| 1 | /* | 
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| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 |  *                    > www.orxonox.net < | 
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| 4 |  * | 
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| 5 |  * | 
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| 6 |  *   License notice: | 
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| 7 |  * | 
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| 8 |  *   This program is free software; you can redistribute it and/or | 
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| 9 |  *   modify it under the terms of the GNU General Public License | 
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| 10 |  *   as published by the Free Software Foundation; either version 2 | 
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| 11 |  *   of the License, or (at your option) any later version. | 
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| 12 |  * | 
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| 13 |  *   This program is distributed in the hope that it will be useful, | 
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| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 |  *   GNU General Public License for more details. | 
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| 17 |  * | 
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| 18 |  *   You should have received a copy of the GNU General Public License | 
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| 19 |  *   along with this program; if not, write to the Free Software | 
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| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 |  * | 
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| 22 |  *   Author: | 
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| 23 |  *      Reto Grieder | 
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| 24 |  *   Co-authors: | 
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| 25 |  *      ... | 
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| 26 |  * | 
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| 27 |  */ | 
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| 28 |  | 
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| 29 | #include "InputState.h" | 
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| 30 | #include "core/command/Functor.h" | 
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| 31 |  | 
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| 32 | namespace orxonox | 
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| 33 | { | 
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| 34 |     //! Sets priority of it's a high priority and resizes the handler list | 
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| 35 |     InputState::InputState(const std::string& name, bool bAlwaysGetsInput, bool bTransparent, InputStatePriority priority) | 
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| 36 |         : name_(name) | 
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| 37 |         , bAlwaysGetsInput_(bAlwaysGetsInput) | 
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| 38 |         , bTransparent_(bTransparent) | 
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| 39 |         , exclusiveMouse_(TriBool::Dontcare) | 
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| 40 |         , bExpired_(true) | 
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| 41 |         , handlers_(2) | 
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| 42 |         , joyStickHandlerAll_(0) | 
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| 43 |         , enterFunctor_(0) | 
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| 44 |         , leaveFunctor_(0) | 
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| 45 |     { | 
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| 46 |         if (priority >= InputStatePriority::HighPriority || priority == InputStatePriority::Empty) | 
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| 47 |             priority_ = priority; | 
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| 48 |         else | 
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| 49 |             priority_ = 0; | 
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| 50 |  | 
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| 51 |         handlers_.resize(InputDeviceEnumerator::FirstJoyStick + this->getJoyStickList().size(), NULL); | 
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| 52 |     } | 
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| 53 |  | 
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| 54 |     bool InputState::isInputDeviceEnabled(unsigned int device) | 
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| 55 |     { | 
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| 56 |         if (device < handlers_.size()) | 
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| 57 |             return handlers_[device] != NULL; | 
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| 58 |         else | 
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| 59 |             return false; | 
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| 60 |     } | 
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| 61 |  | 
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| 62 |     //! Called by JoyStickQuantityListener upon joy stick adding/removal | 
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| 63 |     void InputState::JoyStickQuantityChanged(const std::vector<JoyStick*>& joyStickList) | 
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| 64 |     { | 
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| 65 |         unsigned int oldSize = handlers_.size(); | 
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| 66 |         handlers_.resize(InputDeviceEnumerator::FirstJoyStick + joyStickList.size(), NULL); | 
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| 67 |  | 
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| 68 |         for (unsigned int i = oldSize; i < handlers_.size(); ++i) | 
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| 69 |             handlers_[i] = joyStickHandlerAll_; | 
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| 70 |  | 
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| 71 |         bExpired_ = true; | 
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| 72 |     } | 
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| 73 |  | 
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| 74 |     bool InputState::setJoyStickHandler(InputHandler* handler, unsigned int joyStick) | 
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| 75 |     { | 
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| 76 |         unsigned device = joyStick + firstJoyStickIndex_s; | 
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| 77 |         if (joyStick >= handlers_.size() - device) | 
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| 78 |             return false; | 
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| 79 |  | 
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| 80 |         handlers_[device] = handler; | 
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| 81 |         bExpired_ = true; | 
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| 82 |         return true; | 
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| 83 |     } | 
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| 84 |  | 
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| 85 |     void InputState::setJoyStickHandler(InputHandler* handler) | 
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| 86 |     { | 
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| 87 |         joyStickHandlerAll_ = handler; | 
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| 88 |         for (unsigned int i = firstJoyStickIndex_s; i < handlers_.size(); ++i) | 
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| 89 |             handlers_[i] = handler; | 
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| 90 |         bExpired_ = true; | 
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| 91 |     } | 
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| 92 |  | 
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| 93 |     void InputState::setHandler(InputHandler* handler) | 
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| 94 |     { | 
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| 95 |         setKeyHandler(handler); | 
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| 96 |         setMouseHandler(handler); | 
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| 97 |         setJoyStickHandler(handler); | 
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| 98 |     } | 
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| 99 |  | 
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| 100 |     void InputState::entered() | 
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| 101 |     { | 
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| 102 |         if (enterFunctor_) | 
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| 103 |             (*enterFunctor_)(); | 
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| 104 |  | 
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| 105 |     } | 
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| 106 |  | 
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| 107 |     void InputState::left() | 
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| 108 |     { | 
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| 109 |         if (leaveFunctor_) | 
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| 110 |             (*leaveFunctor_)(); | 
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| 111 |     } | 
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| 112 | } | 
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