| 1 | /* | 
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| 2 | Bullet Continuous Collision Detection and Physics Library | 
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| 3 | Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/ | 
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| 4 |  | 
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| 5 | This software is provided 'as-is', without any express or implied warranty. | 
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| 6 | In no event will the authors be held liable for any damages arising from the use of this software. | 
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| 7 | Permission is granted to anyone to use this software for any purpose,  | 
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| 8 | including commercial applications, and to alter it and redistribute it freely,  | 
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| 9 | subject to the following restrictions: | 
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| 10 |  | 
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| 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | 
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| 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | 
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| 13 | 3. This notice may not be removed or altered from any source distribution. | 
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| 14 | */ | 
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| 15 |  | 
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| 16 | #ifndef BT_SEQUENTIAL_IMPULSE_CONSTRAINT_SOLVER_H | 
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| 17 | #define BT_SEQUENTIAL_IMPULSE_CONSTRAINT_SOLVER_H | 
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| 18 |  | 
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| 19 | #include "btConstraintSolver.h" | 
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| 20 | class btIDebugDraw; | 
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| 21 | #include "btContactConstraint.h" | 
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| 22 | #include "btSolverBody.h" | 
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| 23 | #include "btSolverConstraint.h" | 
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| 24 | #include "btTypedConstraint.h" | 
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| 25 | #include "BulletCollision/NarrowPhaseCollision/btManifoldPoint.h" | 
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| 26 |  | 
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| 27 | ///The btSequentialImpulseConstraintSolver is a fast SIMD implementation of the Projected Gauss Seidel (iterative LCP) method. | 
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| 28 | class btSequentialImpulseConstraintSolver : public btConstraintSolver | 
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| 29 | { | 
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| 30 | protected: | 
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| 31 |  | 
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| 32 |         btConstraintArray                       m_tmpSolverContactConstraintPool; | 
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| 33 |         btConstraintArray                       m_tmpSolverNonContactConstraintPool; | 
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| 34 |         btConstraintArray                       m_tmpSolverContactFrictionConstraintPool; | 
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| 35 |         btAlignedObjectArray<int>       m_orderTmpConstraintPool; | 
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| 36 |         btAlignedObjectArray<int>       m_orderFrictionConstraintPool; | 
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| 37 |         btAlignedObjectArray<btTypedConstraint::btConstraintInfo1> m_tmpConstraintSizesPool; | 
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| 38 |  | 
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| 39 |         void setupFrictionConstraint(   btSolverConstraint& solverConstraint, const btVector3& normalAxis,btRigidBody* solverBodyA,btRigidBody* solverBodyIdB, | 
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| 40 |                                                                         btManifoldPoint& cp,const btVector3& rel_pos1,const btVector3& rel_pos2, | 
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| 41 |                                                                         btCollisionObject* colObj0,btCollisionObject* colObj1, btScalar relaxation,  | 
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| 42 |                                                                         btScalar desiredVelocity=0., btScalar cfmSlip=0.); | 
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| 43 |  | 
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| 44 |         btSolverConstraint&     addFrictionConstraint(const btVector3& normalAxis,btRigidBody* solverBodyA,btRigidBody* solverBodyB,int frictionIndex,btManifoldPoint& cp,const btVector3& rel_pos1,const btVector3& rel_pos2,btCollisionObject* colObj0,btCollisionObject* colObj1, btScalar relaxation, btScalar desiredVelocity=0., btScalar cfmSlip=0.); | 
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| 45 |          | 
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| 46 |         void setupContactConstraint(btSolverConstraint& solverConstraint, btCollisionObject* colObj0, btCollisionObject* colObj1, btManifoldPoint& cp,  | 
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| 47 |                                                                 const btContactSolverInfo& infoGlobal, btVector3& vel, btScalar& rel_vel, btScalar& relaxation,  | 
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| 48 |                                                                 btVector3& rel_pos1, btVector3& rel_pos2); | 
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| 49 |  | 
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| 50 |         void setFrictionConstraintImpulse( btSolverConstraint& solverConstraint, btRigidBody* rb0, btRigidBody* rb1,  | 
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| 51 |                                                                                  btManifoldPoint& cp, const btContactSolverInfo& infoGlobal); | 
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| 52 |  | 
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| 53 |         ///m_btSeed2 is used for re-arranging the constraint rows. improves convergence/quality of friction | 
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| 54 |         unsigned long   m_btSeed2; | 
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| 55 |  | 
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| 56 | //      void    initSolverBody(btSolverBody* solverBody, btCollisionObject* collisionObject); | 
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| 57 |         btScalar restitutionCurve(btScalar rel_vel, btScalar restitution); | 
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| 58 |  | 
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| 59 |         void    convertContact(btPersistentManifold* manifold,const btContactSolverInfo& infoGlobal); | 
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| 60 |  | 
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| 61 |  | 
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| 62 |         void    resolveSplitPenetrationSIMD( | 
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| 63 |         btRigidBody& body1, | 
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| 64 |         btRigidBody& body2, | 
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| 65 |         const btSolverConstraint& contactConstraint); | 
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| 66 |  | 
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| 67 |         void    resolveSplitPenetrationImpulseCacheFriendly( | 
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| 68 |         btRigidBody& body1, | 
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| 69 |         btRigidBody& body2, | 
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| 70 |         const btSolverConstraint& contactConstraint); | 
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| 71 |  | 
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| 72 |         //internal method | 
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| 73 |         int     getOrInitSolverBody(btCollisionObject& body); | 
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| 74 |  | 
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| 75 |         void    resolveSingleConstraintRowGeneric(btRigidBody& body1,btRigidBody& body2,const btSolverConstraint& contactConstraint); | 
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| 76 |  | 
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| 77 |         void    resolveSingleConstraintRowGenericSIMD(btRigidBody& body1,btRigidBody& body2,const btSolverConstraint& contactConstraint); | 
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| 78 |          | 
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| 79 |         void    resolveSingleConstraintRowLowerLimit(btRigidBody& body1,btRigidBody& body2,const btSolverConstraint& contactConstraint); | 
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| 80 |          | 
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| 81 |         void    resolveSingleConstraintRowLowerLimitSIMD(btRigidBody& body1,btRigidBody& body2,const btSolverConstraint& contactConstraint); | 
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| 82 |                  | 
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| 83 | protected: | 
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| 84 |         static btRigidBody& getFixedBody(); | 
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| 85 |          | 
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| 86 |         virtual void solveGroupCacheFriendlySplitImpulseIterations(btCollisionObject** bodies,int numBodies,btPersistentManifold** manifoldPtr, int numManifolds,btTypedConstraint** constraints,int numConstraints,const btContactSolverInfo& infoGlobal,btIDebugDraw* debugDrawer,btStackAlloc* stackAlloc); | 
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| 87 |         virtual btScalar solveGroupCacheFriendlyFinish(btCollisionObject** bodies ,int numBodies,btPersistentManifold** manifoldPtr, int numManifolds,btTypedConstraint** constraints,int numConstraints,const btContactSolverInfo& infoGlobal,btIDebugDraw* debugDrawer,btStackAlloc* stackAlloc); | 
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| 88 |         btScalar solveSingleIteration(int iteration, btCollisionObject** bodies ,int numBodies,btPersistentManifold** manifoldPtr, int numManifolds,btTypedConstraint** constraints,int numConstraints,const btContactSolverInfo& infoGlobal,btIDebugDraw* debugDrawer,btStackAlloc* stackAlloc); | 
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| 89 |  | 
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| 90 |         virtual btScalar solveGroupCacheFriendlySetup(btCollisionObject** bodies,int numBodies,btPersistentManifold** manifoldPtr, int numManifolds,btTypedConstraint** constraints,int numConstraints,const btContactSolverInfo& infoGlobal,btIDebugDraw* debugDrawer,btStackAlloc* stackAlloc); | 
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| 91 |         virtual btScalar solveGroupCacheFriendlyIterations(btCollisionObject** bodies,int numBodies,btPersistentManifold** manifoldPtr, int numManifolds,btTypedConstraint** constraints,int numConstraints,const btContactSolverInfo& infoGlobal,btIDebugDraw* debugDrawer,btStackAlloc* stackAlloc); | 
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| 92 |  | 
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| 93 |  | 
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| 94 | public: | 
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| 95 |  | 
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| 96 |          | 
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| 97 |         btSequentialImpulseConstraintSolver(); | 
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| 98 |         virtual ~btSequentialImpulseConstraintSolver(); | 
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| 99 |  | 
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| 100 |         virtual btScalar solveGroup(btCollisionObject** bodies,int numBodies,btPersistentManifold** manifold,int numManifolds,btTypedConstraint** constraints,int numConstraints,const btContactSolverInfo& info, btIDebugDraw* debugDrawer, btStackAlloc* stackAlloc,btDispatcher* dispatcher); | 
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| 101 |          | 
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| 102 |  | 
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| 103 |          | 
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| 104 |         ///clear internal cached data and reset random seed | 
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| 105 |         virtual void    reset(); | 
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| 106 |          | 
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| 107 |         unsigned long btRand2(); | 
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| 108 |  | 
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| 109 |         int btRandInt2 (int n); | 
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| 110 |  | 
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| 111 |         void    setRandSeed(unsigned long seed) | 
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| 112 |         { | 
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| 113 |                 m_btSeed2 = seed; | 
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| 114 |         } | 
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| 115 |         unsigned long   getRandSeed() const | 
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| 116 |         { | 
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| 117 |                 return m_btSeed2; | 
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| 118 |         } | 
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| 119 |  | 
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| 120 | }; | 
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| 121 |  | 
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| 122 | #ifndef BT_PREFER_SIMD | 
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| 123 | typedef btSequentialImpulseConstraintSolver btSequentialImpulseConstraintSolverPrefered; | 
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| 124 | #endif | 
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| 125 |  | 
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| 126 |  | 
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| 127 | #endif //BT_SEQUENTIAL_IMPULSE_CONSTRAINT_SOLVER_H | 
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| 128 |  | 
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