| 1 | /* | 
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| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 |  *                    > www.orxonox.net < | 
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| 4 |  * | 
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| 5 |  * | 
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| 6 |  *   License notice: | 
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| 7 |  * | 
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| 8 |  *   This program is free software; you can redistribute it and/or | 
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| 9 |  *   modify it under the terms of the GNU General Public License | 
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| 10 |  *   as published by the Free Software Foundation; either version 2 | 
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| 11 |  *   of the License, or (at your option) any later version. | 
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| 12 |  * | 
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| 13 |  *   This program is distributed in the hope that it will be useful, | 
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| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 |  *   GNU General Public License for more details. | 
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| 17 |  * | 
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| 18 |  *   You should have received a copy of the GNU General Public License | 
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| 19 |  *   along with this program; if not, write to the Free Software | 
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| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 |  * | 
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| 22 |  *   Author: | 
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| 23 |  *      Oliver Scheuss, (C) 2007 | 
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| 24 |  *   Co-authors: | 
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| 25 |  *      ... | 
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| 26 |  * | 
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| 27 |  */ | 
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| 28 |  | 
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| 29 | #include "Server.h" | 
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| 30 |  | 
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| 31 | #include <iostream> | 
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| 32 |  | 
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| 33 | #include "util/Sleep.h" | 
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| 34 | #include "PacketManager.h" | 
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| 35 | #include "PacketTypes.h" | 
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| 36 |  | 
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| 37 | namespace network | 
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| 38 | { | 
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| 39 |  | 
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| 40 |   class dummyserver3 : public Server | 
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| 41 |   { | 
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| 42 |   public: | 
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| 43 |     dummyserver3(); | 
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| 44 |     ~dummyserver3(); | 
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| 45 |     void loop(); | 
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| 46 |   private: | 
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| 47 |     void tick(); | 
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| 48 |     void processChat( chat *data, int clientId); | 
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| 49 |  | 
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| 50 |  | 
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| 51 |   }; | 
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| 52 |  | 
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| 53 |   dummyserver3::dummyserver3(){ | 
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| 54 |   } | 
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| 55 |   dummyserver3::~dummyserver3(){ | 
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| 56 |   } | 
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| 57 |  | 
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| 58 |   void dummyserver3::loop(){ | 
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| 59 |     open(); | 
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| 60 |     while(true){ | 
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| 61 |       tick(); | 
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| 62 |       usleep(100); | 
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| 63 |     } | 
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| 64 |   } | 
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| 65 |  | 
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| 66 |   void dummyserver3::processChat( chat *data, int clientId){ | 
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| 67 |     std::cout << "Client " << clientId << " sent: " << data->message << std::endl; | 
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| 68 |     sendMSG(data->message); | 
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| 69 |   } | 
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| 70 |  | 
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| 71 |   void dummyserver3::tick(){ | 
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| 72 |     processQueue(); | 
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| 73 |   } | 
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| 74 |  | 
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| 75 | } | 
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| 76 |  | 
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| 77 | int main(int argc, char **argv[]){ | 
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| 78 |   network::dummyserver3 server; | 
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| 79 |   server.loop(); | 
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| 80 |   return 0; | 
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| 81 | } | 
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