | 
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| 46 |  | 
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| 47 | void    recalcLocalAabb(); | 
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| 48 |  | 
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| 49 | virtual void getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const; | 
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| 50 |  | 
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| 51 | virtual void    processAllTriangles(btTriangleCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax) const; | 
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| 52 |  | 
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| 53 | virtual void    calculateLocalInertia(btScalar mass,btVector3& inertia) const; | 
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| 54 |  | 
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| 55 | virtual void    setLocalScaling(const btVector3& scaling); | 
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| 56 | virtual const btVector3& getLocalScaling() const; | 
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| 57 |  | 
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| 58 | btStridingMeshInterface* getMeshInterface() | 
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| 59 | { | 
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| 60 | return m_meshInterface; | 
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| 61 | } | 
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| 62 |  | 
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| 63 | const btStridingMeshInterface* getMeshInterface() const | 
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| 64 | { | 
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| 65 | return m_meshInterface; | 
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| 66 | } | 
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| 67 |  | 
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| 68 | const btVector3& getLocalAabbMin() const | 
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| 69 | { | 
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| 70 | return m_localAabbMin; | 
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| 71 | } | 
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| 72 | const btVector3& getLocalAabbMax() const | 
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| 73 | { | 
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| 74 | return m_localAabbMax; | 
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| 75 | } | 
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| 76 |  | 
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| 77 |  | 
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| 78 |  | 
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| 79 | //debugging | 
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| 80 | virtual const char*     getName()const {return "TRIANGLEMESH";} | 
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| 81 |  | 
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| 82 |  | 
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| 83 | }; | 
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| 84 |  | 
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| 85 | #endif //TRIANGLE_MESH_SHAPE_H | 
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