| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Reto Grieder | 
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| 24 | *   Co-authors: | 
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| 25 | *      ... | 
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| 26 | * | 
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| 27 | */ | 
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| 28 |  | 
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| 29 | /** | 
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| 30 | @file | 
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| 31 | @brief Different definitions of input processing. | 
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| 32 | */ | 
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| 33 |  | 
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| 34 | #ifndef _KeyBinder_H__ | 
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| 35 | #define _KeyBinder_H__ | 
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| 36 |  | 
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| 37 | #include "CorePrereqs.h" | 
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| 38 |  | 
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| 39 | #include <string> | 
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| 40 | #include <vector> | 
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| 41 |  | 
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| 42 | #include "ois/OIS.h" | 
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| 43 | #include "util/Math.h" | 
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| 44 | #include "OrxonoxClass.h" | 
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| 45 | #include "CommandEvaluation.h" | 
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| 46 | #include "InputInterfaces.h" | 
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| 47 |  | 
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| 48 | namespace orxonox | 
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| 49 | { | 
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| 50 | class _CoreExport BufferedParamCommand | 
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| 51 | { | 
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| 52 | public: | 
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| 53 | BufferedParamCommand() : value_(0.0f), nValuesAdded_(0), paramIndex_(-1) { } | 
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| 54 | bool execute(); | 
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| 55 |  | 
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| 56 | float value_; | 
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| 57 | unsigned int nValuesAdded_; | 
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| 58 | int paramIndex_; | 
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| 59 | CommandEvaluation evaluation_; | 
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| 60 | }; | 
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| 61 |  | 
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| 62 | class _CoreExport BaseCommand | 
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| 63 | { | 
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| 64 | public: | 
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| 65 | virtual ~BaseCommand() { } | 
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| 66 | virtual bool execute(float abs = 1.0f, float rel = 1.0f) = 0; | 
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| 67 | }; | 
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| 68 |  | 
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| 69 | class _CoreExport SimpleCommand : public BaseCommand | 
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| 70 | { | 
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| 71 | public: | 
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| 72 | bool execute(float abs = 1.0f, float rel = 1.0f); | 
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| 73 |  | 
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| 74 | CommandEvaluation evaluation_; | 
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| 75 | }; | 
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| 76 |  | 
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| 77 | class _CoreExport ParamCommand : public BaseCommand | 
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| 78 | { | 
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| 79 | public: | 
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| 80 | ParamCommand() : bRelative_(false), paramModifier_(1.0f), paramCommand_(0) { } | 
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| 81 | bool execute(float abs = 1.0f, float rel = 1.0f); | 
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| 82 |  | 
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| 83 | bool bRelative_; | 
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| 84 | float paramModifier_; | 
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| 85 | BufferedParamCommand* paramCommand_; | 
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| 86 | }; | 
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| 87 |  | 
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| 88 | class _CoreExport Button | 
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| 89 | { | 
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| 90 | public: | 
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| 91 | Button() { nCommands_[0]=0; nCommands_[1]=0; nCommands_[2]=0; clear(); } | 
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| 92 | virtual ~Button() { clear(); } | 
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| 93 | virtual void clear(); | 
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| 94 | virtual bool addParamCommand(ParamCommand* command) { return false; } | 
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| 95 | void parse(std::vector<BufferedParamCommand*>& paramCommandBuffer); | 
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| 96 | bool execute(KeybindMode::Enum mode, float abs = 1.0f, float rel = 1.0f); | 
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| 97 |  | 
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| 98 | //! The configured string value | 
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| 99 | std::string bindingString_; | 
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| 100 | //! Name of the trigger as strings | 
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| 101 | std::string name_; | 
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| 102 | //! Basic commands for OnPress, OnHold and OnRelease | 
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| 103 | BaseCommand** commands_[3]; | 
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| 104 | //! Number of basic commands | 
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| 105 | unsigned int nCommands_[3]; | 
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| 106 | //! Says how much it takes for an analog axis to trigger a button | 
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| 107 | //! Note: This variable is here to have only one parse() function. | 
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| 108 | float buttonThreshold_; | 
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| 109 | }; | 
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| 110 |  | 
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| 111 |  | 
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| 112 | class _CoreExport HalfAxis : public Button | 
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| 113 | { | 
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| 114 | public: | 
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| 115 | HalfAxis() : relVal_(0.0f), absVal_(0.0f), paramCommands_(0), nParamCommands_(0), | 
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| 116 | wasDown_(false), hasChanged_(false) { } | 
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| 117 | using Button::execute; | 
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| 118 | bool execute(); | 
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| 119 | //bool execute(KeybindMode::Enum mode) { return Button::execute(mode); } | 
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| 120 | bool addParamCommand(ParamCommand* command); | 
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| 121 | void clear(); | 
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| 122 |  | 
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| 123 | // axis related | 
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| 124 | float relVal_; | 
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| 125 | float absVal_; | 
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| 126 | ParamCommand** paramCommands_; | 
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| 127 | unsigned int nParamCommands_; | 
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| 128 |  | 
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| 129 | // button related | 
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| 130 | bool wasDown_; | 
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| 131 | bool hasChanged_; | 
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| 132 | }; | 
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| 133 |  | 
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| 134 |  | 
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| 135 | /** | 
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| 136 | @brief Handles mouse, keyboard and joy stick input while in the actual game mode. | 
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| 137 | Manages the key bindings. | 
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| 138 | */ | 
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| 139 | class _CoreExport KeyBinder : public KeyHandler, public MouseHandler, public JoyStickHandler, public OrxonoxClass | 
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| 140 | { | 
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| 141 | public: | 
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| 142 | KeyBinder (); | 
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| 143 | virtual ~KeyBinder(); | 
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| 144 |  | 
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| 145 | void loadBindings(); | 
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| 146 | void clearBindings(); | 
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| 147 | void setConfigValues(); | 
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| 148 | void resetJoyStickAxes(); | 
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| 149 |  | 
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| 150 | protected: // functions | 
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| 151 | void tickInput(float dt, const HandlerState& state); | 
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| 152 |  | 
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| 153 | virtual void readTrigger(Button& button); | 
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| 154 |  | 
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| 155 | void keyPressed (const KeyEvent& evt); | 
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| 156 | void keyReleased(const KeyEvent& evt); | 
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| 157 | void keyHeld    (const KeyEvent& evt); | 
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| 158 |  | 
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| 159 | void mouseButtonPressed (MouseButton::Enum id); | 
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| 160 | void mouseButtonReleased(MouseButton::Enum id); | 
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| 161 | void mouseButtonHeld    (MouseButton::Enum id); | 
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| 162 | void mouseMoved         (IntVector2 abs, IntVector2 rel, IntVector2 clippingSize); | 
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| 163 | void mouseScrolled      (int abs, int rel); | 
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| 164 |  | 
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| 165 | void joyStickButtonPressed (int joyStickID, int button); | 
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| 166 | void joyStickButtonReleased(int joyStickID, int button); | 
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| 167 | void joyStickButtonHeld    (int joyStickID, int button); | 
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| 168 | void joyStickAxisMoved     (int joyStickID, int axis, float value); | 
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| 169 |  | 
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| 170 | protected: // variables | 
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| 171 | //! denotes the number of different keys there are in OIS. | 
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| 172 | static const unsigned int nKeys_s = 0xEE; | 
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| 173 | //! Actual key bindings as bundle for Press, Hold and Release | 
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| 174 | Button keys_ [nKeys_s]; | 
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| 175 |  | 
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| 176 | //! denotes the number of different mouse buttons there are in OIS. | 
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| 177 | static const unsigned int nMouseButtons_s = 8 + 2*2; // 8 buttons and 2 scroll wheels | 
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| 178 | //! Actual key bindings as bundle for Press, Hold and Release | 
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| 179 | Button mouseButtons_ [nMouseButtons_s]; | 
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| 180 |  | 
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| 181 | //! denotes the number of different joy stick buttons there are in OIS. | 
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| 182 | static const unsigned int nJoyStickButtons_s = 32 + 4 * 4; // 32 buttons and 4 POVs with 4 buttons | 
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| 183 | //! Actual key bindings as bundle for Press, Hold and Release | 
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| 184 | Button joyStickButtons_ [nJoyStickButtons_s]; | 
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| 185 |  | 
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| 186 | //! denotes the number of half axes (every axis twice) there can be. | 
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| 187 | static const unsigned int nHalfAxes_s = 56; | 
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| 188 | /** | 
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| 189 | * Array with all the half axes for mouse and joy sticks. | 
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| 190 | * Keep in mind that the positions are fixed and that the first entry is the | 
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| 191 | * positive one and the second is negative. | 
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| 192 | * Sequence is as follows: | 
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| 193 | *  0 -  3: Mouse x and y | 
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| 194 | *  4 -  7: empty | 
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| 195 | *  8 - 23: joy stick slider axes 1 to 8 | 
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| 196 | * 24 - 55: joy stick axes 1 - 16 | 
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| 197 | */ | 
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| 198 | HalfAxis halfAxes_[nHalfAxes_s]; | 
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| 199 |  | 
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| 200 | /** | 
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| 201 | * Commands that have additional parameters (axes) are executed at the end of | 
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| 202 | * the tick() so that all values can be buffered for single execution. | 
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| 203 | */ | 
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| 204 | std::vector<BufferedParamCommand*> paramCommandBuffer_; | 
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| 205 |  | 
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| 206 | //! Keeps track of the absolute mouse value (incl. scroll wheel) | 
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| 207 | int mousePosition_[2]; | 
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| 208 | //! Used to derive mouse input if requested | 
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| 209 | int mouseRelative_[2]; | 
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| 210 | float deriveTime_; | 
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| 211 |  | 
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| 212 | //##### ConfigValues ##### | 
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| 213 | //! Threshold for analog triggers until which the state is 0. | 
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| 214 | float analogThreshold_; | 
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| 215 | //! Threshold for analog triggers until which the button is not pressed. | 
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| 216 | float buttonThreshold_; | 
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| 217 | //! Derive mouse input for absolute values? | 
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| 218 | bool bDeriveMouseInput_; | 
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| 219 | //! Accuracy of the mouse input deriver. The higher the more precise, but laggier. | 
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| 220 | float derivePeriod_; | 
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| 221 | //! mouse sensitivity | 
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| 222 | float mouseSensitivity_; | 
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| 223 | //! mouse sensitivity if mouse input is derived | 
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| 224 | float mouseSensitivityDerived_; | 
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| 225 | //! Whether or not to clip abslute mouse values to 1024 | 
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| 226 | bool bClipMouse_; | 
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| 227 | }; | 
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| 228 |  | 
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| 229 |  | 
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| 230 | class _CoreExport KeyDetector : public KeyBinder | 
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| 231 | { | 
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| 232 | public: | 
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| 233 | KeyDetector(); | 
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| 234 | ~KeyDetector(); | 
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| 235 | void loadBindings(); | 
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| 236 |  | 
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| 237 | protected: | 
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| 238 | void readTrigger(Button& button); | 
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| 239 | }; | 
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| 240 |  | 
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| 241 | class _CoreExport CalibratorCallback : public KeyHandler | 
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| 242 | { | 
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| 243 | public: | 
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| 244 | CalibratorCallback() {} | 
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| 245 | ~CalibratorCallback() {} | 
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| 246 |  | 
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| 247 | private: | 
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| 248 | void keyPressed (const KeyEvent& evt); | 
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| 249 | void keyReleased(const KeyEvent& evt) {} | 
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| 250 | void keyHeld    (const KeyEvent& evt) {} | 
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| 251 |  | 
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| 252 | void tickInput(float dt, const HandlerState &state) { } | 
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| 253 | }; | 
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| 254 | } | 
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| 255 |  | 
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| 256 |  | 
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| 257 |  | 
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| 258 |  | 
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| 259 | #endif /* _KeyBinder_H__ */ | 
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