| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Damian 'Mozork' Frick | 
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| 24 | *   Co-authors: | 
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| 25 | *      ... | 
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| 26 | * | 
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| 27 | */ | 
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| 28 |  | 
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| 29 | /** | 
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| 30 | @file QuestDescription.h | 
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| 31 | @brief Definition of the QuestDescription class. | 
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| 32 | @ingroup Questsystem | 
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| 33 | */ | 
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| 34 |  | 
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| 35 | #ifndef _QuestDescription_H__ | 
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| 36 | #define _QuestDescription_H__ | 
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| 37 |  | 
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| 38 | #include "questsystem/QuestsystemPrereqs.h" | 
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| 39 |  | 
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| 40 | #include <string> | 
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| 41 | #include "core/BaseObject.h" | 
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| 42 |  | 
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| 43 | // tolua_begin | 
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| 44 | namespace orxonox | 
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| 45 | { | 
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| 46 |  | 
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| 47 | /** | 
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| 48 | @brief | 
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| 49 | This class is a description of a QuestItem (@ref orxonox::Quest "Quest" and @ref orxonox::QuestHint "QuestHint"). | 
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| 50 | It holds a title and a description. For quests also messages that are sent, when failing or completing the quest can be added. | 
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| 51 |  | 
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| 52 | Creating a QuestDescription through XML goes as follows: | 
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| 53 | @code | 
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| 54 | <QuestDescription title="Title" description="Description Text" failMessage="You fail." completeMessage="You win!" /> | 
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| 55 | @endcode | 
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| 56 |  | 
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| 57 | @author | 
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| 58 | Damian 'Mozork' Frick | 
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| 59 |  | 
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| 60 | @ingroup Questsystem | 
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| 61 | */ | 
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| 62 | class _QuestsystemExport QuestDescription : public BaseObject | 
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| 63 | { | 
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| 64 | // tolua_end | 
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| 65 | public: | 
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| 66 | QuestDescription(BaseObject* creator); | 
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| 67 | virtual ~QuestDescription(); | 
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| 68 |  | 
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| 69 | virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); //!< Method for creating a QuestDescription object through XML. | 
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| 70 |  | 
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| 71 | // tolua_begin | 
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| 72 | /** | 
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| 73 | @brief Returns the title. | 
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| 74 | @return Returns a string containing the title of the QuestDescription. | 
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| 75 | */ | 
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| 76 | inline const std::string & getTitle(void) const | 
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| 77 | { return this->title_; } | 
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| 78 |  | 
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| 79 | /** | 
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| 80 | @brief Returns the description text. | 
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| 81 | @return Returns a string containing the description text of the QuestDescription. | 
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| 82 | */ | 
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| 83 | inline const std::string & getDescription(void) const | 
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| 84 | { return this->description_; } | 
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| 85 | // tolua_end | 
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| 86 |  | 
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| 87 | /** | 
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| 88 | @brief Returns the fail message. | 
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| 89 | @return Returns a string containing the fail message of the QuestDescription. | 
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| 90 | */ | 
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| 91 | inline const std::string & getFailMessage(void) | 
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| 92 | { return this->failMessage_; } | 
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| 93 |  | 
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| 94 | /** | 
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| 95 | @brief Returns the complete message. | 
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| 96 | @return Returns a string containing the complete message of the QuestDescription. | 
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| 97 | */ | 
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| 98 | inline const std::string & getCompleteMessage(void) | 
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| 99 | { return this->completeMessage_; } | 
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| 100 |  | 
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| 101 | /** | 
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| 102 | @brief Sends a Notification displaying that a QuestHint was added. | 
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| 103 | @param player The player the Notification is sent to. | 
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| 104 | @return Returns true if successful. | 
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| 105 | */ | 
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| 106 | inline bool sendAddHintNotification(PlayerInfo* player) | 
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| 107 | { return notificationHelper("hint", "", player); } | 
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| 108 |  | 
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| 109 | /** | 
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| 110 | @brief Sends a Notification displaying that a Quest was added. | 
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| 111 | @param player The player the Notification is sent to. | 
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| 112 | @return Returns true if successful. | 
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| 113 | */ | 
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| 114 | inline bool sendAddQuestNotification(PlayerInfo* player) | 
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| 115 | { return notificationHelper("quest", "start", player); } | 
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| 116 |  | 
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| 117 | /** | 
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| 118 | @brief Sends a Notification displaying that a Quest was failed. | 
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| 119 | @param player The player the Notification is sent to. | 
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| 120 | @return Returns true if successful. | 
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| 121 | */ | 
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| 122 | inline bool sendFailQuestNotification(PlayerInfo* player) | 
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| 123 | { return notificationHelper("quest", "fail", player); } | 
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| 124 |  | 
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| 125 | /** | 
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| 126 | @brief Sends a Notification displaying that a Quest was completed. | 
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| 127 | @param player The player the Notification is sent to. | 
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| 128 | @return Returns true if successful. | 
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| 129 | */ | 
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| 130 | inline bool sendCompleteQuestNotification(PlayerInfo* player) | 
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| 131 | { return notificationHelper("quest", "complete", player); } | 
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| 132 |  | 
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| 133 | private: | 
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| 134 | static const std::string SENDER; | 
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| 135 |  | 
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| 136 | std::string title_; //!< The title. | 
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| 137 | std::string description_; //!< The description. | 
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| 138 | std::string failMessage_; //!< The message displayed when the Quest is failed. | 
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| 139 | std::string completeMessage_; //!< The message displayed when the Quest is completed. | 
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| 140 |  | 
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| 141 | bool notificationHelper(const std::string & item, const std::string & status, PlayerInfo* player); //!< Helper for sending QuestDescriptions as Notifications. | 
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| 142 |  | 
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| 143 | /** | 
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| 144 | @brief Sets the title. | 
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| 145 | @param title The title to be set. | 
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| 146 | */ | 
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| 147 | inline void setTitle(const std::string & title) | 
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| 148 | { this->title_ = title; } | 
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| 149 |  | 
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| 150 | /** | 
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| 151 | @brief Sets the description text. | 
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| 152 | @param description The description text to be set. | 
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| 153 | */ | 
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| 154 | inline void setDescription(const std::string & description) | 
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| 155 | { this->description_ = description; } | 
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| 156 |  | 
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| 157 | /** | 
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| 158 | @brief Sets the fail message. | 
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| 159 | @param message The fail message to be set. | 
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| 160 | */ | 
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| 161 | inline void setFailMessage(const std::string & message) | 
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| 162 | { this->failMessage_ = message; } | 
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| 163 |  | 
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| 164 | /** | 
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| 165 | @brief Sets the complete message. | 
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| 166 | @param message The complete message to be set. | 
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| 167 | */ | 
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| 168 | inline void setCompleteMessage(const std::string & message) | 
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| 169 | { this->completeMessage_ = message; } | 
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| 170 |  | 
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| 171 | }; // tolua_export | 
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| 172 |  | 
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| 173 | } // tolua_export | 
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| 174 |  | 
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| 175 | #endif /* _QuestDescription_H__ */ | 
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