| 1 | <LevelInfo |
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| 2 | name = "Presentation DM" |
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| 3 | description = "Presentation Level" |
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| 4 | tags = "presentation" |
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| 5 | screenshot = "presentationdm.png" |
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| 6 | /> |
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| 7 | |
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| 8 | <?lua |
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| 9 | include("HUDTemplates3.oxo") |
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| 10 | include("stats.oxo") |
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| 11 | include("templates/spaceshipAssff.oxt") |
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| 12 | include("templates/spaceshipH2.oxt") |
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| 13 | include("templates/lodInformation.oxt") |
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| 14 | ?> |
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| 15 | |
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| 16 | <Level |
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| 17 | gametype = "Deathmatch" |
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| 18 | > |
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| 19 | <templates> |
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| 20 | <Template link=lodtemplate_default /> |
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| 21 | </templates> |
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| 22 | <?lua include("includes/notifications.oxi") ?> |
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| 23 | |
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| 24 | <Scene |
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| 25 | ambientlight = "0.5, 0.5, 0.5" |
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| 26 | skybox = "Orxonox/skypanoramagen1" |
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| 27 | > |
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| 28 | <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" /> |
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| 29 | |
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| 30 | |
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| 31 | <?lua |
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| 32 | for i = 1, 10, 1 do |
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| 33 | ?> |
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| 34 | <SpawnPoint position="<?lua print(math.random() * 1000 - 500) ?>,<?lua print(math.random() * 1000 - 500) ?>,<?lua print(math.random() * 1000 - 500) ?>" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> |
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| 35 | <?lua end ?> |
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| 36 | |
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| 37 | <GlobalShader compositor="Bloom" visible=false> |
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| 38 | <events> |
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| 39 | <visibility> |
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| 40 | <DistanceTrigger position="0,0,0" distance=30 target="Spectator" switch=true /> |
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| 41 | </visibility> |
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| 42 | </events> |
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| 43 | </GlobalShader> |
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| 44 | |
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| 45 | <?lua |
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| 46 | for i = 1, 100, 1 do |
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| 47 | j = math.random() |
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| 48 | scale = j * 50 + 5 |
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| 49 | ?> |
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| 50 | <MovableEntity position="<?lua print(math.random() * 5000-2000) ?>,<?lua print(math.random() * 5000-2000) ?>,<?lua print(math.random() * 5000 - 2000) ?>" collisionType=dynamic linearDamping=0.8 angularDamping=0 mass="<?lua print(scale) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> |
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| 51 | <attached> |
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| 52 | <Model scale="<?lua print(scale) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" /> |
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| 53 | </attached> |
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| 54 | <collisionShapes> |
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| 55 | <SphereCollisionShape radius="<?lua print(scale * 2.5) ?>" /> |
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| 56 | </collisionShapes> |
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| 57 | </MovableEntity> |
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| 58 | <?lua end ?> |
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| 59 | |
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| 60 | <!-- |
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| 61 | <?lua |
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| 62 | for i = 1, 70, 1 do |
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| 63 | ?> |
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| 64 | <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * 1000 + 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> |
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| 65 | <attached> |
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| 66 | <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> |
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| 67 | </attached> |
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| 68 | </MovableEntity> |
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| 69 | <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * -1000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> |
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| 70 | <attached> |
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| 71 | <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> |
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| 72 | </attached> |
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| 73 | </MovableEntity> |
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| 74 | |
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| 75 | <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * 1000 + 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> |
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| 76 | <attached> |
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| 77 | <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> |
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| 78 | </attached> |
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| 79 | </MovableEntity> |
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| 80 | <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * -1000 - 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> |
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| 81 | <attached> |
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| 82 | <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> |
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| 83 | </attached> |
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| 84 | </MovableEntity> |
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| 85 | |
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| 86 | <MovableEntity position="<?lua print(math.random() * 1000 + 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> |
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| 87 | <attached> |
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| 88 | <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> |
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| 89 | </attached> |
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| 90 | </MovableEntity> |
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| 91 | <MovableEntity position="<?lua print(math.random() * -1000 - 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> |
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| 92 | <attached> |
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| 93 | <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> |
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| 94 | </attached> |
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| 95 | </MovableEntity> |
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| 96 | <?lua end ?> |
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| 97 | --> |
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| 98 | |
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| 99 | </Scene> |
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| 100 | </Level> |
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