| 1 | /* | 
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| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 |  *                    > www.orxonox.net < | 
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| 4 |  * | 
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| 5 |  * | 
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| 6 |  *   License notice: | 
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| 7 |  * | 
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| 8 |  *   This program is free software; you can redistribute it and/or | 
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| 9 |  *   modify it under the terms of the GNU General Public License | 
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| 10 |  *   as published by the Free Software Foundation; either version 2 | 
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| 11 |  *   of the License, or (at your option) any later version. | 
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| 12 |  * | 
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| 13 |  *   This program is distributed in the hope that it will be useful, | 
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| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 |  *   GNU General Public License for more details. | 
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| 17 |  * | 
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| 18 |  *   You should have received a copy of the GNU General Public License | 
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| 19 |  *   along with this program; if not, write to the Free Software | 
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| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 |  * | 
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| 22 |  *   Author: | 
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| 23 |  *      Fabian 'x3n' Landau | 
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| 24 |  *   Co-authors: | 
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| 25 |  *      ... | 
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| 26 |  * | 
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| 27 |  */ | 
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| 28 |  | 
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| 29 | #include "BlinkingBillboard.h" | 
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| 30 |  | 
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| 31 | #include "core/CoreIncludes.h" | 
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| 32 | #include "core/GameMode.h" | 
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| 33 | #include "core/XMLPort.h" | 
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| 34 |  | 
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| 35 | namespace orxonox | 
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| 36 | { | 
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| 37 |     CreateFactory(BlinkingBillboard); | 
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| 38 |  | 
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| 39 |     BlinkingBillboard::BlinkingBillboard(BaseObject* creator) : Billboard(creator) | 
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| 40 |     { | 
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| 41 |         RegisterObject(BlinkingBillboard); | 
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| 42 |  | 
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| 43 |         this->amplitude_ = 1.0f; | 
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| 44 |         this->frequency_ = 1.0f; | 
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| 45 |         this->phase_ = 0; | 
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| 46 |         this->bQuadratic_ = false; | 
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| 47 |         this->time_ = 0; | 
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| 48 |  | 
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| 49 |         this->registerVariables(); | 
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| 50 |     } | 
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| 51 |  | 
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| 52 |     BlinkingBillboard::~BlinkingBillboard() | 
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| 53 |     { | 
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| 54 |     } | 
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| 55 |  | 
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| 56 |     void BlinkingBillboard::XMLPort(Element& xmlelement, XMLPort::Mode mode) | 
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| 57 |     { | 
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| 58 |         SUPER(BlinkingBillboard, XMLPort, xmlelement, mode); | 
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| 59 |  | 
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| 60 |         XMLPortParam(BlinkingBillboard, "amplitude", setAmplitude, getAmplitude, xmlelement, mode).defaultValues(1.0f); | 
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| 61 |         XMLPortParam(BlinkingBillboard, "frequency", setFrequency, getFrequency, xmlelement, mode).defaultValues(1.0f); | 
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| 62 |         XMLPortParam(BlinkingBillboard, "phase",     setPhase,     getPhase,     xmlelement, mode).defaultValues(Degree(0)); | 
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| 63 |         XMLPortParam(BlinkingBillboard, "quadratic", setQuadratic, isQuadratic,  xmlelement, mode).defaultValues(false); | 
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| 64 |     } | 
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| 65 |  | 
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| 66 |     void BlinkingBillboard::registerVariables() | 
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| 67 |     { | 
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| 68 |         unregisterVariable(this->getScale3D()); | 
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| 69 |         registerVariable(this->amplitude_,  VariableDirection::ToClient); | 
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| 70 |         registerVariable(this->frequency_,  VariableDirection::ToClient); | 
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| 71 |         registerVariable(this->phase_,      VariableDirection::ToClient); | 
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| 72 |         registerVariable(this->bQuadratic_, VariableDirection::ToClient); | 
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| 73 |     } | 
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| 74 |  | 
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| 75 |     void BlinkingBillboard::tick(float dt) | 
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| 76 |     { | 
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| 77 |         SUPER(BlinkingBillboard, tick, dt); | 
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| 78 |  | 
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| 79 |         if (this->isActive()) | 
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| 80 |         { | 
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| 81 |             // Wrap around to avoid loosing floating point precision | 
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| 82 |             this->time_ = std::fmod(this->time_ + dt, 1.0f / this->frequency_); | 
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| 83 |             float value = sin((math::twoPi * this->time_ + this->phase_.valueRadians()) * this->frequency_); | 
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| 84 |             if (this->bQuadratic_) | 
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| 85 |                 this->setScale(this->amplitude_ * square(value)); | 
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| 86 |             else | 
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| 87 |                 this->setScale(this->amplitude_ * std::abs(value)); | 
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| 88 |         } | 
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| 89 |     } | 
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| 90 | } | 
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