| 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Felix Schulthess |
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| 24 | * Co-authors: |
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| 25 | * Reto Grieder |
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| 26 | * Oliver Scheuss |
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| 27 | * Matthias Spalinger |
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| 28 | * |
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| 29 | */ |
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| 30 | |
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| 31 | #include "HUDNavigation.h" |
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| 32 | |
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| 33 | #include <OgreCamera.h> |
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| 34 | #include <OgreFontManager.h> |
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| 35 | #include <OgreOverlayManager.h> |
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| 36 | #include <OgreTextAreaOverlayElement.h> |
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| 37 | #include <OgrePanelOverlayElement.h> |
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| 38 | |
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| 39 | #include <typeinfo> |
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| 40 | |
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| 41 | #include "util/Math.h" |
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| 42 | #include "util/Convert.h" |
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| 43 | #include "core/command/ConsoleCommand.h" |
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| 44 | #include "core/CoreIncludes.h" |
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| 45 | #include "core/XMLPort.h" |
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| 46 | #include "CameraManager.h" |
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| 47 | #include "Scene.h" |
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| 48 | #include "Radar.h" |
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| 49 | #include "graphics/Camera.h" |
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| 50 | #include "controllers/HumanController.h" |
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| 51 | #include "worldentities/pawns/Pawn.h" |
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| 52 | #include "worldentities/WorldEntity.h" |
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| 53 | #include "core/config/ConfigValueIncludes.h" |
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| 54 | #include "tools/TextureGenerator.h" |
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| 55 | // #include <boost/bind/bind_template.hpp> |
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| 56 | |
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| 57 | |
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| 58 | namespace orxonox |
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| 59 | { |
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| 60 | |
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| 61 | SetConsoleCommand("HUDNavigation","selectClosest", &HUDNavigation::selectClosestTarget).addShortcut().keybindMode(KeybindMode::OnPress); |
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| 62 | SetConsoleCommand("HUDNavigation","selectNext", &HUDNavigation::selectNextTarget).addShortcut().keybindMode(KeybindMode::OnPress); |
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| 63 | |
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| 64 | static bool compareDistance(std::pair<RadarViewable*, unsigned int> a, |
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| 65 | std::pair<RadarViewable*, unsigned int> b) |
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| 66 | { |
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| 67 | return a.second < b.second; |
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| 68 | } |
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| 69 | RegisterClass ( HUDNavigation ); |
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| 70 | |
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| 71 | HUDNavigation* HUDNavigation::localHUD_s = 0; |
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| 72 | |
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| 73 | HUDNavigation::HUDNavigation(Context* context) : |
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| 74 | OrxonoxOverlay(context) |
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| 75 | { |
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| 76 | RegisterObject(HUDNavigation); |
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| 77 | this->setConfigValues(); |
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| 78 | |
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| 79 | // Set default values |
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| 80 | this->setFont("Monofur"); |
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| 81 | this->setTextSize(0.05f); |
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| 82 | this->setNavMarkerSize(0.03f); |
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| 83 | this->setAimMarkerSize(0.02f); |
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| 84 | this->setHealthMarkerSize(0.06f); |
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| 85 | this->setHealthLevelMarkerSize(0.06f); |
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| 86 | |
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| 87 | this->setDetectionLimit(10000.0f); |
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| 88 | this->currentMunitionSpeed_ = 2500.0f; |
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| 89 | |
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| 90 | this->closestTarget_ = true; |
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| 91 | this->nextTarget_ = false; |
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| 92 | HUDNavigation::localHUD_s = this; |
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| 93 | } |
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| 94 | |
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| 95 | HUDNavigation::~HUDNavigation() |
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| 96 | { |
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| 97 | if (this->isInitialized()) |
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| 98 | { |
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| 99 | for (std::map<RadarViewable*, ObjectInfo>::iterator it = this->activeObjectList_.begin(); it != this->activeObjectList_.end();) |
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| 100 | removeObject((it++)->first); |
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| 101 | } |
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| 102 | this->sortedObjectList_.clear(); |
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| 103 | } |
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| 104 | |
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| 105 | void HUDNavigation::setConfigValues() |
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| 106 | { |
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| 107 | SetConfigValue(markerLimit_, 3); |
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| 108 | SetConfigValue(showDistance_, false); |
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| 109 | } |
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| 110 | |
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| 111 | void HUDNavigation::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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| 112 | { |
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| 113 | SUPER(HUDNavigation, XMLPort, xmlelement, mode); |
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| 114 | |
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| 115 | XMLPortParam(HUDNavigation, "font", setFont, getFont, xmlelement, mode); |
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| 116 | XMLPortParam(HUDNavigation, "textSize", setTextSize, getTextSize, xmlelement, mode); |
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| 117 | XMLPortParam(HUDNavigation, "navMarkerSize", setNavMarkerSize, getNavMarkerSize, xmlelement, mode); |
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| 118 | XMLPortParam(HUDNavigation, "detectionLimit", setDetectionLimit, getDetectionLimit, xmlelement, mode); |
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| 119 | XMLPortParam(HUDNavigation, "aimMarkerSize", setAimMarkerSize, getAimMarkerSize, xmlelement, mode); |
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| 120 | XMLPortParam(HUDNavigation, "healthMarkerSize", setHealthMarkerSize, getHealthMarkerSize, xmlelement, mode); |
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| 121 | XMLPortParam(HUDNavigation, "healthLevelMarkerSize", setHealthLevelMarkerSize, getHealthLevelMarkerSize, xmlelement, mode); |
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| 122 | |
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| 123 | } |
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| 124 | |
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| 125 | void HUDNavigation::setFont(const std::string& font) |
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| 126 | { |
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| 127 | const Ogre::ResourcePtr& fontPtr = Ogre::FontManager::getSingleton().getByName(font); |
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| 128 | if (fontPtr.isNull()) |
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| 129 | { |
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| 130 | orxout(internal_warning) << "HUDNavigation: Font '" << font << "' not found" << endl; |
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| 131 | return; |
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| 132 | } |
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| 133 | this->fontName_ = font; |
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| 134 | for (std::map<RadarViewable*, ObjectInfo>::iterator it = this->activeObjectList_.begin(); it != this->activeObjectList_.end(); ++it) |
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| 135 | { |
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| 136 | if (it->second.text_ != NULL) |
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| 137 | it->second.text_->setFontName(this->fontName_); |
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| 138 | } |
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| 139 | } |
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| 140 | |
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| 141 | const std::string& HUDNavigation::getFont() const |
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| 142 | { |
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| 143 | return this->fontName_; |
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| 144 | } |
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| 145 | |
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| 146 | void HUDNavigation::setTextSize(float size) |
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| 147 | { |
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| 148 | if (size <= 0.0f) |
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| 149 | { |
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| 150 | orxout(internal_warning) << "HUDNavigation: Negative font size not allowed" << endl; |
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| 151 | return; |
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| 152 | } |
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| 153 | this->textSize_ = size; |
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| 154 | for (std::map<RadarViewable*, ObjectInfo>::iterator it = this->activeObjectList_.begin(); it!=this->activeObjectList_.end(); ++it) |
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| 155 | { |
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| 156 | if (it->second.text_) |
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| 157 | it->second.text_->setCharHeight(size); |
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| 158 | } |
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| 159 | } |
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| 160 | |
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| 161 | float HUDNavigation::getTextSize() const |
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| 162 | { |
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| 163 | return this->textSize_; |
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| 164 | } |
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| 165 | |
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| 166 | float HUDNavigation::getArrowSizeX(int dist) const |
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| 167 | { |
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| 168 | if (dist < 600) |
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| 169 | dist = 600; |
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| 170 | return this->getActualSize().x * 900 * this->navMarkerSize_ / dist; |
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| 171 | } |
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| 172 | |
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| 173 | float HUDNavigation::getArrowSizeY(int dist) const |
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| 174 | { |
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| 175 | if (dist < 600) |
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| 176 | dist = 600; |
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| 177 | return this->getActualSize().y * 900 * this->navMarkerSize_ / dist; |
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| 178 | } |
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| 179 | |
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| 180 | void HUDNavigation::tick(float dt) |
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| 181 | { |
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| 182 | SUPER(HUDNavigation, tick, dt); |
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| 183 | |
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| 184 | Camera* cam = CameraManager::getInstance().getActiveCamera(); |
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| 185 | if (cam == NULL) |
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| 186 | return; |
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| 187 | const Matrix4& camTransform = cam->getOgreCamera()->getProjectionMatrix() * cam->getOgreCamera()->getViewMatrix(); |
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| 188 | |
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| 189 | for (std::list<std::pair<RadarViewable*, unsigned int> >::iterator listIt = this->sortedObjectList_.begin(); listIt != this->sortedObjectList_.end(); ++listIt) |
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| 190 | listIt->second = (int)((listIt->first->getRVWorldPosition() - HumanController::getLocalControllerSingleton()->getControllableEntity()->getWorldPosition()).length() + 0.5f); |
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| 191 | |
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| 192 | this->sortedObjectList_.sort(compareDistance); |
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| 193 | |
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| 194 | unsigned int markerCount = 0; |
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| 195 | bool closeEnough = false; // only display objects that are close enough to be relevant for the player |
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| 196 | |
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| 197 | // if the selected object doesn't exist any more or is now out of range select the closest object |
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| 198 | std::map<RadarViewable*, ObjectInfo>::iterator selectedActiveObject = this->activeObjectList_.find(this->selectedTarget_); |
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| 199 | if(selectedActiveObject == this->activeObjectList_.end()) |
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| 200 | { |
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| 201 | this->closestTarget_ = true; |
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| 202 | } |
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| 203 | else if(this->detectionLimit_ < (this->selectedTarget_->getRVWorldPosition() - HumanController::getLocalControllerSingleton()->getControllableEntity()->getWorldPosition()).length() + 0.5f) |
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| 204 | { |
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| 205 | this->closestTarget_ = true; |
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| 206 | selectedActiveObject->second.selected_ = false; |
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| 207 | } |
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| 208 | |
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| 209 | bool nextHasToBeSelected = false; |
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| 210 | |
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| 211 | for (std::list<std::pair<RadarViewable*, unsigned int> >::iterator listIt = this->sortedObjectList_.begin(); listIt != this->sortedObjectList_.end(); ++markerCount, ++listIt) |
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| 212 | { |
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| 213 | |
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| 214 | std::map<RadarViewable*, ObjectInfo>::iterator it = this->activeObjectList_.find(listIt->first); |
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| 215 | closeEnough = listIt->second < this->detectionLimit_; |
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| 216 | // display radarviewables on HUD if the marker limit and max-distance is not exceeded |
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| 217 | if (markerCount < this->markerLimit_ && (closeEnough || this->detectionLimit_ < 0)) |
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| 218 | { |
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| 219 | // Get Distance to HumanController and save it in the TextAreaOverlayElement. |
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| 220 | int dist = listIt->second; |
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| 221 | float textLength = 0.0f; |
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| 222 | |
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| 223 | if (this->showDistance_) |
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| 224 | { |
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| 225 | //display distance next to cursor |
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| 226 | it->second.text_->setCaption(multi_cast<std::string>(dist)); |
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| 227 | textLength = multi_cast<std::string>(dist).size() * it->second.text_->getCharHeight() * 0.3f; |
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| 228 | } |
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| 229 | else |
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| 230 | { |
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| 231 | //display name next to cursor |
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| 232 | it->second.text_->setCaption(it->first->getRadarName()); |
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| 233 | textLength = it->first->getRadarName().size() * it->second.text_->getCharHeight() * 0.3f; |
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| 234 | } |
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| 235 | |
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| 236 | // select the object that aim-assistant indicates |
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| 237 | if(this->closestTarget_) |
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| 238 | // select the closest object |
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| 239 | { |
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| 240 | if(listIt == this->sortedObjectList_.begin()) |
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| 241 | { |
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| 242 | it->second.selected_ = true; |
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| 243 | this->selectedTarget_ = it->first; |
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| 244 | } |
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| 245 | else if(it->second.selected_) |
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| 246 | { |
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| 247 | it->second.selected_ = false; |
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| 248 | } |
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| 249 | |
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| 250 | } |
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| 251 | else if(this->nextTarget_) |
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| 252 | // select the next object in sortedObjectList |
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| 253 | { |
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| 254 | if(nextHasToBeSelected){ |
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| 255 | it->second.selected_ = true; |
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| 256 | this->selectedTarget_ = it->first; |
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| 257 | nextHasToBeSelected = false; |
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| 258 | } |
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| 259 | else if(it->second.selected_) |
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| 260 | { |
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| 261 | nextHasToBeSelected = true; |
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| 262 | it->second.selected_ = false; |
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| 263 | |
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| 264 | // check if there's a next object |
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| 265 | listIt++; |
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| 266 | if(listIt != this->sortedObjectList_.end()) |
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| 267 | { |
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| 268 | // and if the marker limit and max-distance are not exceeded for it |
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| 269 | if (markerCount + 1 >= this->markerLimit_ || |
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| 270 | (listIt->second > this->detectionLimit_ && detectionLimit_ >= 0)) |
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| 271 | { |
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| 272 | // otherwise select the closest object |
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| 273 | this->activeObjectList_.find(this->sortedObjectList_.begin()->first)->second.selected_ = true; |
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| 274 | this->selectedTarget_ = it->first; |
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| 275 | nextHasToBeSelected = false; |
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| 276 | } |
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| 277 | } |
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| 278 | listIt--; |
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| 279 | } |
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| 280 | } |
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| 281 | |
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| 282 | |
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| 283 | |
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| 284 | |
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| 285 | // Transform to screen coordinates |
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| 286 | Vector3 pos = camTransform * it->first->getRVWorldPosition(); |
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| 287 | |
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| 288 | bool outOfView = true; |
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| 289 | if (pos.z > 1.0) |
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| 290 | { |
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| 291 | // z > 1.0 means that the object is behind the camera |
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| 292 | outOfView = true; |
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| 293 | // we have to switch all coordinates (if you don't know why, |
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| 294 | // try linear algebra lectures, because I can't explain..) |
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| 295 | pos.x = -pos.x; |
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| 296 | pos.y = -pos.y; |
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| 297 | } |
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| 298 | else |
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| 299 | outOfView = pos.x < -1.0 || pos.x > 1.0 || pos.y < -1.0 || pos.y > 1.0; |
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| 300 | |
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| 301 | if (outOfView) |
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| 302 | { |
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| 303 | // Object is not in view |
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| 304 | |
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| 305 | // Change material only if outOfView changed |
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| 306 | if (!it->second.wasOutOfView_) |
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| 307 | { |
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| 308 | it->second.health_->hide(); |
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| 309 | it->second.healthLevel_->hide(); |
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| 310 | it->second.panel_->setMaterialName(TextureGenerator::getMaterialName("arrows.png", it->first->getRadarObjectColour())); |
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| 311 | it->second.wasOutOfView_ = true; |
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| 312 | it->second.target_->hide(); |
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| 313 | } |
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| 314 | |
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| 315 | //float xDistScale = this->getActualSize().x * 1000.0f * this->navMarkerSize_ / dist; |
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| 316 | //float yDistScale = this->getActualSize().y * 1000.0f * this->navMarkerSize_ / dist; |
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| 317 | |
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| 318 | // Adjust Arrowsize according to distance |
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| 319 | it->second.panel_->setDimensions(getArrowSizeX(dist), getArrowSizeY(dist)); |
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| 320 | |
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| 321 | // Switch between top, bottom, left and right position of the arrow at the screen border |
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| 322 | if (pos.x < pos.y) |
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| 323 | { |
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| 324 | if (pos.y > -pos.x) |
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| 325 | { |
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| 326 | // Top |
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| 327 | float position = pos.x / pos.y + 1.0f; |
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| 328 | it->second.panel_->setPosition((position - it->second.panel_->getWidth()) * 0.5f, 0.0f); |
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| 329 | it->second.panel_->setUV(0.5f, 0.0f, 1.0f, 0.5f); |
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| 330 | it->second.text_->setLeft((position - textLength) * 0.5f); |
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| 331 | it->second.text_->setTop(it->second.panel_->getHeight()); |
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| 332 | } |
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| 333 | else |
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| 334 | { |
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| 335 | // Left |
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| 336 | float position = pos.y / pos.x + 1.0f; |
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| 337 | it->second.panel_->setPosition(0.0f, (position - it->second.panel_->getWidth()) * 0.5f); |
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| 338 | it->second.panel_->setUV(0.0f, 0.0f, 0.5f, 0.5f); |
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| 339 | it->second.text_->setLeft(it->second.panel_->getWidth() + 0.01f); |
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| 340 | it->second.text_->setTop((position - it->second.text_->getCharHeight()) * 0.5f); |
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| 341 | } |
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| 342 | } |
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| 343 | else |
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| 344 | { |
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| 345 | if (pos.y < -pos.x) |
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| 346 | { |
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| 347 | // Bottom |
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| 348 | float position = -pos.x / pos.y + 1.0f; |
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| 349 | it->second.panel_->setPosition((position - it->second.panel_->getWidth()) * 0.5f, 1.0f - it->second.panel_->getHeight()); |
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| 350 | it->second.panel_->setUV(0.0f, 0.5f, 0.5f, 1.0f ); |
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| 351 | it->second.text_->setLeft((position - textLength) * 0.5f); |
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| 352 | it->second.text_->setTop(1.0f - it->second.panel_->getHeight() - it->second.text_->getCharHeight()); |
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| 353 | } |
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| 354 | else |
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| 355 | { |
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| 356 | // Right |
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| 357 | float position = -pos.y / pos.x + 1.0f; |
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| 358 | it->second.panel_->setPosition(1.0f - it->second.panel_->getWidth(), (position - it->second.panel_->getHeight()) * 0.5f); |
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| 359 | it->second.panel_->setUV(0.5f, 0.5f, 1.0f, 1.0f); |
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| 360 | it->second.text_->setLeft(1.0f - it->second.panel_->getWidth() - textLength - 0.01f); |
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| 361 | it->second.text_->setTop((position - it->second.text_->getCharHeight()) * 0.5f); |
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| 362 | } |
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| 363 | } |
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| 364 | } |
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| 365 | else |
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| 366 | { |
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| 367 | // Object is in view |
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| 368 | |
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| 369 | |
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| 370 | |
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| 371 | |
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| 372 | //calculate the health of the actual selected radarViewable (relativHealthScale: while (0) is no health left, (1) is the initial health) |
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| 373 | Pawn* pawnPtr = (Pawn*) (it->first->getWorldEntity()); |
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| 374 | float health = pawnPtr->getHealth(); |
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| 375 | float initHealth = pawnPtr->getMaxHealth(); |
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| 376 | float relativHealthScale = health/initHealth; |
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| 377 | |
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| 378 | //integer values from 0 to 10 (0 is no health and 10 is full health) |
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| 379 | int discreteHealthScale = (int)(10*relativHealthScale); |
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| 380 | |
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| 381 | //calculate the HealthLevel (= OponentLevel or Strength) there are 5 Levels |
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| 382 | //Level 1, Level 2,... , Level 5 |
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| 383 | int HealthLevel = 1; |
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| 384 | |
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| 385 | if(initHealth < 200) |
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| 386 | HealthLevel = 1; |
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| 387 | if(200 <= initHealth && initHealth < 500) |
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| 388 | HealthLevel = 2; |
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| 389 | if(500 <= initHealth && initHealth < 1000) |
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| 390 | HealthLevel = 3; |
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| 391 | if(1000 <= initHealth && initHealth < 2500) |
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| 392 | HealthLevel = 4; |
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| 393 | if(2500 <= initHealth) |
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| 394 | HealthLevel = 5; |
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| 395 | |
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| 396 | |
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| 397 | |
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| 398 | // Change material only if outOfView changed |
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| 399 | if (it->second.wasOutOfView_) |
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| 400 | { |
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| 401 | //it->second.panel_->setMaterialName("Orxonox/NavTDC"); |
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| 402 | it->second.panel_->setMaterialName(TextureGenerator::getMaterialName("tdc.png", it->first->getRadarObjectColour())); |
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| 403 | it->second.panel_->setDimensions(this->navMarkerSize_ * this->getActualSize().x, this->navMarkerSize_ * this->getActualSize().y); |
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| 404 | it->second.target_->setDimensions(this->aimMarkerSize_ * this->getActualSize().x, this->aimMarkerSize_ * this->getActualSize().y); |
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| 405 | |
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| 406 | |
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| 407 | //it->second.health_->setMaterialName(TextureGenerator::getMaterialName("bar2_1.png", it->first->getRadarObjectColour())); |
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| 408 | it->second.health_->setMaterialName(TextureGenerator::getMaterialName("barSquare.png", it->first->getRadarObjectColour())); |
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| 409 | it->second.health_->setDimensions(this->healthMarkerSize_ * this->getActualSize().x , 0.75f*this->healthMarkerSize_ * this->getActualSize().y); |
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| 410 | it->second.wasOutOfView_ = false; |
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| 411 | |
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| 412 | // because as soon as relative health drops below 10% (0.1) the descrete value is 0 but as long as the |
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| 413 | // spaceship is still intact there should be at least one part of the bar left. |
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| 414 | if(1<=discreteHealthScale){ |
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| 415 | it->second.health_->setTiling((float)discreteHealthScale , 1 ,0); |
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| 416 | it->second.health_->setDimensions(this->healthMarkerSize_ * this->getActualSize().x *0.1f*discreteHealthScale, 0.75f*this->healthMarkerSize_ * this->getActualSize().y); |
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| 417 | } |
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| 418 | |
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| 419 | |
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| 420 | |
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| 421 | //healthLevel |
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| 422 | it->second.healthLevel_->setMaterialName(TextureGenerator::getMaterialName("barSquare.png", it->first->getRadarObjectColour())); |
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| 423 | it->second.healthLevel_->setDimensions(this->healthLevelMarkerSize_ * this->getActualSize().x , 0.75f*this->healthLevelMarkerSize_ * this->getActualSize().y); |
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| 424 | it->second.wasOutOfView_ = false; |
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| 425 | it->second.healthLevel_->setTiling((float)HealthLevel , 1 ,0); |
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| 426 | it->second.healthLevel_->setDimensions(this->healthLevelMarkerSize_ * this->getActualSize().x *0.1f*HealthLevel, 0.25f*this->healthLevelMarkerSize_ * this->getActualSize().y); |
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| 427 | } |
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| 428 | |
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| 429 | |
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| 430 | |
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| 431 | // sets Position and Dimensions (amount) health |
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| 432 | it->second.health_->setUV(0.0f, 0.0f, 1.0f, 1.0f); |
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| 433 | it->second.health_->setLeft((pos.x + 0.975f - it->second.panel_->getWidth()) * 0.5f); |
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| 434 | it->second.health_->setTop((-pos.y + 1.04f - it->second.panel_->getHeight()) * 0.5f); |
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| 435 | |
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| 436 | |
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| 437 | // because as soon as relative health drops below 10% (0.1) the descrete value is 0 but as long as the |
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| 438 | // spaceship is still intact there should be at least one part of the bar left. |
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| 439 | if(1<=discreteHealthScale){ |
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| 440 | it->second.health_->setTiling((float)discreteHealthScale , 1 ,0); |
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| 441 | it->second.health_->setDimensions(this->healthMarkerSize_ * this->getActualSize().x *0.1f*discreteHealthScale, 0.75f*this->healthMarkerSize_ * this->getActualSize().y); |
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| 442 | } |
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| 443 | |
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| 444 | |
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| 445 | //sets Position and Dimensions (level) of healthLevel |
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| 446 | it->second.healthLevel_->setMaterialName(TextureGenerator::getMaterialName("barSquare.png", it->first->getRadarObjectColour())); |
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| 447 | it->second.healthLevel_->setUV(0.0f, 0.0f, 1.0f, 1.0f); |
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| 448 | it->second.healthLevel_->setLeft((pos.x + 0.975f - it->second.panel_->getWidth()) * 0.5f); |
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| 449 | it->second.healthLevel_->setTop((-pos.y + 1.125f - it->second.panel_->getHeight()) * 0.5f); |
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| 450 | |
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| 451 | it->second.healthLevel_->setTiling((float)HealthLevel , 1 ,0); |
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| 452 | it->second.healthLevel_->setDimensions(this->healthLevelMarkerSize_ * this->getActualSize().x *0.1f*HealthLevel, 0.25f*this->healthLevelMarkerSize_ * this->getActualSize().y); |
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| 453 | |
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| 454 | |
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| 455 | // Position marker |
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| 456 | it->second.panel_->setUV(0.0f, 0.0f, 1.0f, 1.0f); |
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| 457 | it->second.panel_->setLeft((pos.x + 1.0f - it->second.panel_->getWidth()) * 0.5f); |
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| 458 | it->second.panel_->setTop((-pos.y + 1.0f - it->second.panel_->getHeight()) * 0.5f); |
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| 459 | |
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| 460 | // Position text |
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| 461 | it->second.text_->setLeft((pos.x + 1.0f + it->second.panel_->getWidth()) * 0.5f); |
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| 462 | it->second.text_->setTop((-pos.y + 1.0f + it->second.panel_->getHeight()) * 0.5f); |
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| 463 | |
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| 464 | |
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| 465 | |
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| 466 | |
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| 467 | // Make sure the overlays are shown |
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| 468 | it->second.health_->show(); |
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| 469 | it->second.healthLevel_->show(); |
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| 470 | it->second.panel_->show(); |
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| 471 | it->second.text_->show(); |
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| 472 | |
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| 473 | // Target marker |
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| 474 | const Pawn* pawn = dynamic_cast<const Pawn*>(it->first->getWorldEntity()); |
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| 475 | /* Pawn* humanPawn = HumanController::getLocalControllerEntityAsPawn();*/ |
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| 476 | if(!it->second.selected_ |
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| 477 | || it->first->getRVVelocity().squaredLength() == 0 |
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| 478 | || pawn == NULL |
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| 479 | /* TODO : improve getTeam in such a way that it works |
|---|
| 480 | * || humanPawn == NULL |
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| 481 | * || pawn->getTeam() == humanPawn->getTeam()*/) |
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| 482 | { |
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| 483 | // don't show marker for not selected enemies nor if the selected doesn't move |
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| 484 | it->second.target_->hide(); |
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| 485 | } |
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| 486 | else // object is selected and moves |
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| 487 | { |
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| 488 | // get the aim position |
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| 489 | Vector3* targetPos = this->toAimPosition(it->first); |
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| 490 | // Transform to screen coordinates |
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| 491 | Vector3 screenPos = camTransform * (*targetPos); |
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| 492 | // Check if the target marker is in view too |
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| 493 | if(screenPos.z > 1 || screenPos.x < -1.0 || screenPos.x > 1.0 |
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| 494 | || screenPos.y < -1.0 || screenPos.y > 1.0) |
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| 495 | { |
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| 496 | it->second.target_->hide(); |
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| 497 | } |
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| 498 | else |
|---|
| 499 | { |
|---|
| 500 | it->second.target_->setLeft((screenPos.x + 1.0f - it->second.target_->getWidth()) * 0.5f); |
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| 501 | it->second.target_->setTop((-screenPos.y + 1.0f - it->second.target_->getHeight()) * 0.5f); |
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| 502 | it->second.target_->show(); |
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| 503 | } |
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| 504 | delete targetPos; |
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| 505 | } |
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| 506 | |
|---|
| 507 | } |
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| 508 | } |
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| 509 | else // do not display on HUD |
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| 510 | |
|---|
| 511 | { |
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| 512 | it->second.health_->hide(); |
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| 513 | it->second.healthLevel_->hide(); |
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| 514 | it->second.panel_->hide(); |
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| 515 | it->second.text_->hide(); |
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| 516 | it->second.target_->hide(); |
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| 517 | } |
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| 518 | } |
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| 519 | |
|---|
| 520 | this->closestTarget_ = false; |
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| 521 | this->nextTarget_ = false; |
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| 522 | } |
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| 523 | |
|---|
| 524 | /** Overridden method of OrxonoxOverlay. |
|---|
| 525 | @details |
|---|
| 526 | Usually the entire overlay scales with scale(). |
|---|
| 527 | Here we obviously have to adjust this. |
|---|
| 528 | */ |
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| 529 | void HUDNavigation::sizeChanged() |
|---|
| 530 | { |
|---|
| 531 | // Use size to compensate for aspect ratio if enabled. |
|---|
| 532 | float xScale = this->getActualSize().x; |
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| 533 | float yScale = this->getActualSize().y; |
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| 534 | |
|---|
| 535 | for (std::map<RadarViewable*, ObjectInfo>::iterator it = this->activeObjectList_.begin(); it != this->activeObjectList_.end(); ++it) |
|---|
| 536 | { |
|---|
| 537 | if (it->second.health_ != NULL) |
|---|
| 538 | it->second.health_->setDimensions(this->healthMarkerSize_ * xScale, this->healthMarkerSize_ * yScale); |
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| 539 | if (it->second.healthLevel_ != NULL) |
|---|
| 540 | it->second.healthLevel_->setDimensions(this->healthLevelMarkerSize_ * xScale, this->healthLevelMarkerSize_ * yScale); |
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| 541 | if (it->second.panel_ != NULL) |
|---|
| 542 | it->second.panel_->setDimensions(this->navMarkerSize_ * xScale, this->navMarkerSize_ * yScale); |
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| 543 | if (it->second.text_ != NULL) |
|---|
| 544 | it->second.text_->setCharHeight(it->second.text_->getCharHeight() * yScale); |
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| 545 | if (it->second.target_ != NULL) |
|---|
| 546 | it->second.target_->setDimensions(this->aimMarkerSize_ * xScale, this->aimMarkerSize_ * yScale); |
|---|
| 547 | } |
|---|
| 548 | } |
|---|
| 549 | |
|---|
| 550 | void HUDNavigation::addObject(RadarViewable* object) |
|---|
| 551 | { |
|---|
| 552 | if (showObject(object) == false) |
|---|
| 553 | return; |
|---|
| 554 | |
|---|
| 555 | if (this->activeObjectList_.size() >= this->markerLimit_) |
|---|
| 556 | if (object == NULL) |
|---|
| 557 | return; |
|---|
| 558 | |
|---|
| 559 | // Object hasn't been added yet (we know that) |
|---|
| 560 | assert(this->activeObjectList_.find(object) == this->activeObjectList_.end()); |
|---|
| 561 | |
|---|
| 562 | // Scales used for dimensions and text size |
|---|
| 563 | float xScale = this->getActualSize().x; |
|---|
| 564 | float yScale = this->getActualSize().y; |
|---|
| 565 | |
|---|
| 566 | // Create everything needed to display the object on the radar and add it to the map |
|---|
| 567 | |
|---|
| 568 | // Create health |
|---|
| 569 | Ogre::PanelOverlayElement* health = static_cast<Ogre::PanelOverlayElement*>( Ogre::OverlayManager::getSingleton().createOverlayElement("Panel", "HUDNavigation_healthMarker_" + getUniqueNumberString())); |
|---|
| 570 | //panel->setMaterialName("Orxonox/NavTDC"); |
|---|
| 571 | health->setMaterialName(TextureGenerator::getMaterialName("barSquare.png", object->getRadarObjectColour())); |
|---|
| 572 | health->setDimensions(this->healthMarkerSize_ * xScale, this->healthMarkerSize_ * yScale); |
|---|
| 573 | //panel->setColour(object->getRadarObjectColour()); |
|---|
| 574 | |
|---|
| 575 | // Create healthLevel |
|---|
| 576 | Ogre::PanelOverlayElement* healthLevel = static_cast<Ogre::PanelOverlayElement*>( Ogre::OverlayManager::getSingleton().createOverlayElement("Panel", "HUDNavigation_healthLevelMarker_" + getUniqueNumberString())); |
|---|
| 577 | //panel->setMaterialName("Orxonox/NavTDC"); |
|---|
| 578 | health->setMaterialName(TextureGenerator::getMaterialName("barSquare.png", object->getRadarObjectColour())); |
|---|
| 579 | health->setDimensions(this->healthLevelMarkerSize_ * xScale, this->healthLevelMarkerSize_ * yScale); |
|---|
| 580 | |
|---|
| 581 | |
|---|
| 582 | // Create arrow/marker |
|---|
| 583 | Ogre::PanelOverlayElement* panel = static_cast<Ogre::PanelOverlayElement*>( Ogre::OverlayManager::getSingleton() |
|---|
| 584 | .createOverlayElement("Panel", "HUDNavigation_navMarker_" + getUniqueNumberString())); |
|---|
| 585 | //panel->setMaterialName("Orxonox/NavTDC"); |
|---|
| 586 | panel->setMaterialName(TextureGenerator::getMaterialName("tdc.png", object->getRadarObjectColour())); |
|---|
| 587 | panel->setDimensions(this->navMarkerSize_ * xScale, this->navMarkerSize_ * yScale); |
|---|
| 588 | //panel->setColour(object->getRadarObjectColour()); |
|---|
| 589 | |
|---|
| 590 | // Create target marker |
|---|
| 591 | Ogre::PanelOverlayElement* target = static_cast<Ogre::PanelOverlayElement*>(Ogre::OverlayManager::getSingleton() |
|---|
| 592 | .createOverlayElement("Panel", "HUDNavigation_targetMarker_" + getUniqueNumberString())); |
|---|
| 593 | target->setMaterialName(TextureGenerator::getMaterialName("target.png", object->getRadarObjectColour())); |
|---|
| 594 | target->setDimensions(this->aimMarkerSize_ * xScale, this->aimMarkerSize_ * yScale); |
|---|
| 595 | |
|---|
| 596 | // Create text |
|---|
| 597 | Ogre::TextAreaOverlayElement* text = static_cast<Ogre::TextAreaOverlayElement*>( Ogre::OverlayManager::getSingleton() |
|---|
| 598 | .createOverlayElement("TextArea", "HUDNavigation_navText_" + getUniqueNumberString())); |
|---|
| 599 | text->setFontName(this->fontName_); |
|---|
| 600 | text->setCharHeight(text->getCharHeight() * yScale); |
|---|
| 601 | text->setColour(object->getRadarObjectColour()); |
|---|
| 602 | |
|---|
| 603 | health->hide(); |
|---|
| 604 | healthLevel->hide(); |
|---|
| 605 | panel->hide(); |
|---|
| 606 | target->hide(); |
|---|
| 607 | text->hide(); |
|---|
| 608 | |
|---|
| 609 | ObjectInfo tempStruct = |
|---|
| 610 | { health, healthLevel, panel, target, text, false, false, false}; |
|---|
| 611 | this->activeObjectList_[object] = tempStruct; |
|---|
| 612 | |
|---|
| 613 | this->background_->addChild(health); |
|---|
| 614 | this->background_->addChild(healthLevel); |
|---|
| 615 | this->background_->addChild(panel); |
|---|
| 616 | this->background_->addChild(target); |
|---|
| 617 | this->background_->addChild(text); |
|---|
| 618 | |
|---|
| 619 | this->sortedObjectList_.push_front(std::make_pair(object, (unsigned int)0)); |
|---|
| 620 | } |
|---|
| 621 | |
|---|
| 622 | void HUDNavigation::removeObject(RadarViewable* viewable) |
|---|
| 623 | { |
|---|
| 624 | std::map<RadarViewable*, ObjectInfo>::iterator it = this->activeObjectList_.find(viewable); |
|---|
| 625 | |
|---|
| 626 | if (this->activeObjectList_.find(viewable) != this->activeObjectList_.end()) |
|---|
| 627 | { |
|---|
| 628 | // Detach overlays |
|---|
| 629 | this->background_->removeChild(it->second.health_->getName()); |
|---|
| 630 | this->background_->removeChild(it->second.healthLevel_->getName()); |
|---|
| 631 | this->background_->removeChild(it->second.panel_->getName()); |
|---|
| 632 | this->background_->removeChild(it->second.target_->getName()); |
|---|
| 633 | this->background_->removeChild(it->second.text_->getName()); |
|---|
| 634 | // Properly destroy the overlay elements (do not use delete!) |
|---|
| 635 | Ogre::OverlayManager::getSingleton().destroyOverlayElement(it->second.health_); |
|---|
| 636 | Ogre::OverlayManager::getSingleton().destroyOverlayElement(it->second.healthLevel_); |
|---|
| 637 | Ogre::OverlayManager::getSingleton().destroyOverlayElement(it->second.panel_); |
|---|
| 638 | Ogre::OverlayManager::getSingleton().destroyOverlayElement(it->second.target_); |
|---|
| 639 | Ogre::OverlayManager::getSingleton().destroyOverlayElement(it->second.text_); |
|---|
| 640 | // Remove from the list |
|---|
| 641 | this->activeObjectList_.erase(viewable); |
|---|
| 642 | } |
|---|
| 643 | |
|---|
| 644 | for (std::list<std::pair<RadarViewable*, unsigned int> >::iterator listIt = this->sortedObjectList_.begin(); listIt != this->sortedObjectList_.end(); ++listIt) |
|---|
| 645 | { |
|---|
| 646 | if ((listIt->first) == viewable) |
|---|
| 647 | { |
|---|
| 648 | this->sortedObjectList_.erase(listIt); |
|---|
| 649 | break; |
|---|
| 650 | } |
|---|
| 651 | } |
|---|
| 652 | } |
|---|
| 653 | |
|---|
| 654 | void HUDNavigation::objectChanged(RadarViewable* viewable) |
|---|
| 655 | { |
|---|
| 656 | // TODO: niceification neccessary ;) |
|---|
| 657 | removeObject(viewable); |
|---|
| 658 | addObject(viewable); |
|---|
| 659 | } |
|---|
| 660 | |
|---|
| 661 | bool HUDNavigation::showObject(RadarViewable* rv) |
|---|
| 662 | { |
|---|
| 663 | if (rv == orxonox_cast<RadarViewable*>(this->getOwner())) |
|---|
| 664 | return false; |
|---|
| 665 | assert(rv->getWorldEntity()); |
|---|
| 666 | if (rv->getWorldEntity()->isVisible() == false || rv->getRadarVisibility() == false) |
|---|
| 667 | return false; |
|---|
| 668 | return true; |
|---|
| 669 | } |
|---|
| 670 | |
|---|
| 671 | void HUDNavigation::changedOwner() |
|---|
| 672 | { |
|---|
| 673 | const std::set<RadarViewable*>& respawnObjects = this->getOwner()->getScene()->getRadar()->getRadarObjects(); |
|---|
| 674 | for (std::set<RadarViewable*>::const_iterator it = respawnObjects.begin(); it != respawnObjects.end(); ++it) |
|---|
| 675 | { |
|---|
| 676 | if (!(*it)->isHumanShip_) |
|---|
| 677 | this->addObject(*it); |
|---|
| 678 | } |
|---|
| 679 | } |
|---|
| 680 | |
|---|
| 681 | Vector3* HUDNavigation::toAimPosition(RadarViewable* target) const |
|---|
| 682 | { |
|---|
| 683 | Vector3 wePosition = HumanController::getLocalControllerSingleton()->getControllableEntity()->getWorldPosition(); |
|---|
| 684 | Vector3 targetPosition = target->getRVWorldPosition(); |
|---|
| 685 | Vector3 targetSpeed = target->getRVVelocity(); |
|---|
| 686 | Vector3 relativePosition = targetPosition - wePosition; //Vector from attacker to target |
|---|
| 687 | |
|---|
| 688 | float p_half = relativePosition.dotProduct(targetSpeed)/(targetSpeed.squaredLength() - this->currentMunitionSpeed_ * this->currentMunitionSpeed_); |
|---|
| 689 | float time1 = -p_half + sqrt(p_half * p_half - relativePosition.squaredLength()/(targetSpeed.squaredLength() - this->currentMunitionSpeed_ * this->currentMunitionSpeed_)); |
|---|
| 690 | |
|---|
| 691 | Vector3* result = new Vector3(targetPosition + targetSpeed * time1); |
|---|
| 692 | return result; |
|---|
| 693 | } |
|---|
| 694 | |
|---|
| 695 | void HUDNavigation::selectClosestTarget() |
|---|
| 696 | { |
|---|
| 697 | if(HUDNavigation::localHUD_s) |
|---|
| 698 | { |
|---|
| 699 | HUDNavigation::localHUD_s->closestTarget_ = true; |
|---|
| 700 | } |
|---|
| 701 | } |
|---|
| 702 | |
|---|
| 703 | void HUDNavigation::selectNextTarget() |
|---|
| 704 | { |
|---|
| 705 | if(HUDNavigation::localHUD_s) |
|---|
| 706 | { |
|---|
| 707 | HUDNavigation::localHUD_s->nextTarget_ = true; |
|---|
| 708 | } |
|---|
| 709 | } |
|---|
| 710 | } |
|---|