| 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Reto Grieder |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | /** |
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| 30 | @file |
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| 31 | @brief Definition of the OverlayGroup class. |
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| 32 | */ |
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| 33 | |
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| 34 | #include "OverlayGroup.h" |
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| 35 | |
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| 36 | #include "core/CoreIncludes.h" |
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| 37 | #include "core/XMLPort.h" |
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| 38 | #include "core/command/ConsoleCommand.h" |
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| 39 | #include "OrxonoxOverlay.h" |
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| 40 | |
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| 41 | namespace orxonox |
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| 42 | { |
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| 43 | RegisterClass(OverlayGroup); |
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| 44 | |
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| 45 | SetConsoleCommand("OverlayGroup", "toggleVisibility", &OverlayGroup::toggleVisibility); |
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| 46 | SetConsoleCommand("OverlayGroup", "show", &OverlayGroup::show); |
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| 47 | SetConsoleCommand("OverlayGroup", "scaleGroup", &OverlayGroup::scaleGroup); |
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| 48 | SetConsoleCommand("OverlayGroup", "scrollGroup", &OverlayGroup::scrollGroup); |
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| 49 | |
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| 50 | OverlayGroup::OverlayGroup(Context* context) |
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| 51 | : BaseObject(context) |
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| 52 | { |
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| 53 | RegisterObject(OverlayGroup); |
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| 54 | |
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| 55 | this->owner_ = 0; |
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| 56 | |
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| 57 | setScale(Vector2(1.0, 1.0)); |
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| 58 | setScroll(Vector2(0.0, 0.0)); |
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| 59 | } |
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| 60 | |
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| 61 | OverlayGroup::~OverlayGroup() |
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| 62 | { |
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| 63 | for (std::set< SmartPtr<OrxonoxOverlay> >::iterator it = hudElements_.begin(); it != hudElements_.end(); ++it) |
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| 64 | (*it)->destroy(); |
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| 65 | this->hudElements_.clear(); |
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| 66 | } |
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| 67 | |
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| 68 | /** |
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| 69 | @brief |
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| 70 | Loads the group and all its children OrxonoxOverlays. |
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| 71 | @copydoc |
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| 72 | BaseObject::XMLPort() |
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| 73 | */ |
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| 74 | void OverlayGroup::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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| 75 | { |
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| 76 | SUPER(OverlayGroup, XMLPort, xmlelement, mode); |
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| 77 | |
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| 78 | XMLPortParam(OverlayGroup, "scale", setScale, getScale, xmlelement, mode); |
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| 79 | XMLPortParam(OverlayGroup, "scroll", setScroll, getScroll, xmlelement, mode); |
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| 80 | // loads all the child elements |
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| 81 | XMLPortObject(OverlayGroup, OrxonoxOverlay, "", addElement, getElement, xmlelement, mode); |
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| 82 | } |
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| 83 | |
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| 84 | //! Scales every element in the set. |
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| 85 | void OverlayGroup::setScale(const Vector2& scale) |
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| 86 | { |
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| 87 | for (std::set< SmartPtr<OrxonoxOverlay> >::iterator it = hudElements_.begin(); it != hudElements_.end(); ++it) |
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| 88 | (*it)->scale(scale / this->scale_); |
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| 89 | this->scale_ = scale; |
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| 90 | } |
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| 91 | |
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| 92 | //! Scrolls every element in the set. |
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| 93 | void OverlayGroup::setScroll(const Vector2& scroll) |
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| 94 | { |
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| 95 | for (std::set< SmartPtr<OrxonoxOverlay> >::iterator it = hudElements_.begin(); it != hudElements_.end(); ++it) |
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| 96 | (*it)->scroll(scroll - this->scroll_); |
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| 97 | this->scroll_ = scroll; |
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| 98 | } |
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| 99 | |
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| 100 | /** |
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| 101 | @brief |
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| 102 | Adds an element to the set (used when loading with XMLPort). |
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| 103 | @remarks |
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| 104 | The names of the OrxonoxOverlays have to be unique! |
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| 105 | */ |
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| 106 | void OverlayGroup::addElement(OrxonoxOverlay* element) |
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| 107 | { |
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| 108 | hudElements_.insert(SmartPtr<OrxonoxOverlay>(element)); |
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| 109 | element->setOverlayGroup( this ); |
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| 110 | if (this->owner_) |
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| 111 | element->setOwner(this->owner_); |
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| 112 | } |
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| 113 | |
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| 114 | /** |
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| 115 | @brief |
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| 116 | Removes an element from the map. |
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| 117 | @param element |
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| 118 | A pointer to the element that is removed. |
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| 119 | @return |
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| 120 | Returns true if there was such an element to remove, false if not. |
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| 121 | */ |
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| 122 | bool OverlayGroup::removeElement(OrxonoxOverlay* element) |
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| 123 | { |
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| 124 | if(this->hudElements_.erase(SmartPtr<OrxonoxOverlay>(element)) == 0) |
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| 125 | return false; |
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| 126 | return true; |
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| 127 | } |
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| 128 | |
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| 129 | //! Returns a different element as long as index < hudElements_.size(). |
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| 130 | OrxonoxOverlay* OverlayGroup::getElement(unsigned int index) |
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| 131 | { |
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| 132 | if (index < this->hudElements_.size()) |
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| 133 | { |
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| 134 | std::set< SmartPtr<OrxonoxOverlay> >::const_iterator it = hudElements_.begin(); |
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| 135 | for (unsigned int i = 0; i != index; ++it, ++i) |
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| 136 | ; |
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| 137 | return it->get(); |
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| 138 | } |
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| 139 | else |
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| 140 | return 0; |
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| 141 | } |
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| 142 | |
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| 143 | //! Changes the visibility of all elements |
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| 144 | void OverlayGroup::changedVisibility() |
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| 145 | { |
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| 146 | SUPER( OverlayGroup, changedVisibility ); |
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| 147 | |
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| 148 | for (std::set< SmartPtr<OrxonoxOverlay> >::iterator it = hudElements_.begin(); it != hudElements_.end(); ++it) |
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| 149 | (*it)->changedVisibility(); //inform all Child Overlays that our visibility has changed |
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| 150 | } |
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| 151 | |
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| 152 | //! Changes the gametype of all elements |
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| 153 | void OverlayGroup::changedGametype() |
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| 154 | { |
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| 155 | SUPER( OverlayGroup, changedGametype ); |
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| 156 | |
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| 157 | for (std::set< SmartPtr<OrxonoxOverlay> >::iterator it = hudElements_.begin(); it != hudElements_.end(); ++it) |
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| 158 | (*it)->setGametype(this->getGametype()); |
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| 159 | } |
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| 160 | |
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| 161 | void OverlayGroup::setOwner(BaseObject* owner) |
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| 162 | { |
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| 163 | this->owner_ = owner; |
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| 164 | |
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| 165 | for (std::set< SmartPtr<OrxonoxOverlay> >::iterator it = hudElements_.begin(); it != hudElements_.end(); ++it) |
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| 166 | (*it)->setOwner(owner); |
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| 167 | } |
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| 168 | |
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| 169 | //########### Console commands ############ |
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| 170 | |
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| 171 | /** |
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| 172 | @brief |
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| 173 | Hides/shows an overlay group by its name. |
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| 174 | @param name |
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| 175 | The name of the group defined BaseObject::setName() (usually done with the "name" |
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| 176 | attribute in the xml file). |
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| 177 | */ |
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| 178 | /*static*/ void OverlayGroup::toggleVisibility(const std::string& name) |
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| 179 | { |
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| 180 | for (ObjectList<OverlayGroup>::iterator it = ObjectList<OverlayGroup>::begin(); it; ++it) |
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| 181 | { |
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| 182 | if ((*it)->getName() == name) |
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| 183 | (*it)->setVisible(!((*it)->isVisible())); |
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| 184 | } |
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| 185 | } |
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| 186 | |
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| 187 | /** |
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| 188 | @brief |
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| 189 | Shows an overlay group by its name. |
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| 190 | @param name |
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| 191 | The name of the group defined BaseObject::setName() (usually done with the "name" attribute in the xml file). |
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| 192 | */ |
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| 193 | /*static*/ void OverlayGroup::show(const std::string& name) |
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| 194 | { |
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| 195 | for (ObjectList<OverlayGroup>::iterator it = ObjectList<OverlayGroup>::begin(); it; ++it) |
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| 196 | { |
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| 197 | if ((*it)->getName() == name) |
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| 198 | { |
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| 199 | if((*it)->isVisible()) |
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| 200 | (*it)->changedVisibility(); |
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| 201 | else |
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| 202 | (*it)->setVisible(!((*it)->isVisible())); |
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| 203 | } |
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| 204 | } |
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| 205 | } |
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| 206 | |
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| 207 | /** |
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| 208 | @brief |
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| 209 | Scales an overlay group by its name. |
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| 210 | @param name |
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| 211 | The name of the group defined BaseObject::setName() (usually done with the "name" |
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| 212 | attribute in the xml file). |
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| 213 | @param scale |
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| 214 | The scaling factor |
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| 215 | */ |
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| 216 | /*static*/ void OverlayGroup::scaleGroup(const std::string& name, float scale) |
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| 217 | { |
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| 218 | for (ObjectList<OverlayGroup>::iterator it = ObjectList<OverlayGroup>::begin(); it; ++it) |
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| 219 | { |
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| 220 | if ((*it)->getName() == name) |
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| 221 | (*it)->scale(Vector2(scale, scale)); |
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| 222 | } |
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| 223 | } |
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| 224 | |
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| 225 | /** |
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| 226 | @brief |
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| 227 | Scrolls an overlay group by its name. |
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| 228 | @param name |
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| 229 | The name of the group defined BaseObject::setName() (usually done with the "name" |
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| 230 | attribute in the xml file). |
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| 231 | @param scroll |
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| 232 | The relative translation of the overlay group |
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| 233 | */ |
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| 234 | /*static*/ void OverlayGroup::scrollGroup(const std::string& name, const Vector2& scroll) |
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| 235 | { |
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| 236 | for (ObjectList<OverlayGroup>::iterator it = ObjectList<OverlayGroup>::begin(); it; ++it) |
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| 237 | { |
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| 238 | if ((*it)->getName() == name) |
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| 239 | (*it)->scroll(scroll); |
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| 240 | } |
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| 241 | } |
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| 242 | } |
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