| 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Damian 'Mozork' Frick |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | /** |
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| 30 | @file QuestManager.h |
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| 31 | @brief Definition of the QuestManager class. |
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| 32 | @ingroup Questsystem |
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| 33 | */ |
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| 34 | |
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| 35 | #ifndef _QuestManager_H__ |
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| 36 | #define _QuestManager_H__ |
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| 37 | |
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| 38 | #include "questsystem/QuestsystemPrereqs.h" |
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| 39 | |
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| 40 | #include <list> |
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| 41 | #include <map> |
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| 42 | #include <string> |
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| 43 | |
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| 44 | #include "util/Singleton.h" |
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| 45 | |
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| 46 | namespace orxonox // tolua_export |
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| 47 | { // tolua_export |
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| 48 | |
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| 49 | /** |
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| 50 | @brief |
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| 51 | Is a Singleton and manages @ref orxonox::Quest "Quests", by registering every @ref orxonox::Quest "Quest" / @ref orxonox::QuestHint "QuestHint" (through registerX()) and making them globally accessible (through findX()). |
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| 52 | @ref orxonox::Quest "Quests" (and @ref orxonox::QuestHint "QuestHints") are registered in the QuestManager with their id, and can be accessed in the same way. |
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| 53 | |
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| 54 | @author |
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| 55 | Damian 'Mozork' Frick |
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| 56 | |
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| 57 | @ingroup Questsystem |
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| 58 | */ |
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| 59 | class _QuestsystemExport QuestManager // tolua_export |
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| 60 | : public Singleton<QuestManager> |
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| 61 | { // tolua_export |
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| 62 | |
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| 63 | friend class Singleton<QuestManager>; |
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| 64 | |
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| 65 | public: |
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| 66 | QuestManager(); |
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| 67 | virtual ~QuestManager(); |
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| 68 | |
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| 69 | //! Returns a reference to the single instance of the QuestManager. |
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| 70 | static QuestManager& getInstance() { return Singleton<QuestManager>::getInstance(); } // tolua_export |
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| 71 | |
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| 72 | // tolua_begin |
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| 73 | int getNumRootQuests(orxonox::PlayerInfo* player); //!< Get the number of Quests the input player has, that are root quests. |
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| 74 | Quest* getRootQuest(orxonox::PlayerInfo* player, int index); //!< Get the index-th root quest of the input player. |
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| 75 | |
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| 76 | int getNumSubQuests(Quest* quest, orxonox::PlayerInfo* player); //!< Get the number of sub-quest of an input Quest for an input player. |
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| 77 | Quest* getSubQuest(Quest* quest, orxonox::PlayerInfo* player, int index); //!< Get the index-th sub-quest of the input Quest for the input player. |
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| 78 | |
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| 79 | int getNumHints(Quest* quest, orxonox::PlayerInfo* player); //!< Get the number of QuestHints of the input Quest for the input player. |
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| 80 | QuestHint* getHints(Quest* quest, orxonox::PlayerInfo* player, int index); //!< Get the index-th QuestHint of the input Quest for the input player. |
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| 81 | |
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| 82 | Quest* getParentQuest(Quest* quest); //!< Get the parent-quest of the input Quest. |
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| 83 | |
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| 84 | QuestDescription* getDescription(Quest* item); //!< Get the QuestDescription of the input Quest. |
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| 85 | QuestDescription* getDescription(QuestHint* item); //!< Get the QuestDescription of the input QuestHint. |
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| 86 | |
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| 87 | const std::string getId(Quest* item) const; //!< Get the id of the input Quest. |
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| 88 | const std::string getId(QuestHint* item) const; //!< Get the id of the input QuestHint. |
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| 89 | // tolua_end |
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| 90 | |
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| 91 | bool registerQuest(Quest* quest); //!< Registers a Quest in the QuestManager. |
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| 92 | bool unregisterQuest(Quest* quest); //!< Unregisters a Quest in the QuestManager. |
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| 93 | bool registerHint(QuestHint* hint); //!< Registers a QuestHint in the QuestManager. |
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| 94 | bool unregisterHint(QuestHint* hint); //!< Unregisters a QuestHint in the QuestManager. |
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| 95 | |
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| 96 | Quest* findQuest(const std::string & questId); //!< Returns the Quest with the input id. |
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| 97 | QuestHint* findHint(const std::string & hintId); //!< Returns the QuestHint with the input id. |
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| 98 | |
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| 99 | protected: |
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| 100 | std::map<std::string, Quest*> & getQuests(void); //!< Retrieve all Quests. |
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| 101 | |
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| 102 | private: |
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| 103 | static QuestManager* singletonPtr_s; |
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| 104 | PlayerInfo* retrievePlayer(const std::string & guiName); //!< Retrieve the player for a certain GUI. |
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| 105 | |
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| 106 | std::map<std::string, Quest*> questMap_; //!< All Quests registered by their id's. |
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| 107 | std::map<std::string, QuestHint*> hintMap_; //!< All QuestHints registered by their id's. |
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| 108 | |
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| 109 | }; // tolua_export |
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| 110 | |
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| 111 | } // tolua_export |
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| 112 | |
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| 113 | #endif /* _QuestManager_H__ */ |
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