| 1 | /* | 
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| 2 | Bullet Continuous Collision Detection and Physics Library | 
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| 3 | Copyright (c) 2003-2009 Erwin Coumans  http://bulletphysics.org | 
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| 4 |  | 
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| 5 | This software is provided 'as-is', without any express or implied warranty. | 
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| 6 | In no event will the authors be held liable for any damages arising from the use of this software. | 
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| 7 | Permission is granted to anyone to use this software for any purpose, | 
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| 8 | including commercial applications, and to alter it and redistribute it freely, | 
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| 9 | subject to the following restrictions: | 
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| 10 |  | 
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| 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | 
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| 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | 
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| 13 | 3. This notice may not be removed or altered from any source distribution. | 
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| 14 | */ | 
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| 15 |  | 
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| 16 | ///This file was created by Alex Silverman | 
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| 17 |  | 
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| 18 | #include "btTriangleIndexVertexMaterialArray.h" | 
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| 19 |  | 
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| 20 | btTriangleIndexVertexMaterialArray::btTriangleIndexVertexMaterialArray(int numTriangles,int* triangleIndexBase,int triangleIndexStride, | 
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| 21 | int numVertices,btScalar* vertexBase,int vertexStride, | 
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| 22 | int numMaterials, unsigned char* materialBase, int materialStride, | 
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| 23 | int* triangleMaterialsBase, int materialIndexStride) : | 
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| 24 | btTriangleIndexVertexArray(numTriangles, triangleIndexBase, triangleIndexStride, numVertices, vertexBase, vertexStride) | 
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| 25 | { | 
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| 26 | btMaterialProperties mat; | 
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| 27 |  | 
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| 28 | mat.m_numMaterials = numMaterials; | 
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| 29 | mat.m_materialBase = materialBase; | 
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| 30 | mat.m_materialStride = materialStride; | 
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| 31 | #ifdef BT_USE_DOUBLE_PRECISION | 
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| 32 | mat.m_materialType = PHY_DOUBLE; | 
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| 33 | #else | 
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| 34 | mat.m_materialType = PHY_FLOAT; | 
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| 35 | #endif | 
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| 36 |  | 
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| 37 | mat.m_numTriangles = numTriangles; | 
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| 38 | mat.m_triangleMaterialsBase = (unsigned char *)triangleMaterialsBase; | 
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| 39 | mat.m_triangleMaterialStride = materialIndexStride; | 
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| 40 | mat.m_triangleType = PHY_INTEGER; | 
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| 41 |  | 
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| 42 | addMaterialProperties(mat); | 
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| 43 | } | 
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| 44 |  | 
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| 45 |  | 
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| 46 | void btTriangleIndexVertexMaterialArray::getLockedMaterialBase(unsigned char **materialBase, int& numMaterials, PHY_ScalarType& materialType, int& materialStride, | 
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| 47 | unsigned char ** triangleMaterialBase, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart) | 
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| 48 | { | 
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| 49 | btAssert(subpart< getNumSubParts() ); | 
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| 50 |  | 
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| 51 | btMaterialProperties& mats = m_materials[subpart]; | 
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| 52 |  | 
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| 53 | numMaterials = mats.m_numMaterials; | 
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| 54 | (*materialBase) = (unsigned char *) mats.m_materialBase; | 
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| 55 | #ifdef BT_USE_DOUBLE_PRECISION | 
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| 56 | materialType = PHY_DOUBLE; | 
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| 57 | #else | 
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| 58 | materialType = PHY_FLOAT; | 
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| 59 | #endif | 
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| 60 | materialStride = mats.m_materialStride; | 
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| 61 |  | 
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| 62 | numTriangles = mats.m_numTriangles; | 
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| 63 | (*triangleMaterialBase) = (unsigned char *)mats.m_triangleMaterialsBase; | 
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| 64 | triangleMaterialStride = mats.m_triangleMaterialStride; | 
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| 65 | triangleType = mats.m_triangleType; | 
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| 66 | } | 
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| 67 |  | 
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| 68 | void btTriangleIndexVertexMaterialArray::getLockedReadOnlyMaterialBase(const unsigned char **materialBase, int& numMaterials, PHY_ScalarType& materialType, int& materialStride, | 
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| 69 | const unsigned char ** triangleMaterialBase, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart) | 
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| 70 | { | 
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| 71 | btMaterialProperties& mats = m_materials[subpart]; | 
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| 72 |  | 
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| 73 | numMaterials = mats.m_numMaterials; | 
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| 74 | (*materialBase) = (const unsigned char *) mats.m_materialBase; | 
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| 75 | #ifdef BT_USE_DOUBLE_PRECISION | 
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| 76 | materialType = PHY_DOUBLE; | 
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| 77 | #else | 
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| 78 | materialType = PHY_FLOAT; | 
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| 79 | #endif | 
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| 80 | materialStride = mats.m_materialStride; | 
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| 81 |  | 
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| 82 | numTriangles = mats.m_numTriangles; | 
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| 83 | (*triangleMaterialBase) = (const unsigned char *)mats.m_triangleMaterialsBase; | 
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| 84 | triangleMaterialStride = mats.m_triangleMaterialStride; | 
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| 85 | triangleType = mats.m_triangleType; | 
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| 86 | } | 
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