| 1 | <LevelInfo |
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| 2 | name = "Team Deathmatch" |
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| 3 | description = "Fight against each other in teams." |
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| 4 | tags = "gametype" |
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| 5 | screenshot = "teamdeathmatch.png" |
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| 6 | /> |
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| 7 | |
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| 8 | <?lua |
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| 9 | include("HUDTemplates3.oxo") |
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| 10 | include("stats.oxo") |
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| 11 | include("templates/spaceshipAssff.oxt") |
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| 12 | include("templates/spaceshipH2.oxt") |
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| 13 | include("templates/spaceshipPirate.oxt") |
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| 14 | include("templates/lodInformation.oxt") |
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| 15 | ?> |
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| 16 | |
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| 17 | <Level |
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| 18 | gametype = "TeamDeathmatch" |
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| 19 | > |
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| 20 | <templates> |
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| 21 | <Template link=lodtemplate_default /> |
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| 22 | </templates> |
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| 23 | <?lua include("includes/notifications.oxi") ?> |
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| 24 | |
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| 25 | <Scene |
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| 26 | ambientlight = "0.7, 0.6, 0.6" |
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| 27 | skybox = "Orxonox/skypanoramagen1" |
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| 28 | > |
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| 29 | <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" /> |
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| 30 | |
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| 31 | <TeamSpawnPoint team=0 position="0, 0,0" direction="1,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> |
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| 32 | <TeamSpawnPoint team=0 position="0, 50,0" direction="1,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> |
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| 33 | <TeamSpawnPoint team=0 position="0,100,0" direction="1,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> |
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| 34 | <TeamSpawnPoint team=0 position="0,150,0" direction="1,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> |
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| 35 | |
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| 36 | <TeamSpawnPoint team=1 position="2000, 0,0" direction="-1,0,0" spawnclass=SpaceShip pawndesign=spaceshippirate /> |
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| 37 | <TeamSpawnPoint team=1 position="2000, 50,0" direction="-1,0,0" spawnclass=SpaceShip pawndesign=spaceshippirate /> |
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| 38 | <TeamSpawnPoint team=1 position="2000,100,0" direction="-1,0,0" spawnclass=SpaceShip pawndesign=spaceshippirate /> |
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| 39 | <TeamSpawnPoint team=1 position="2000,150,0" direction="-1,0,0" spawnclass=SpaceShip pawndesign=spaceshippirate /> |
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| 40 | |
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| 41 | <TeamSpawnPoint team=2 position="1000, 0,1500" direction="0,0,-1" spawnclass=SpaceShip pawndesign=spaceshipHtwo /> |
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| 42 | <TeamSpawnPoint team=2 position="1000, 50,1500" direction="0,0,-1" spawnclass=SpaceShip pawndesign=spaceshipHtwo /> |
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| 43 | <TeamSpawnPoint team=2 position="1000,100,1500" direction="0,0,-1" spawnclass=SpaceShip pawndesign=spaceshipHtwo /> |
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| 44 | <TeamSpawnPoint team=2 position="1000,150,1500" direction="0,0,-1" spawnclass=SpaceShip pawndesign=spaceshipHtwo /> |
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| 45 | |
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| 46 | |
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| 47 | <?lua |
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| 48 | for i = 1, 70, 1 do |
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| 49 | ?> |
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| 50 | <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * 1000 + 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> |
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| 51 | <attached> |
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| 52 | <Model scale="<?lua print(math.random() * 50 + 20) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> |
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| 53 | </attached> |
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| 54 | </MovableEntity> |
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| 55 | <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * -1000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> |
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| 56 | <attached> |
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| 57 | <Model scale="<?lua print(math.random() * 50 + 20) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> |
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| 58 | </attached> |
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| 59 | </MovableEntity> |
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| 60 | |
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| 61 | <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * 1000 + 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> |
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| 62 | <attached> |
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| 63 | <Model scale="<?lua print(math.random() * 50 + 20) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> |
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| 64 | </attached> |
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| 65 | </MovableEntity> |
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| 66 | <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * -1000 - 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> |
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| 67 | <attached> |
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| 68 | <Model scale="<?lua print(math.random() * 50 + 20) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> |
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| 69 | </attached> |
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| 70 | </MovableEntity> |
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| 71 | |
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| 72 | <MovableEntity position="<?lua print(math.random() * 1000 + 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> |
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| 73 | <attached> |
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| 74 | <Model scale="<?lua print(math.random() * 50 + 20) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> |
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| 75 | </attached> |
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| 76 | </MovableEntity> |
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| 77 | <MovableEntity position="<?lua print(math.random() * -1000 - 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> |
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| 78 | <attached> |
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| 79 | <Model scale="<?lua print(math.random() * 50 + 20) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> |
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| 80 | </attached> |
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| 81 | </MovableEntity> |
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| 82 | <?lua end ?> |
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| 83 | |
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| 84 | </Scene> |
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| 85 | </Level> |
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