| 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Daniel 'Huty' Haggenmueller |
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| 24 | * Co-authors: |
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| 25 | * Damian 'Mozork' Frick |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | /** |
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| 30 | @file PickupSpawner.cc |
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| 31 | @brief Implementation of the PickupSpawner class. |
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| 32 | */ |
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| 33 | |
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| 34 | #include "PickupSpawner.h" |
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| 35 | |
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| 36 | #include "core/CoreIncludes.h" |
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| 37 | #include "core/GameMode.h" |
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| 38 | #include "core/Template.h" |
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| 39 | #include "core/XMLPort.h" |
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| 40 | |
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| 41 | #include "worldentities/pawns/Pawn.h" |
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| 42 | |
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| 43 | #include "PickupManager.h" |
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| 44 | #include "PickupRepresentation.h" |
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| 45 | |
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| 46 | namespace orxonox |
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| 47 | { |
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| 48 | |
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| 49 | RegisterClass(PickupSpawner); |
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| 50 | |
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| 51 | /** |
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| 52 | @brief |
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| 53 | Constructor. Creates a blank PickupSpawner. |
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| 54 | @param creator |
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| 55 | Pointer to the object which created this item. |
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| 56 | */ |
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| 57 | PickupSpawner::PickupSpawner(Context* context) : StaticEntity(context), pickup_(NULL), representation_(NULL), pickupTemplate_(NULL) |
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| 58 | { |
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| 59 | RegisterObject(PickupSpawner); |
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| 60 | |
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| 61 | this->initialize(); |
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| 62 | } |
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| 63 | |
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| 64 | /** |
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| 65 | @brief |
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| 66 | Registers the object and sets some default values. |
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| 67 | */ |
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| 68 | void PickupSpawner::initialize(void) |
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| 69 | { |
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| 70 | this->triggerDistance_ = 10; |
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| 71 | this->respawnTime_ = 5.0f; |
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| 72 | this->maxSpawnedItems_ = INF; |
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| 73 | this->spawnsRemaining_ = INF; |
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| 74 | this->selfDestruct_ = false; |
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| 75 | |
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| 76 | this->setPickupable(NULL); |
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| 77 | } |
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| 78 | |
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| 79 | /** |
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| 80 | @brief |
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| 81 | Destructor. |
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| 82 | */ |
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| 83 | PickupSpawner::~PickupSpawner() |
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| 84 | { |
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| 85 | if(this->isInitialized() && this->selfDestruct_ && this->pickup_ != NULL) |
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| 86 | this->pickup_->destroy(); |
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| 87 | } |
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| 88 | |
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| 89 | /** |
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| 90 | @brief |
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| 91 | Factory method, Creates a fully functional PickupSpawner. |
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| 92 | @param creator |
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| 93 | The creator of this PickupSpawner. |
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| 94 | @param pickup |
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| 95 | The Pickupable to be spawned by this PickupSpawner. |
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| 96 | @param carrier |
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| 97 | The PickupCarrier that carried the input pickup before it was dropped. |
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| 98 | @param triggerDistance |
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| 99 | The distance at which the PickupSpawner will trigger. |
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| 100 | */ |
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| 101 | /*static*/ PickupSpawner* PickupSpawner::createDroppedPickup(Context* context, Pickupable* pickup, PickupCarrier* carrier, float triggerDistance) |
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| 102 | { |
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| 103 | PickupSpawner* spawner = new PickupSpawner(context); |
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| 104 | |
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| 105 | spawner->setPickupable(pickup); |
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| 106 | spawner->setTriggerDistance(triggerDistance); |
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| 107 | spawner->setMaxSpawnedItems(1); |
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| 108 | |
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| 109 | spawner->setPosition(carrier->getCarrierPosition()); |
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| 110 | spawner->block(carrier); |
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| 111 | |
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| 112 | return spawner; |
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| 113 | } |
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| 114 | |
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| 115 | /** |
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| 116 | @brief |
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| 117 | Method for creating a PickupSpawner through XML. |
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| 118 | @param xmlelement |
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| 119 | XML element which contains the PickupSpawner. |
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| 120 | @param mode |
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| 121 | XMLPort mode. |
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| 122 | */ |
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| 123 | void PickupSpawner::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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| 124 | { |
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| 125 | SUPER(PickupSpawner, XMLPort, xmlelement, mode); |
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| 126 | |
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| 127 | XMLPortParam(PickupSpawner, "pickup", setPickupTemplateName, getPickupTemplateName, xmlelement, mode); |
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| 128 | XMLPortParam(PickupSpawner, "triggerDistance", setTriggerDistance, getTriggerDistance, xmlelement, mode); |
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| 129 | XMLPortParam(PickupSpawner, "respawnTime", setRespawnTime, getRespawnTime, xmlelement, mode); |
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| 130 | XMLPortParam(PickupSpawner, "maxSpawnedItems", setMaxSpawnedItems, getMaxSpawnedItems, xmlelement, mode); |
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| 131 | } |
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| 132 | |
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| 133 | /** |
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| 134 | @brief |
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| 135 | Tick, checks if any Pawn is close enough to trigger. |
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| 136 | @param dt |
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| 137 | Time since last tick. |
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| 138 | */ |
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| 139 | //TODO: Replace with collisions? |
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| 140 | void PickupSpawner::tick(float dt) |
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| 141 | { |
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| 142 | SUPER(PickupSpawner, tick, dt); |
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| 143 | |
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| 144 | // If the PickupSpawner is active. |
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| 145 | if(GameMode::isMaster() && this->isActive()) |
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| 146 | { |
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| 147 | WeakPtr<PickupSpawner> spawner = this; // Create a smart pointer to keep the PickupSpawner alive until we iterated through all Pawns (in case a Pawn takes the last pickup) |
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| 148 | |
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| 149 | // Remove PickupCarriers from the blocked list if they have exceeded their time. |
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| 150 | for(std::map<PickupCarrier*, std::time_t>::iterator it = this->blocked_.begin(); it != this->blocked_.end(); ) |
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| 151 | { |
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| 152 | std::map<PickupCarrier*, std::time_t>::iterator temp = it; |
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| 153 | it++; |
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| 154 | if(temp->second < std::time(0)) |
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| 155 | this->blocked_.erase(temp); |
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| 156 | } |
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| 157 | |
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| 158 | // Iterate trough all Pawns. |
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| 159 | for(ObjectList<Pawn>::iterator it = ObjectList<Pawn>::begin(); it != ObjectList<Pawn>::end(); ++it) |
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| 160 | { |
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| 161 | if(spawner == NULL) // Stop if the PickupSpawner has been deleted (e.g. because it has run out of pickups to distribute). |
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| 162 | break; |
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| 163 | |
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| 164 | Vector3 distance = it->getWorldPosition() - this->getWorldPosition(); |
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| 165 | PickupCarrier* carrier = static_cast<PickupCarrier*>(*it); |
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| 166 | // If a PickupCarrier, that fits the target-range of the Pickupable spawned by this PickupSpawner, is in trigger-distance and the carrier is not blocked. |
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| 167 | if(distance.length() < this->triggerDistance_ && carrier != NULL && this->blocked_.find(carrier) == this->blocked_.end()) |
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| 168 | { |
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| 169 | if(carrier->isTarget(this->pickup_)) |
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| 170 | this->trigger(*it); |
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| 171 | } |
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| 172 | } |
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| 173 | } |
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| 174 | } |
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| 175 | |
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| 176 | /** |
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| 177 | @brief |
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| 178 | Trigger the PickupSpawner. |
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| 179 | Adds the pickup to the Pawn that triggered, sets the timer to re-activate and deactives the PickupSpawner. |
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| 180 | @param carrier |
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| 181 | Carrier which triggered the PickupSpawner. |
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| 182 | */ |
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| 183 | void PickupSpawner::trigger(PickupCarrier* carrier) |
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| 184 | { |
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| 185 | orxout(verbose, context::pickups) << "PickupSpawner (&" << this << ") triggered and active." << endl; |
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| 186 | |
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| 187 | PickupCarrier* target = carrier->getTarget(this->pickup_); |
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| 188 | |
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| 189 | this->block(carrier); |
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| 190 | |
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| 191 | assert(target); |
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| 192 | bool pickedUp = this->pickup_->pickup(target); |
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| 193 | assert(pickedUp); |
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| 194 | pickedUp = false; // To avoid compiler warning. |
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| 195 | |
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| 196 | this->setPickupable(NULL); |
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| 197 | this->decrementSpawnsRemaining(); |
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| 198 | } |
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| 199 | |
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| 200 | void PickupSpawner::setPickupTemplateName(const std::string& name) |
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| 201 | { |
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| 202 | Template* temp = Template::getTemplate(name); |
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| 203 | if (temp) |
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| 204 | this->setPickupTemplate(temp); |
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| 205 | } |
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| 206 | |
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| 207 | void PickupSpawner::setPickupTemplate(Template* temp) |
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| 208 | { |
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| 209 | this->pickupTemplate_ = temp; |
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| 210 | this->pickupTemplateName_ = temp->getName(); |
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| 211 | |
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| 212 | this->setPickupable(this->createPickup()); |
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| 213 | } |
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| 214 | |
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| 215 | /** |
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| 216 | @brief |
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| 217 | Sets the maximum number of spawned items. |
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| 218 | @param items |
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| 219 | The maximum number of spawned items to be set. |
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| 220 | */ |
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| 221 | void PickupSpawner::setMaxSpawnedItems(int items) |
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| 222 | { |
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| 223 | this->maxSpawnedItems_ = items; |
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| 224 | this->spawnsRemaining_ = items; |
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| 225 | } |
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| 226 | |
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| 227 | /** |
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| 228 | @brief |
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| 229 | Decrements the number of remaining spawns. |
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| 230 | Sets the PickupSpawner to inactive for the duration of the respawnTime. |
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| 231 | Destroys the PickupSpawner if the number of remaining spawns has reached zero. |
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| 232 | */ |
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| 233 | void PickupSpawner::decrementSpawnsRemaining(void) |
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| 234 | { |
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| 235 | if(this->spawnsRemaining_ != INF) |
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| 236 | this->spawnsRemaining_--; |
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| 237 | |
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| 238 | this->setActive(false); |
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| 239 | |
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| 240 | if(this->spawnsRemaining_ != 0 && this->respawnTime_ > 0) |
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| 241 | { |
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| 242 | this->startRespawnTimer(); |
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| 243 | this->fireEvent(); |
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| 244 | } |
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| 245 | else |
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| 246 | { |
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| 247 | orxout(verbose, context::pickups) << "PickupSpawner (&" << this << ") empty, selfdestruct initialized." << endl; |
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| 248 | this->destroy(); |
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| 249 | } |
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| 250 | } |
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| 251 | |
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| 252 | /** |
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| 253 | @brief |
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| 254 | Starts the respawn timer. |
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| 255 | */ |
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| 256 | void PickupSpawner::startRespawnTimer(void) |
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| 257 | { |
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| 258 | this->respawnTimer_.setTimer(this->respawnTime_, false, createExecutor(createFunctor(&PickupSpawner::respawnTimerCallback, this))); |
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| 259 | } |
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| 260 | |
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| 261 | /** |
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| 262 | @brief |
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| 263 | Invoked by the timer, re-activates the PickupSpawner. |
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| 264 | */ |
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| 265 | void PickupSpawner::respawnTimerCallback() |
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| 266 | { |
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| 267 | orxout(verbose, context::pickups) << "PickupSpawner (&" << this << ") reactivated." << endl; |
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| 268 | |
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| 269 | this->setPickupable(this->createPickup()); |
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| 270 | } |
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| 271 | |
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| 272 | /** |
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| 273 | @brief |
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| 274 | Creates a new Pickupable. |
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| 275 | @return |
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| 276 | The Pickupable created. |
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| 277 | */ |
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| 278 | Pickupable* PickupSpawner::createPickup(void) |
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| 279 | { |
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| 280 | if(this->spawnsRemaining_ == 0) |
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| 281 | { |
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| 282 | orxout(internal_error, context::pickups) << "Massive Error: PickupSpawner still alive until having spawned last item." << endl; |
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| 283 | return NULL; |
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| 284 | } |
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| 285 | |
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| 286 | if (this->pickupTemplate_ != NULL) |
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| 287 | { |
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| 288 | Identifier* identifier = this->pickupTemplate_->getBaseclassIdentifier(); |
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| 289 | if (identifier != NULL) |
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| 290 | { |
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| 291 | Pickupable* pickup = orxonox_cast<Pickupable*>(identifier->fabricate(this->getContext())); |
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| 292 | orxonox_cast<BaseObject*>(pickup)->addTemplate(this->pickupTemplate_); |
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| 293 | return pickup; |
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| 294 | } |
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| 295 | else |
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| 296 | orxout(internal_error, context::pickups) << "No base class defined in pickup-template " << this->pickupTemplateName_ << endl; |
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| 297 | } |
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| 298 | |
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| 299 | return NULL; |
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| 300 | } |
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| 301 | |
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| 302 | /** |
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| 303 | @brief |
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| 304 | Sets a Pickupable for the PickupSpawner to spawn. |
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| 305 | @param pickup |
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| 306 | The Pickupable to be set. |
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| 307 | */ |
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| 308 | void PickupSpawner::setPickupable(Pickupable* pickup) |
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| 309 | { |
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| 310 | if (this->representation_ != NULL) |
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| 311 | { |
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| 312 | this->representation_->destroy(); |
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| 313 | this->representation_ = NULL; |
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| 314 | } |
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| 315 | |
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| 316 | if (pickup != NULL) |
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| 317 | { |
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| 318 | if (this->pickup_ != NULL) |
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| 319 | this->pickup_->destroy(); |
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| 320 | |
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| 321 | PickupRepresentation* representation = PickupManager::getInstance().getRepresentation(pickup->getRepresentationName()); |
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| 322 | this->representation_ = representation->createSpawnerRepresentation(this); |
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| 323 | this->attach(this->representation_); |
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| 324 | this->setActive(true); |
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| 325 | } |
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| 326 | else |
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| 327 | { |
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| 328 | this->setActive(false); |
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| 329 | } |
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| 330 | |
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| 331 | this->pickup_ = pickup; |
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| 332 | } |
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| 333 | } |
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