| 1 | <!-- NEW FEATURES: | 
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| 2 | - Three new Spaceships: collateralDamage; planetDestroyer; lightEscortship; | 
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| 3 | - Shaders (not included here, since the ogre plugin is missing on Ubuntu) | 
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| 4 | - Sound Effects (not included) | 
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| 5 | - Animation (not included) | 
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| 6 | - HUD aiming assistant | 
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| 7 | - Turret | 
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| 8 | - Racing Bots | 
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| 9 | --> | 
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| 10 | <LevelInfo | 
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| 11 | name = "Presentation HS 2012" | 
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| 12 | description = "New Features: new Spaceships, Racing AI, HUD Aiming Assistant, Turret, Shaders, Sound Effects" | 
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| 13 | tags = "presentation" | 
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| 14 | screenshot = "emptylevel.png" | 
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| 15 | /> | 
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| 16 |  | 
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| 17 | <?lua | 
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| 18 | include("stats.oxo") | 
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| 19 | include("HUDTemplates3.oxo") | 
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| 20 | include("templates/lodInformation.oxt") | 
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| 21 | include("templates/pickupRepresentationTemplates.oxt") | 
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| 22 | ?> | 
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| 23 |  | 
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| 24 | <?lua | 
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| 25 | include("templates/spaceshipAssff.oxt") | 
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| 26 | include("templates/spaceshipPirate.oxt") | 
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| 27 | include("templates/spaceshipEscort.oxt") | 
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| 28 | include("templates/bigship.oxt") | 
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| 29 | include("templates/spaceshipTurret.oxt") | 
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| 30 | include("templates/spaceshipCollateralDamage.oxt") | 
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| 31 | ?> | 
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| 32 |  | 
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| 33 | <Level | 
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| 34 | gametype = SpaceRace | 
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| 35 | > | 
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| 36 | <templates> | 
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| 37 | <Template link=lodtemplate_default /> | 
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| 38 | </templates> | 
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| 39 | <?lua include("includes/notifications.oxi") ?> | 
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| 40 |  | 
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| 41 | <NotificationQueueCEGUI | 
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| 42 | name="narrative" | 
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| 43 | targets="simpleNotification" | 
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| 44 | size=1 | 
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| 45 | displayTime=30 | 
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| 46 | position="0.2, 0, 0.1, 0" | 
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| 47 | fontSize="24" | 
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| 48 | fontColor="0.3, 1, 0.2, 0.8" | 
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| 49 | alignment="HorzCentred" | 
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| 50 | displaySize="0.6, 0, 0, 0" | 
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| 51 | /> | 
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| 52 |  | 
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| 53 | <Scene | 
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| 54 | ambientlight = "0.8, 0.8, 0.8" | 
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| 55 | skybox       = "Orxonox/skyBoxMoreNebula" | 
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| 56 | > <!-- Orxonox/Starbox --> | 
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| 57 | <?lua | 
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| 58 | include("includes/pickups.oxi") | 
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| 59 | ?> | 
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| 60 |  | 
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| 61 | <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/> | 
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| 62 | <SpawnPoint team=0 position="-900,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipescort /> | 
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| 63 | <!--SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=bigship /--> | 
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| 64 | <!--SpawnPoint team=0 position="-900,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipcollateraldamage /--> | 
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| 65 | <!--SpawnPoint team=0 position="6000,0,2000" lookat="1,1,0" spawnclass=SpaceShip pawndesign=spaceshipcollateraldamage /--> | 
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| 66 |  | 
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| 67 | <SpaceRaceManager> | 
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| 68 | <checkpoints> | 
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| 69 | <RaceCheckPoint name="checkpoint1" position="000,0,0" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="0" islast="false" nextcheckpoints="1,2,3"> | 
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| 70 | <attached> | 
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| 71 | <Model mass="50" scale="6" mesh="BigSpacegate.mesh" yaw=90 /> | 
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| 72 | </attached> | 
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| 73 | </RaceCheckPoint> | 
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| 74 | <!--- first three alternative paths ---> | 
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| 75 | <RaceCheckPoint name="checkpoint2" position="1300,0,-800" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="1" islast="false" nextcheckpoints="7,-1,-1"> | 
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| 76 | <attached> | 
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| 77 | <Model mass="50" scale="6" mesh="BigSpacegate.mesh" yaw=90/> | 
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| 78 | </attached> | 
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| 79 | </RaceCheckPoint> | 
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| 80 |  | 
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| 81 | <RaceCheckPoint name="checkpoint3" position="1200,-400,0" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="2" islast="false" nextcheckpoints="4,-1,-1"> | 
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| 82 | <attached> | 
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| 83 | <Model mass="50" scale="6" mesh="BigSpacegate.mesh" yaw=90 /> | 
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| 84 | </attached> | 
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| 85 | </RaceCheckPoint> | 
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| 86 |  | 
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| 87 | <RaceCheckPoint name="checkpoint4" position="1200,100,700" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="3" islast="false" nextcheckpoints="5,-1,-1"> | 
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| 88 | <attached> | 
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| 89 | <Model mass="50" scale="6" mesh="BigSpacegate.mesh" yaw=90 /> | 
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| 90 | </attached> | 
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| 91 | </RaceCheckPoint> | 
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| 92 |  | 
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| 93 | <!--- second three alternative paths ---> | 
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| 94 | <RaceCheckPoint name="checkpoint5" position="2000,0,0" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="4" islast="false" nextcheckpoints="7,8,-1"> | 
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| 95 | <attached> | 
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| 96 | <Model mass="50" scale="6" mesh="BigSpacegate.mesh" yaw=90 /> | 
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| 97 | </attached> | 
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| 98 | </RaceCheckPoint> | 
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| 99 |  | 
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| 100 | <RaceCheckPoint name="checkpoint6" position="2000,-500,400" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="5" islast="false" nextcheckpoints="9,-1,-1"> | 
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| 101 | <attached> | 
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| 102 | <Model mass="50" scale="6" mesh="BigSpacegate.mesh" yaw=90 /> | 
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| 103 | </attached> | 
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| 104 | </RaceCheckPoint> | 
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| 105 |  | 
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| 106 |  | 
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| 107 | <!--- third generation ---> | 
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| 108 |  | 
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| 109 | <RaceCheckPoint name="checkpoint7" position="5000,0,-3000" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="6" islast="false" nextcheckpoints="11,-1,-1"> | 
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| 110 | <attached> | 
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| 111 | <Model mass="50" scale="6" mesh="BigSpacegate.mesh" yaw=135 /> | 
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| 112 | </attached> | 
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| 113 | </RaceCheckPoint> | 
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| 114 |  | 
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| 115 | <RaceCheckPoint name="checkpoint8" position="3500,800,0" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="7" islast="false" nextcheckpoints="10,-1,-1"> | 
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| 116 | <attached> | 
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| 117 | <Model mass="50" scale="6" mesh="BigSpacegate.mesh" yaw=90 /> | 
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| 118 | </attached> | 
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| 119 | </RaceCheckPoint> | 
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| 120 |  | 
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| 121 | <RaceCheckPoint name="checkpoint9" position="3500,-800,0" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="8" islast="false" nextcheckpoints="10,-1,-1"> | 
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| 122 | <attached> | 
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| 123 | <Model mass="50" scale="6" mesh="BigSpacegate.mesh" yaw=90 /> | 
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| 124 | </attached> | 
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| 125 | </RaceCheckPoint> | 
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| 126 |  | 
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| 127 | <RaceCheckPoint name="checkpoint10" position="3500,0,1000" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="9" islast="false" nextcheckpoints="11,-1,-1"> | 
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| 128 | <attached> | 
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| 129 | <Model mass="50" scale="6" mesh="BigSpacegate.mesh" yaw=90 /> | 
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| 130 | </attached> | 
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| 131 | </RaceCheckPoint> | 
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| 132 |  | 
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| 133 | <!-- Intermediate Solo Gate --> | 
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| 134 | <RaceCheckPoint name="checkpoint11" position="4500,0,-100" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="10" islast="false" nextcheckpoints="11,-1,-1"> | 
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| 135 | <attached> | 
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| 136 | <Model mass="50" scale="6" mesh="BigSpacegate.mesh" yaw=90 /> | 
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| 137 | </attached> | 
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| 138 | </RaceCheckPoint> | 
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| 139 |  | 
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| 140 | <!----  First Common Point  ----> | 
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| 141 | <RaceCheckPoint name="checkpoint12" position="6000,0,2000" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="11" islast="false" nextcheckpoints="12,14,-1"> | 
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| 142 | <attached> | 
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| 143 | <Model mass="50" scale="6" mesh="BigSpacegate.mesh" yaw=100 pitch=45 /> | 
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| 144 | </attached> | 
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| 145 | </RaceCheckPoint> | 
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| 146 |  | 
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| 147 | <!-- Two Paths (1) --> | 
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| 148 | <RaceCheckPoint name="checkpoint13" position="7500,-1500,2500" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="12" islast="false" nextcheckpoints="14,-1,-1"> | 
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| 149 | <attached> | 
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| 150 | <Model mass="50" scale="6" mesh="BigSpacegate.mesh" yaw=100 pitch=130 roll=1 /> | 
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| 151 | </attached> | 
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| 152 | </RaceCheckPoint> | 
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| 153 |  | 
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| 154 | <RaceCheckPoint name="checkpoint14" position="7500,-1500,1500" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="13" islast="false" nextcheckpoints="15,-1,-1"> | 
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| 155 | <attached> | 
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| 156 | <Model mass="50" scale="6" mesh="BigSpacegate.mesh" yaw=100 pitch=90 /> | 
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| 157 | </attached> | 
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| 158 | </RaceCheckPoint> | 
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| 159 |  | 
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| 160 | <!-- Two Paths (2) --> | 
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| 161 | <RaceCheckPoint name="checkpoint15" position="9000,-3000, 3000" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="14" islast="false" nextcheckpoints="16,-1,-1"> | 
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| 162 | <attached> | 
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| 163 | <Model mass="50" scale="6" mesh="BigSpacegate.mesh" yaw=100 pitch=130 roll=1 /> | 
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| 164 | </attached> | 
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| 165 | </RaceCheckPoint> | 
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| 166 |  | 
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| 167 | <RaceCheckPoint name="checkpoint16" position="9000,-3000,1000" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="15" islast="false" nextcheckpoints="16,-1,-1"> | 
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| 168 | <attached> | 
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| 169 | <Model mass="50" scale="6" mesh="BigSpacegate.mesh" yaw=100 pitch=110 /> | 
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| 170 | </attached> | 
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| 171 | </RaceCheckPoint> | 
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| 172 |  | 
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| 173 | <!-- GOAL --> | 
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| 174 | <RaceCheckPoint name="checkpoint17" position="12000,-4000,2000" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="16" islast="true"> | 
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| 175 | <attached> | 
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| 176 | <Model mass="50" scale="6" mesh="BigSpacegate.mesh" yaw=100 pitch=135 /> | 
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| 177 | </attached> | 
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| 178 | </RaceCheckPoint> | 
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| 179 | </checkpoints> | 
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| 180 | </SpaceRaceManager> | 
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| 181 |  | 
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| 182 |  | 
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| 183 | <!-- Simplify paths --> | 
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| 184 | <!-- PORTALS --> | 
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| 185 |  | 
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| 186 | <Template name=PortalDefault> | 
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| 187 | <PortalEndPoint> | 
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| 188 | <attached> | 
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| 189 | <Billboard material="Portals/Default" scale="3"/> | 
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| 190 | </attached> | 
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| 191 | </PortalEndPoint> | 
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| 192 | </Template> | 
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| 193 |  | 
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| 194 | <PortalEndPoint position="2000,0,-1000" id="3" distance="60" target="MobileEntity" design="PortalDefault" /> | 
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| 195 | <PortalEndPoint position="4500,0,-3400" id="4" distance="60" target="MobileEntity" design="PortalDefault" /> | 
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| 196 | <PortalLink fromID="3" toID="4" /> | 
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| 197 | <PortalLink fromID="4" toID="3" /> | 
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| 198 |  | 
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| 199 |  | 
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| 200 | <!-- ForceField --> | 
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| 201 | 800,400,0 | 
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| 202 | <ForceField position="1200,-400,0" direction="8,4,0" diameter=500 velocity=2000 length=500 /> | 
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| 203 | <MovableEntity position="1200,-400,0"> | 
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| 204 | <attached> | 
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| 205 | <Billboard position="0,0,0" material="Flares/ringflare2" colour="0.1,0.1,0.1" scale=1/> | 
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| 206 | <?lua for i=0,4,1 do ?> | 
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| 207 | <Billboard position="<?lua print(i*200) ?>,<?lua print(i*100) ?>,-100" material="Examples/Flare" colour="0.1,0.1,0.1" scale=1/> | 
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| 208 | <Billboard position="<?lua print(i*200) ?>,<?lua print(i*100) ?>,100" material="Examples/Flare" colour="0.1,0.1,0.1" scale=1/> | 
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| 209 | <?lua end ?> | 
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| 210 | </attached> | 
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| 211 | </MovableEntity> | 
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| 212 |  | 
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| 213 |  | 
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| 214 | <!-- Pickup --> | 
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| 215 | <PickupSpawner pickup=smallspeedpickup position="5300,0,-2300" triggerDistance="60" respawnTime="10" maxSpawnedItems="99" scale="12" /> | 
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| 216 |  | 
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| 217 |  | 
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| 218 | <!--- SCENERY ---> | 
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| 219 | <!-- @Objects: HYDROGEN FARMER--> | 
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| 220 | <StaticEntity position="5700,0,-3700" mass=10000 > | 
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| 221 | <attached> | 
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| 222 | <Model mesh="HydroHarvester.mesh" mass=10 position="0,0,0" scale=50 /> | 
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| 223 | <ParticleEmitter position="0,0,0" source="Orxonox/ThrusterFire" scale=1.2 /> | 
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| 224 | <!-- <Model mesh="cube.mesh" mass=10 position="-560,0,0" scale3D="115,100,245"  /> | 
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| 225 | <Model mesh="cube.mesh" mass=10 position="290,0,-480" scale3D="115,100,245" yaw=-120 /> | 
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| 226 | <Model mesh="cube.mesh" mass=10 position="290,0,480" scale3D="115,100,245" yaw=-240 /> | 
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| 227 | <Model mesh="cube.mesh" mass=10 position="-280,0,0" scale3D="163,50,50" /> | 
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| 228 | <Model mesh="cube.mesh" mass=10 position="140,0,-240" scale3D="163,50,50"  yaw=-120/> | 
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| 229 | <Model mesh="cube.mesh" mass=10 position="140,0,240" scale3D="163,50,50" yaw=-240/> | 
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| 230 | <Model mesh="cube.mesh" mass=10 position="0,530,0" scale3D="172,52,298" /> | 
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| 231 | <Model mesh="cube.mesh" mass=10 position="0,530,0" scale3D="172,52,298" yaw=-120/> | 
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| 232 | <Model mesh="cube.mesh" mass=10 position="0,530,0" scale3D="172,52,298" yaw=-240/> | 
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| 233 | <Model mesh="cube.mesh" mass=10 position="0,400,0" scale3D="43,110,26" yaw=-30 /> | 
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| 234 | <Model mesh="cube.mesh" mass=10 position="-200,100,0" scale3D="26,50,43" /> | 
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| 235 | <Model mesh="cube.mesh" mass=10 position="100,100,-173" scale3D="43,50,26" yaw=-30/> | 
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| 236 | <Model mesh="cube.mesh" mass=10 position="100,100,173" scale3D="43,50,26" yaw=30/> | 
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| 237 | <Model mesh="cube.mesh" mass=10 position="-100,264,0" scale3D="26,105,43" roll=-49/> | 
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| 238 | <Model mesh="cube.mesh" mass=10 position="50,264,-87" scale3D="26,105,43" roll=-49 yaw=-120/> | 
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| 239 | <Model mesh="cube.mesh" mass=10 position="50,264,87" scale3D="26,105,43" roll=-49 yaw=-240/>     --> | 
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| 240 | </attached> | 
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| 241 | <collisionShapes> | 
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| 242 | <BoxCollisionShape  position="-560,0,0" halfExtents="115,100,245" /><!-- Three lower boxes --> | 
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| 243 | <BoxCollisionShape  position="290,0,-480" halfExtents="115,100,245" yaw=-120 /> | 
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| 244 | <BoxCollisionShape  position="290,0,480" halfExtents="115,100,245" yaw=-240 /> | 
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| 245 | <BoxCollisionShape  position="-280,0,0" halfExtents="163,50,50" /><!-- Three lower connections --> | 
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| 246 | <BoxCollisionShape  position="140,0,-240" halfExtents="163,50,50" yaw=-120 /> | 
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| 247 | <BoxCollisionShape  position="140,0,240" halfExtents="163,50,50" yaw=-240 /> | 
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| 248 | <BoxCollisionShape  position="0,530,0" halfExtents="172,52,298" /><!-- Upper Tower --> | 
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| 249 | <BoxCollisionShape  position="0,530,0" halfExtents="172,52,298" yaw=-120 /> | 
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| 250 | <BoxCollisionShape  position="0,530,0" halfExtents="172,52,298" yaw=-240 /> | 
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| 251 | <BoxCollisionShape  position="0,400,0" halfExtents="43,110,26" yaw=-30 /><!-- Middle one--> | 
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| 252 | <BoxCollisionShape  position="-200,100,0" halfExtents="26,50,43" /><!--Three lower legs --> | 
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| 253 | <BoxCollisionShape  position="100,100,-173" halfExtents="43,50,26" yaw=-30 /> | 
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| 254 | <BoxCollisionShape  position="100,100,-173" halfExtents="43,50,26" yaw=30 /> | 
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| 255 | <BoxCollisionShape  position="-100,264,0" halfExtents="26,105,43" roll=-49 /><!--Three upper legs --> | 
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| 256 | <BoxCollisionShape  position="50,264,-87" halfExtents="26,105,43" roll=-49 yaw=-120 /> | 
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| 257 | <BoxCollisionShape  position="50,264,87" halfExtents="26,105,43" roll=-49 yaw=-240 /> | 
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| 258 | </collisionShapes> | 
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| 259 | </StaticEntity> | 
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| 260 |  | 
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| 261 | <StaticEntity position="2800,0,0" mass=10000 pitch=0 roll=45 yaw=240 > | 
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| 262 | <attached> | 
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| 263 | <Model position="0,0,0" yaw=0 pitch=180 roll=0 scale=40 mesh="bsBody.mesh" /> | 
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| 264 | <Model position="0,0,0" yaw=0 pitch=180 roll=0 scale=40 mesh="bsDuseL.mesh" /> | 
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| 265 | <Model position="0,0,0" yaw=0 pitch=180 roll=0 scale=40 mesh="bsDuseR.mesh" /> | 
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| 266 | <Model position="0,0,0" yaw=0 pitch=180 roll=0 scale=40 mesh="bsKuppelV.mesh" /> | 
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| 267 | <Model position="0,0,0" yaw=0 pitch=180 roll=0 scale=40 mesh="bsKuppelK.mesh" /> | 
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| 268 | <Model position="0,0,0" yaw=0 pitch=180 roll=0 scale=40 mesh="bsAntL.mesh" /> | 
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| 269 | <Model position="0,0,0" yaw=0 pitch=180 roll=0 scale=40 mesh="bsAntR.mesh" /> | 
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| 270 | <Model position="0,0,0" yaw=0 pitch=180 roll=0 scale=40 mesh="bsGarage.mesh" /> | 
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| 271 | <Model position="0,0,0" yaw=0 pitch=180 roll=0 scale=40 mesh="bsStation.mesh" /> | 
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| 272 |  | 
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| 273 | <BlinkingBillboard position="20,-24,160" material="Examples/Flare" colour="0.3, 0.3, 1, 0.1" amplitude=0.2 frequency=0.4 phase=0 quadratic=1 /> | 
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| 274 | <BlinkingBillboard position="-20,-24,160" material="Examples/Flare" colour="0.3, 0.3, 1, 0.1" amplitude=0.2 frequency=0.4 phase=0 quadratic=1 /> | 
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| 275 | <BlinkingBillboard position="20,-25,190" material="Examples/Flare" colour="0.3, 0.3, 1, 0.1" amplitude=0.2 frequency=0.4 phase=40 quadratic=1 /> | 
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| 276 | <BlinkingBillboard position="-20,-25,190" material="Examples/Flare" colour="0.3, 0.3, 1, 0.1" amplitude=0.2 frequency=0.4 phase=40 quadratic=1 /> | 
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| 277 | <BlinkingBillboard position="20,-25,220" material="Examples/Flare" colour="0.3, 0.3, 1, 0.1" amplitude=0.2 frequency=0.4 phase=80 quadratic=0 /> | 
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| 278 | <BlinkingBillboard position="-20,-25,220" material="Examples/Flare" colour="0.3, 0.3, 1, 0.1" amplitude=0.2 frequency=0.4 phase=80 quadratic=0 /> | 
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| 279 | <BlinkingBillboard position="20,-26,250" material="Examples/Flare" colour="0.3, 0.3, 1, 0.1" amplitude=0.2 frequency=0.4 phase=120 quadratic=0 /> | 
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| 280 | <BlinkingBillboard position="-20,-26,250" material="Examples/Flare" colour="0.3, 0.3, 1, 0.1" amplitude=0.2 frequency=0.4 phase=120 quadratic=0 /> | 
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| 281 | <BlinkingBillboard position="20,-26,28" material="Examples/Flare" colour="0.3, 0.3, 1, 0.1" amplitude=0.2 frequency=0.4 phase=160 quadratic=0 /> | 
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| 282 | <BlinkingBillboard position="-20,-26,28" material="Examples/Flare" colour="0.3, 0.3, 1, 0.1" amplitude=0.2 frequency=0.4 phase=160 quadratic=0 /> | 
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| 283 | <BlinkingBillboard position="29,-35,142" material="Examples/Flare" colour="1, 0.4, 0.4, 0.1" amplitude=0.2 frequency=30 phase=0 quadratic=0 /> | 
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| 284 | <BlinkingBillboard position="-29,-35,142" material="Examples/Flare" colour="1, 0.4, 0.4, 0.1" amplitude=0.2 frequency=30 phase=0 quadratic=0 /> | 
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| 285 | </attached> | 
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| 286 | </StaticEntity> | 
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| 287 |  | 
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| 288 | <!-- Docking --> | 
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| 289 | <Dock position="2830,20,50" roll=0 yaw=0 > | 
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| 290 | <animations> | 
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| 291 | <MoveToDockingTarget target="destroyer" /> | 
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| 292 | </animations> | 
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| 293 | <effects> | 
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| 294 | <DockToShip target="spaceShip" /> | 
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| 295 | </effects> | 
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| 296 | <events> | 
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| 297 | <execute> | 
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| 298 | <EventListener event="dockMe" /> | 
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| 299 | </execute> | 
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| 300 | <activity> | 
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| 301 | <EventListener event=notGameEnd /> | 
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| 302 | </activity> | 
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| 303 | </events> | 
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| 304 | <attached> | 
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| 305 | <Billboard position="0,0,0" material="Flares/ringflare2" colour="0.2,0.4,0.8" scale=1 /> | 
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| 306 | <BlinkingBillboard position="10,0,0" material="Examples/Flare" colour="1, 0.3, 1, 0.1" amplitude=0.2 frequency=0.4 phase=0 quadratic=1 /> | 
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| 307 | <BlinkingBillboard position="20,0,0" material="Examples/Flare" colour="1, 0.3, 1, 0.1" amplitude=0.2 frequency=0.4 phase=0 quadratic=1 /> | 
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| 308 | <BlinkingBillboard position="30,0,0" material="Examples/Flare" colour="1, 0.3, 1, 0.1" amplitude=0.2 frequency=0.4 phase=0 quadratic=1 /> | 
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| 309 | <BlinkingBillboard position="0,10,0" material="Examples/Flare" colour="0.3, 1, 1, 0.1" amplitude=0.2 frequency=0.4 phase=0 quadratic=1 /> | 
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| 310 | <BlinkingBillboard position="0,20,0" material="Examples/Flare" colour="0.3, 1, 1, 0.1" amplitude=0.2 frequency=0.4 phase=0 quadratic=1 /> | 
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| 311 | <BlinkingBillboard position="0,30,0" material="Examples/Flare" colour="0.3, 1, 1, 0.1" amplitude=0.2 frequency=0.4 phase=0 quadratic=1 /> | 
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| 312 | <BlinkingBillboard position="0,0,10" material="Examples/Flare" colour="0.3, 0.3, 1, 1" amplitude=0.2 frequency=0.4 phase=0 quadratic=1 /> | 
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| 313 | <BlinkingBillboard position="0,0,20" material="Examples/Flare" colour="0.3, 0.3, 1, 1" amplitude=0.2 frequency=0.4 phase=0 quadratic=1 /> | 
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| 314 | <BlinkingBillboard position="0,0,30" material="Examples/Flare" colour="0.3, 0.3, 1, 1" amplitude=0.2 frequency=0.4 phase=0 quadratic=1 /> | 
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| 315 | <DistanceTrigger position="0,0,0" distance="200" target="Pawn" | 
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| 316 | beaconMode="exclude" targetname="bcnDestroyer" name="dockMe" | 
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| 317 | /> | 
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| 318 | </attached> | 
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| 319 |  | 
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| 320 | </Dock> | 
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| 321 | <SpaceShip | 
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| 322 | template            = "spaceshipcollateraldamage" | 
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| 323 | team                = "0" | 
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| 324 | position            = "2890,-40,6" | 
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| 325 | orientation         = "-0.14, 0.68, 0.68, 0.223" | 
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| 326 | lookat              = "0,0,0" | 
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| 327 | roll                = "180" | 
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| 328 | name                = "collateralDamage" | 
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| 329 | radarname           = "Collateral Damage" > | 
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| 330 | <!-- | 
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| 331 | pitch               = "90" | 
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| 332 | yaw                 = "0"--> | 
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| 333 | <attached> | 
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| 334 | <DockingTarget name="spaceShip" /> | 
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| 335 | <DistanceTriggerBeacon name="bcnDestroyer" /> | 
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| 336 | <DockingTarget name="destroyer" /> | 
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| 337 | </attached> | 
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| 338 | </SpaceShip> | 
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| 339 |  | 
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| 340 | <!-- triple large belt around the planet  --> | 
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| 341 | <?lua | 
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| 342 | dofile("includes/asteroidField.lua") | 
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| 343 | asteroidBelt(15000, 0, 0, 30, 0, 30, 30, 50, 7190, 7800, 250, 1) | 
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| 344 | ?> | 
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| 345 | <?lua | 
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| 346 | dofile("includes/asteroidField.lua") | 
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| 347 | asteroidBelt(15000, 0, 0, 30, 0, 30, 30, 50, 10000, 11000, 300, 1) | 
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| 348 | ?> | 
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| 349 | <?lua | 
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| 350 | dofile("includes/asteroidField.lua") | 
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| 351 | asteroidBelt(15000, 0, 0, 30, 0, 30, 30, 50, 14000, 15000, 350, 1) | 
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| 352 | ?> | 
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| 353 |  | 
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| 354 | <Planet | 
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| 355 | position="15000,0,-1000" | 
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| 356 | scale="5000" | 
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| 357 | collisionType="dynamic" | 
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| 358 | linearDamping="0.8" | 
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| 359 | angularDamping="0" | 
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| 360 | mass="10000000" | 
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| 361 | pitch="0" | 
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| 362 | mesh="planets/ganymede.mesh" | 
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| 363 | atmosphere="atmosphere1" | 
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| 364 | rotationaxis="1,0,0" | 
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| 365 | rotationrate="1.0" | 
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| 366 | atmospheresize="80.0f" | 
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| 367 | imagesize="1024.0f" | 
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| 368 | collisiondamage = 2 | 
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| 369 | enablecollisiondamage = true | 
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| 370 | > | 
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| 371 | <attached> | 
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| 372 | <ForceField position="5000,0,0" mode="sphere" diameter="10000" velocity="-50" /> | 
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| 373 | </attached> | 
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| 374 | <collisionShapes> | 
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| 375 | <SphereCollisionShape radius="5000" position="0,0,0" /> | 
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| 376 | </collisionShapes> | 
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| 377 | </Planet> | 
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| 378 |  | 
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| 379 | <StaticEntity position="6750,-750,2000" yaw=0 pitch=0> | 
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| 380 | <attached> | 
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| 381 | <Model position="0,0,0" mesh="turretSocketFront.mesh" scale3D="10,10,10" /> | 
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| 382 | <Model position="0,0,0" mesh="turretSocketIn.mesh" scale3D="10,10,10" /> | 
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| 383 | <Model position="0,0,0" mesh="turretSocketTop.mesh" scale3D="10,10,10" /> | 
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| 384 | <Model position="0,0,0" mesh="turretSocketLeft.mesh" scale3D="10,10,10" /> | 
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| 385 | <Model position="0,0,0" mesh="turretSocketRight.mesh" scale3D="10,10,10" /> | 
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| 386 | </attached> | 
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| 387 | </StaticEntity> | 
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| 388 | <SpaceShip position="6750,-740,2000" pitch="90" yaw="0" roll="0" radarname="Automatic Turret"> | 
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| 389 | <templates> | 
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| 390 | <Template link=spaceshipturret /> | 
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| 391 | </templates> | 
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| 392 | <controller> | 
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| 393 | <WaypointPatrolController alertnessradius=1000 team=10> | 
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| 394 | </WaypointPatrolController> | 
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| 395 | </controller> | 
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| 396 | </SpaceShip> | 
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| 397 |  | 
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| 398 |  | 
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| 399 | <!--- Some Randomn Asteroids  ---> | 
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| 400 | <?lua | 
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| 401 | for i = 1, 250, 1 | 
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| 402 | do | 
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| 403 | j = math.random() | 
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| 404 | ?> | 
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| 405 |  | 
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| 406 | <MovableEntity | 
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| 407 | position = "<?lua print(math.random()* 15000 - 1000) ?>,<?lua print(math.random() * 12000 - 4000) ?>,<?lua print(math.random() * 12000 - 4000) ?>" | 
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| 408 | collisionType = dynamic | 
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| 409 | linearDamping = 0.8 | 
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| 410 | angularDamping = 0 | 
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| 411 | scale = "<?lua print(j * 150)?>" | 
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| 412 | collisiondamage = 1 | 
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| 413 | enablecollisiondamage = true | 
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| 414 | > | 
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| 415 | <attached> | 
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| 416 | <Model mass="<?lua print(j * 1000) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" /> | 
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| 417 | </attached> | 
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| 418 | <collisionShapes> | 
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| 419 | <SphereCollisionShape radius="<?lua print(j * 350) ?>" /> | 
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| 420 | </collisionShapes> | 
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| 421 | </MovableEntity> | 
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| 422 |  | 
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| 423 | <?lua | 
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| 424 | end | 
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| 425 | ?> | 
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| 426 |  | 
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| 427 |  | 
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| 428 |  | 
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| 429 |  | 
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| 430 |  | 
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| 431 |  | 
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| 432 | <!-- INTERACTIVE PART --> | 
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| 433 | <DistanceTrigger name="start" position="-900,0,0"  target="Pawn" distance=100 stayActive="true" delay=0.5 /> | 
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| 434 | <DistanceTrigger name="spawnBots" position="-900,0,0"  target="Pawn" distance=100 stayActive="true" delay=4.5 /> | 
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| 435 | <DistanceTrigger name="creditPetar" position="2000,0,0"  target="Pawn" distance=100 stayActive="true" delay=0.5 /> | 
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| 436 | <DistanceTrigger name="creditDario" position="4500,0,-100"  target="Pawn" distance=200 stayActive="true" delay=5 /> | 
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| 437 |  | 
|---|
| 438 | <SimpleNotification message="Sound Effetcs by Mike." broadcast="true"> | 
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| 439 | <events> | 
|---|
| 440 | <trigger> | 
|---|
| 441 | <EventListener event=start /> | 
|---|
| 442 | </trigger> | 
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| 443 | </events> | 
|---|
| 444 | </SimpleNotification> | 
|---|
| 445 |  | 
|---|
| 446 | <SimpleNotification message="Racing Bots by Michael." broadcast="true"> | 
|---|
| 447 | <events> | 
|---|
| 448 | <trigger> | 
|---|
| 449 | <EventListener event=spawnBots /> | 
|---|
| 450 | </trigger> | 
|---|
| 451 | </events> | 
|---|
| 452 | </SimpleNotification> | 
|---|
| 453 |  | 
|---|
| 454 | <SimpleNotification message="Planetary Destroyer by Petar." broadcast="true"> | 
|---|
| 455 | <events> | 
|---|
| 456 | <trigger> | 
|---|
| 457 | <EventListener event=creditPetar /> | 
|---|
| 458 | </trigger> | 
|---|
| 459 | </events> | 
|---|
| 460 | </SimpleNotification> | 
|---|
| 461 |  | 
|---|
| 462 | <SimpleNotification message="Collateral Damage by Raphael." broadcast="true"> | 
|---|
| 463 | <events> | 
|---|
| 464 | <trigger> | 
|---|
| 465 | <EventListener event=dockMe /> | 
|---|
| 466 | </trigger> | 
|---|
| 467 | </events> | 
|---|
| 468 | </SimpleNotification> | 
|---|
| 469 |  | 
|---|
| 470 | <SimpleNotification message="Automatic Turret by Dario." broadcast="true"> | 
|---|
| 471 | <events> | 
|---|
| 472 | <trigger> | 
|---|
| 473 | <EventListener event=creditDario /> | 
|---|
| 474 | </trigger> | 
|---|
| 475 | </events> | 
|---|
| 476 | </SimpleNotification> | 
|---|
| 477 |  | 
|---|
| 478 | <Script code="addBots 3" onLoad="false"> | 
|---|
| 479 | <events> | 
|---|
| 480 | <trigger> | 
|---|
| 481 | <EventListener event=spawnBots /> | 
|---|
| 482 | </trigger> | 
|---|
| 483 | </events> | 
|---|
| 484 | </Script> | 
|---|
| 485 |  | 
|---|
| 486 |  | 
|---|
| 487 | <!-- SOUNDS & MUSIC --> | 
|---|
| 488 | <WorldSound name="scoreSound" position="-920,0,0" source="sounds/ReadyGo.ogg" > | 
|---|
| 489 | <events> | 
|---|
| 490 | <play> | 
|---|
| 491 | <EventListener event="start" /> | 
|---|
| 492 | </play> | 
|---|
| 493 | </events> | 
|---|
| 494 | </WorldSound> | 
|---|
| 495 |  | 
|---|
| 496 |  | 
|---|
| 497 |  | 
|---|
| 498 |  | 
|---|
| 499 | </Scene> | 
|---|
| 500 | </Level> | 
|---|
| 501 |  | 
|---|