| 1 | <!-- NEW FEATURES: | 
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| 2 | - Three new Spaceships: collateralDamage; planetDestroyer; lightEscortship; | 
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| 3 | - Shaders (not included here, since the ogre plugin is missing on Ubuntu) | 
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| 4 | - Sound Effects (not included) | 
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| 5 | - Animation (not included) | 
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| 6 | - HUD aiming assistant | 
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| 7 | - Turret | 
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| 8 | - Racing Bots | 
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| 9 | --> | 
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| 10 | <LevelInfo | 
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| 11 |  name = "Presentation HS 2012" | 
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| 12 |  description = "New Features: new Spaceships, Racing AI, HUD Aiming Assistant, Turret, Shaders, Sound Effects" | 
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| 13 |  tags = "presentation" | 
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| 14 |  screenshot = "emptylevel.png" | 
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| 15 | /> | 
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| 16 |  | 
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| 17 | <?lua | 
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| 18 |   include("stats.oxo") | 
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| 19 |   include("HUDTemplates3.oxo") | 
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| 20 |   include("templates/lodInformation.oxt") | 
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| 21 |   include("templates/pickupRepresentationTemplates.oxt") | 
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| 22 | ?> | 
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| 23 |  | 
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| 24 | <?lua | 
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| 25 |   include("templates/spaceshipAssff.oxt") | 
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| 26 |   include("templates/spaceshipPirate.oxt") | 
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| 27 |   include("templates/spaceshipEscort.oxt") | 
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| 28 |   include("templates/bigship.oxt") | 
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| 29 |   include("templates/spaceshipTurret.oxt") | 
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| 30 |   include("templates/spaceshipCollateralDamage.oxt") | 
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| 31 | ?> | 
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| 32 |  | 
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| 33 | <Level | 
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| 34 |   plugins = gametypes | 
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| 35 |   gametype = SpaceRace | 
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| 36 | > | 
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| 37 |   <templates> | 
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| 38 |     <Template link=lodtemplate_default /> | 
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| 39 |   </templates> | 
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| 40 |   <?lua include("includes/notifications.oxi") ?> | 
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| 41 |  | 
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| 42 |   <NotificationQueueCEGUI | 
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| 43 |     name="narrative" | 
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| 44 |     targets="simpleNotification" | 
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| 45 |     size=1 | 
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| 46 |     displayTime=30 | 
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| 47 |     position="0.2, 0, 0.1, 0" | 
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| 48 |     fontSize="24" | 
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| 49 |     fontColor="0.3, 1, 0.2, 0.8" | 
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| 50 |     alignment="HorzCentred" | 
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| 51 |     displaySize="0.6, 0, 0, 0" | 
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| 52 |     /> | 
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| 53 |  | 
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| 54 |   <Scene | 
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| 55 |     ambientlight = "0.8, 0.8, 0.8" | 
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| 56 |     skybox       = "Orxonox/skyBoxMoreNebula" | 
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| 57 |   > <!-- Orxonox/Starbox --> | 
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| 58 |     <?lua | 
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| 59 |       include("includes/pickups.oxi") | 
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| 60 |     ?> | 
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| 61 |  | 
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| 62 |     <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/> | 
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| 63 |     <SpawnPoint team=0 position="-900,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipescort /> | 
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| 64 |     <!--SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=bigship /--> | 
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| 65 |     <!--SpawnPoint team=0 position="-900,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipcollateraldamage /--> | 
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| 66 |     <!--SpawnPoint team=0 position="6000,0,2000" lookat="1,1,0" spawnclass=SpaceShip pawndesign=spaceshipcollateraldamage /--> | 
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| 67 |      | 
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| 68 |     <SpaceRaceManager> | 
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| 69 |         <checkpoints> | 
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| 70 |             <RaceCheckPoint name="checkpoint1" position="000,0,0" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="0" islast="false" nextcheckpoints="1,2,3"> | 
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| 71 |                 <attached> | 
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| 72 |                     <Model mass="50" scale="6" mesh="BigSpacegate.mesh" yaw=90 /> | 
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| 73 |                 </attached> | 
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| 74 |             </RaceCheckPoint> | 
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| 75 | <!--- first three alternative paths ---> | 
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| 76 |             <RaceCheckPoint name="checkpoint2" position="1300,0,-800" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="1" islast="false" nextcheckpoints="7,-1,-1"> | 
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| 77 |                 <attached> | 
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| 78 |                     <Model mass="50" scale="6" mesh="BigSpacegate.mesh" yaw=90/> | 
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| 79 |                 </attached> | 
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| 80 |             </RaceCheckPoint> | 
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| 81 |  | 
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| 82 |             <RaceCheckPoint name="checkpoint3" position="1200,-400,0" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="2" islast="false" nextcheckpoints="4,-1,-1"> | 
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| 83 |                 <attached> | 
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| 84 |                     <Model mass="50" scale="6" mesh="BigSpacegate.mesh" yaw=90 /> | 
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| 85 |                 </attached> | 
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| 86 |             </RaceCheckPoint> | 
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| 87 |  | 
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| 88 |             <RaceCheckPoint name="checkpoint4" position="1200,100,700" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="3" islast="false" nextcheckpoints="5,-1,-1"> | 
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| 89 |                 <attached> | 
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| 90 |                     <Model mass="50" scale="6" mesh="BigSpacegate.mesh" yaw=90 /> | 
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| 91 |                 </attached> | 
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| 92 |             </RaceCheckPoint> | 
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| 93 |  | 
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| 94 | <!--- second three alternative paths ---> | 
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| 95 |             <RaceCheckPoint name="checkpoint5" position="2000,0,0" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="4" islast="false" nextcheckpoints="7,8,-1"> | 
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| 96 |                 <attached> | 
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| 97 |                     <Model mass="50" scale="6" mesh="BigSpacegate.mesh" yaw=90 /> | 
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| 98 |                 </attached> | 
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| 99 |             </RaceCheckPoint> | 
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| 100 |  | 
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| 101 |             <RaceCheckPoint name="checkpoint6" position="2000,-500,400" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="5" islast="false" nextcheckpoints="9,-1,-1"> | 
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| 102 |                 <attached> | 
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| 103 |                     <Model mass="50" scale="6" mesh="BigSpacegate.mesh" yaw=90 /> | 
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| 104 |                 </attached> | 
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| 105 |             </RaceCheckPoint> | 
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| 106 |  | 
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| 107 |  | 
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| 108 | <!--- third generation ---> | 
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| 109 |  | 
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| 110 |             <RaceCheckPoint name="checkpoint7" position="5000,0,-3000" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="6" islast="false" nextcheckpoints="11,-1,-1"> | 
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| 111 |                 <attached> | 
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| 112 |                     <Model mass="50" scale="6" mesh="BigSpacegate.mesh" yaw=135 /> | 
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| 113 |                 </attached> | 
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| 114 |             </RaceCheckPoint> | 
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| 115 |  | 
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| 116 |             <RaceCheckPoint name="checkpoint8" position="3500,800,0" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="7" islast="false" nextcheckpoints="10,-1,-1"> | 
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| 117 |                 <attached> | 
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| 118 |                     <Model mass="50" scale="6" mesh="BigSpacegate.mesh" yaw=90 /> | 
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| 119 |                 </attached> | 
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| 120 |             </RaceCheckPoint> | 
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| 121 |  | 
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| 122 |             <RaceCheckPoint name="checkpoint9" position="3500,-800,0" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="8" islast="false" nextcheckpoints="10,-1,-1"> | 
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| 123 |                 <attached> | 
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| 124 |                     <Model mass="50" scale="6" mesh="BigSpacegate.mesh" yaw=90 /> | 
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| 125 |                 </attached> | 
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| 126 |             </RaceCheckPoint> | 
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| 127 |  | 
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| 128 |             <RaceCheckPoint name="checkpoint10" position="3500,0,1000" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="9" islast="false" nextcheckpoints="11,-1,-1"> | 
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| 129 |                 <attached> | 
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| 130 |                     <Model mass="50" scale="6" mesh="BigSpacegate.mesh" yaw=90 /> | 
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| 131 |                 </attached> | 
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| 132 |             </RaceCheckPoint> | 
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| 133 |  | 
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| 134 | <!-- Intermediate Solo Gate --> | 
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| 135 |             <RaceCheckPoint name="checkpoint11" position="4500,0,-100" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="10" islast="false" nextcheckpoints="11,-1,-1"> | 
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| 136 |                 <attached> | 
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| 137 |                     <Model mass="50" scale="6" mesh="BigSpacegate.mesh" yaw=90 /> | 
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| 138 |                 </attached> | 
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| 139 |             </RaceCheckPoint> | 
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| 140 |  | 
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| 141 | <!----  First Common Point  ----> | 
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| 142 |             <RaceCheckPoint name="checkpoint12" position="6000,0,2000" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="11" islast="false" nextcheckpoints="12,14,-1"> | 
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| 143 |                 <attached> | 
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| 144 |                     <Model mass="50" scale="6" mesh="BigSpacegate.mesh" yaw=100 pitch=45 /> | 
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| 145 |                 </attached> | 
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| 146 |             </RaceCheckPoint> | 
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| 147 |  | 
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| 148 | <!-- Two Paths (1) --> | 
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| 149 |             <RaceCheckPoint name="checkpoint13" position="7500,-1500,2500" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="12" islast="false" nextcheckpoints="14,-1,-1"> | 
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| 150 |                 <attached> | 
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| 151 |                     <Model mass="50" scale="6" mesh="BigSpacegate.mesh" yaw=100 pitch=130 roll=1 /> | 
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| 152 |                 </attached> | 
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| 153 |             </RaceCheckPoint> | 
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| 154 |  | 
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| 155 |             <RaceCheckPoint name="checkpoint14" position="7500,-1500,1500" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="13" islast="false" nextcheckpoints="15,-1,-1"> | 
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| 156 |                 <attached> | 
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| 157 |                     <Model mass="50" scale="6" mesh="BigSpacegate.mesh" yaw=100 pitch=90 /> | 
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| 158 |                 </attached> | 
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| 159 |             </RaceCheckPoint> | 
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| 160 |  | 
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| 161 | <!-- Two Paths (2) --> | 
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| 162 |             <RaceCheckPoint name="checkpoint15" position="9000,-3000, 3000" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="14" islast="false" nextcheckpoints="16,-1,-1"> | 
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| 163 |                 <attached> | 
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| 164 |                     <Model mass="50" scale="6" mesh="BigSpacegate.mesh" yaw=100 pitch=130 roll=1 /> | 
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| 165 |                 </attached> | 
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| 166 |             </RaceCheckPoint> | 
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| 167 |  | 
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| 168 |             <RaceCheckPoint name="checkpoint16" position="9000,-3000,1000" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="15" islast="false" nextcheckpoints="16,-1,-1"> | 
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| 169 |                 <attached> | 
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| 170 |                     <Model mass="50" scale="6" mesh="BigSpacegate.mesh" yaw=100 pitch=110 /> | 
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| 171 |                 </attached> | 
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| 172 |             </RaceCheckPoint> | 
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| 173 |  | 
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| 174 | <!-- GOAL --> | 
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| 175 |             <RaceCheckPoint name="checkpoint17" position="12000,-4000,2000" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="16" islast="true"> | 
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| 176 |                 <attached> | 
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| 177 |                     <Model mass="50" scale="6" mesh="BigSpacegate.mesh" yaw=100 pitch=135 /> | 
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| 178 |                 </attached> | 
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| 179 |             </RaceCheckPoint> | 
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| 180 |         </checkpoints> | 
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| 181 |     </SpaceRaceManager> | 
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| 182 |  | 
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| 183 |  | 
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| 184 | <!-- Simplify paths --> | 
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| 185 |     <!-- PORTALS --> | 
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| 186 |  | 
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| 187 |     <Template name=PortalDefault> | 
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| 188 |         <PortalEndPoint> | 
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| 189 |             <attached> | 
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| 190 |                 <Billboard material="Portals/Default" scale="3"/> | 
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| 191 |             </attached> | 
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| 192 |         </PortalEndPoint> | 
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| 193 |     </Template> | 
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| 194 |  | 
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| 195 |     <PortalEndPoint position="2000,0,-1000" id="3" distance="60" target="MobileEntity" design="PortalDefault" /> | 
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| 196 |     <PortalEndPoint position="4500,0,-3400" id="4" distance="60" target="MobileEntity" design="PortalDefault" /> | 
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| 197 |     <PortalLink fromID="3" toID="4" /> | 
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| 198 |     <PortalLink fromID="4" toID="3" /> | 
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| 199 |  | 
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| 200 |  | 
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| 201 |     <!-- ForceField --> | 
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| 202 | 800,400,0 | 
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| 203 |         <ForceField position="1200,-400,0" direction="8,4,0" diameter=500 velocity=2000 length=500 /> | 
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| 204 |         <MovableEntity position="1200,-400,0"> | 
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| 205 |             <attached> | 
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| 206 |                 <Billboard position="0,0,0" material="Flares/ringflare2" colour="0.1,0.1,0.1" scale=1/> | 
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| 207 |                 <?lua for i=0,4,1 do ?> | 
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| 208 |                     <Billboard position="<?lua print(i*200) ?>,<?lua print(i*100) ?>,-100" material="Examples/Flare" colour="0.1,0.1,0.1" scale=1/> | 
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| 209 |                     <Billboard position="<?lua print(i*200) ?>,<?lua print(i*100) ?>,100" material="Examples/Flare" colour="0.1,0.1,0.1" scale=1/> | 
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| 210 |                 <?lua end ?> | 
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| 211 |                 </attached> | 
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| 212 |         </MovableEntity> | 
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| 213 |  | 
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| 214 |  | 
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| 215 |    <!-- Pickup --> | 
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| 216 |    <PickupSpawner pickup=smallspeedpickup position="5300,0,-2300" triggerDistance="60" respawnTime="10" maxSpawnedItems="99" scale="12" /> | 
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| 217 |  | 
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| 218 |  | 
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| 219 | <!--- SCENERY ---> | 
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| 220 |     <!-- @Objects: HYDROGEN FARMER--> | 
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| 221 |     <StaticEntity position="5700,0,-3700" mass=10000 > | 
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| 222 |       <attached> | 
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| 223 |         <Model mesh="HydroHarvester.mesh" mass=10 position="0,0,0" scale=50 /> | 
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| 224 |         <ParticleEmitter position="0,0,0" source="Orxonox/ThrusterFire" scale=1.2 /> | 
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| 225 |    <!-- <Model mesh="cube.mesh" mass=10 position="-560,0,0" scale3D="115,100,245"  /> | 
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| 226 |         <Model mesh="cube.mesh" mass=10 position="290,0,-480" scale3D="115,100,245" yaw=-120 /> | 
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| 227 |         <Model mesh="cube.mesh" mass=10 position="290,0,480" scale3D="115,100,245" yaw=-240 /> | 
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| 228 |         <Model mesh="cube.mesh" mass=10 position="-280,0,0" scale3D="163,50,50" /> | 
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| 229 |         <Model mesh="cube.mesh" mass=10 position="140,0,-240" scale3D="163,50,50"  yaw=-120/> | 
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| 230 |         <Model mesh="cube.mesh" mass=10 position="140,0,240" scale3D="163,50,50" yaw=-240/> | 
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| 231 |         <Model mesh="cube.mesh" mass=10 position="0,530,0" scale3D="172,52,298" /> | 
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| 232 |         <Model mesh="cube.mesh" mass=10 position="0,530,0" scale3D="172,52,298" yaw=-120/> | 
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| 233 |         <Model mesh="cube.mesh" mass=10 position="0,530,0" scale3D="172,52,298" yaw=-240/> | 
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| 234 |         <Model mesh="cube.mesh" mass=10 position="0,400,0" scale3D="43,110,26" yaw=-30 /> | 
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| 235 |         <Model mesh="cube.mesh" mass=10 position="-200,100,0" scale3D="26,50,43" /> | 
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| 236 |         <Model mesh="cube.mesh" mass=10 position="100,100,-173" scale3D="43,50,26" yaw=-30/> | 
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| 237 |         <Model mesh="cube.mesh" mass=10 position="100,100,173" scale3D="43,50,26" yaw=30/> | 
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| 238 |         <Model mesh="cube.mesh" mass=10 position="-100,264,0" scale3D="26,105,43" roll=-49/> | 
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| 239 |         <Model mesh="cube.mesh" mass=10 position="50,264,-87" scale3D="26,105,43" roll=-49 yaw=-120/> | 
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| 240 |         <Model mesh="cube.mesh" mass=10 position="50,264,87" scale3D="26,105,43" roll=-49 yaw=-240/>     --> | 
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| 241 |       </attached> | 
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| 242 |       <collisionShapes> | 
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| 243 |         <BoxCollisionShape  position="-560,0,0" halfExtents="115,100,245" /><!-- Three lower boxes --> | 
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| 244 |         <BoxCollisionShape  position="290,0,-480" halfExtents="115,100,245" yaw=-120 /> | 
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| 245 |         <BoxCollisionShape  position="290,0,480" halfExtents="115,100,245" yaw=-240 /> | 
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| 246 |         <BoxCollisionShape  position="-280,0,0" halfExtents="163,50,50" /><!-- Three lower connections --> | 
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| 247 |         <BoxCollisionShape  position="140,0,-240" halfExtents="163,50,50" yaw=-120 /> | 
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| 248 |         <BoxCollisionShape  position="140,0,240" halfExtents="163,50,50" yaw=-240 /> | 
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| 249 |         <BoxCollisionShape  position="0,530,0" halfExtents="172,52,298" /><!-- Upper Tower --> | 
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| 250 |         <BoxCollisionShape  position="0,530,0" halfExtents="172,52,298" yaw=-120 /> | 
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| 251 |         <BoxCollisionShape  position="0,530,0" halfExtents="172,52,298" yaw=-240 /> | 
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| 252 |         <BoxCollisionShape  position="0,400,0" halfExtents="43,110,26" yaw=-30 /><!-- Middle one--> | 
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| 253 |         <BoxCollisionShape  position="-200,100,0" halfExtents="26,50,43" /><!--Three lower legs --> | 
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| 254 |         <BoxCollisionShape  position="100,100,-173" halfExtents="43,50,26" yaw=-30 /> | 
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| 255 |         <BoxCollisionShape  position="100,100,-173" halfExtents="43,50,26" yaw=30 /> | 
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| 256 |         <BoxCollisionShape  position="-100,264,0" halfExtents="26,105,43" roll=-49 /><!--Three upper legs --> | 
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| 257 |         <BoxCollisionShape  position="50,264,-87" halfExtents="26,105,43" roll=-49 yaw=-120 /> | 
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| 258 |         <BoxCollisionShape  position="50,264,87" halfExtents="26,105,43" roll=-49 yaw=-240 /> | 
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| 259 |       </collisionShapes> | 
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| 260 |     </StaticEntity> | 
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| 261 |  | 
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| 262 |     <StaticEntity position="2800,0,0" mass=10000 pitch=0 roll=45 yaw=240 > | 
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| 263 |       <attached> | 
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| 264 |         <Model position="0,0,0" yaw=0 pitch=180 roll=0 scale=40 mesh="bsBody.mesh" /> | 
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| 265 |         <Model position="0,0,0" yaw=0 pitch=180 roll=0 scale=40 mesh="bsDuseL.mesh" /> | 
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| 266 |         <Model position="0,0,0" yaw=0 pitch=180 roll=0 scale=40 mesh="bsDuseR.mesh" /> | 
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| 267 |         <Model position="0,0,0" yaw=0 pitch=180 roll=0 scale=40 mesh="bsKuppelV.mesh" /> | 
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| 268 |         <Model position="0,0,0" yaw=0 pitch=180 roll=0 scale=40 mesh="bsKuppelK.mesh" /> | 
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| 269 |         <Model position="0,0,0" yaw=0 pitch=180 roll=0 scale=40 mesh="bsAntL.mesh" /> | 
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| 270 |         <Model position="0,0,0" yaw=0 pitch=180 roll=0 scale=40 mesh="bsAntR.mesh" /> | 
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| 271 |         <Model position="0,0,0" yaw=0 pitch=180 roll=0 scale=40 mesh="bsGarage.mesh" /> | 
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| 272 |         <Model position="0,0,0" yaw=0 pitch=180 roll=0 scale=40 mesh="bsStation.mesh" /> | 
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| 273 |  | 
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| 274 |         <BlinkingBillboard position="20,-24,160" material="Examples/Flare" colour="0.3, 0.3, 1, 0.1" amplitude=0.2 frequency=0.4 phase=0 quadratic=1 /> | 
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| 275 |         <BlinkingBillboard position="-20,-24,160" material="Examples/Flare" colour="0.3, 0.3, 1, 0.1" amplitude=0.2 frequency=0.4 phase=0 quadratic=1 /> | 
|---|
| 276 |         <BlinkingBillboard position="20,-25,190" material="Examples/Flare" colour="0.3, 0.3, 1, 0.1" amplitude=0.2 frequency=0.4 phase=40 quadratic=1 /> | 
|---|
| 277 |         <BlinkingBillboard position="-20,-25,190" material="Examples/Flare" colour="0.3, 0.3, 1, 0.1" amplitude=0.2 frequency=0.4 phase=40 quadratic=1 /> | 
|---|
| 278 |         <BlinkingBillboard position="20,-25,220" material="Examples/Flare" colour="0.3, 0.3, 1, 0.1" amplitude=0.2 frequency=0.4 phase=80 quadratic=0 /> | 
|---|
| 279 |         <BlinkingBillboard position="-20,-25,220" material="Examples/Flare" colour="0.3, 0.3, 1, 0.1" amplitude=0.2 frequency=0.4 phase=80 quadratic=0 /> | 
|---|
| 280 |         <BlinkingBillboard position="20,-26,250" material="Examples/Flare" colour="0.3, 0.3, 1, 0.1" amplitude=0.2 frequency=0.4 phase=120 quadratic=0 /> | 
|---|
| 281 |         <BlinkingBillboard position="-20,-26,250" material="Examples/Flare" colour="0.3, 0.3, 1, 0.1" amplitude=0.2 frequency=0.4 phase=120 quadratic=0 /> | 
|---|
| 282 |         <BlinkingBillboard position="20,-26,28" material="Examples/Flare" colour="0.3, 0.3, 1, 0.1" amplitude=0.2 frequency=0.4 phase=160 quadratic=0 /> | 
|---|
| 283 |         <BlinkingBillboard position="-20,-26,28" material="Examples/Flare" colour="0.3, 0.3, 1, 0.1" amplitude=0.2 frequency=0.4 phase=160 quadratic=0 /> | 
|---|
| 284 |         <BlinkingBillboard position="29,-35,142" material="Examples/Flare" colour="1, 0.4, 0.4, 0.1" amplitude=0.2 frequency=30 phase=0 quadratic=0 /> | 
|---|
| 285 |         <BlinkingBillboard position="-29,-35,142" material="Examples/Flare" colour="1, 0.4, 0.4, 0.1" amplitude=0.2 frequency=30 phase=0 quadratic=0 /> | 
|---|
| 286 |       </attached> | 
|---|
| 287 |     </StaticEntity> | 
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| 288 |  | 
|---|
| 289 |    <!-- Docking --> | 
|---|
| 290 |     <Dock position="2830,20,50" roll=0 yaw=0 > | 
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| 291 |         <animations> | 
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| 292 |             <MoveToDockingTarget target="destroyer" /> | 
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| 293 |         </animations> | 
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| 294 |         <effects> | 
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| 295 |             <DockToShip target="spaceShip" /> | 
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| 296 |         </effects> | 
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| 297 |         <events> | 
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| 298 |             <execute> | 
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| 299 |                 <EventListener event="dockMe" /> | 
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| 300 |             </execute> | 
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| 301 |             <activity> | 
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| 302 |                 <EventListener event=notGameEnd /> | 
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| 303 |             </activity> | 
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| 304 |         </events> | 
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| 305 |         <attached> | 
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| 306 |                     <Billboard position="0,0,0" material="Flares/ringflare2" colour="0.2,0.4,0.8" scale=1 /> | 
|---|
| 307 |         <BlinkingBillboard position="10,0,0" material="Examples/Flare" colour="1, 0.3, 1, 0.1" amplitude=0.2 frequency=0.4 phase=0 quadratic=1 /> | 
|---|
| 308 |         <BlinkingBillboard position="20,0,0" material="Examples/Flare" colour="1, 0.3, 1, 0.1" amplitude=0.2 frequency=0.4 phase=0 quadratic=1 /> | 
|---|
| 309 |         <BlinkingBillboard position="30,0,0" material="Examples/Flare" colour="1, 0.3, 1, 0.1" amplitude=0.2 frequency=0.4 phase=0 quadratic=1 /> | 
|---|
| 310 |         <BlinkingBillboard position="0,10,0" material="Examples/Flare" colour="0.3, 1, 1, 0.1" amplitude=0.2 frequency=0.4 phase=0 quadratic=1 /> | 
|---|
| 311 |         <BlinkingBillboard position="0,20,0" material="Examples/Flare" colour="0.3, 1, 1, 0.1" amplitude=0.2 frequency=0.4 phase=0 quadratic=1 /> | 
|---|
| 312 |         <BlinkingBillboard position="0,30,0" material="Examples/Flare" colour="0.3, 1, 1, 0.1" amplitude=0.2 frequency=0.4 phase=0 quadratic=1 /> | 
|---|
| 313 |         <BlinkingBillboard position="0,0,10" material="Examples/Flare" colour="0.3, 0.3, 1, 1" amplitude=0.2 frequency=0.4 phase=0 quadratic=1 /> | 
|---|
| 314 |         <BlinkingBillboard position="0,0,20" material="Examples/Flare" colour="0.3, 0.3, 1, 1" amplitude=0.2 frequency=0.4 phase=0 quadratic=1 /> | 
|---|
| 315 |         <BlinkingBillboard position="0,0,30" material="Examples/Flare" colour="0.3, 0.3, 1, 1" amplitude=0.2 frequency=0.4 phase=0 quadratic=1 /> | 
|---|
| 316 |             <DistanceTrigger position="0,0,0" distance="200" target="Pawn" | 
|---|
| 317 |                 beaconMode="exclude" targetname="bcnDestroyer" name="dockMe" | 
|---|
| 318 |             /> | 
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| 319 |         </attached> | 
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| 320 |  | 
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| 321 |     </Dock> | 
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| 322 |     <SpaceShip | 
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| 323 |         template            = "spaceshipcollateraldamage" | 
|---|
| 324 |         team                = "0" | 
|---|
| 325 |         position            = "2890,-40,6" | 
|---|
| 326 |         orientation         = "-0.14, 0.68, 0.68, 0.223" | 
|---|
| 327 |         lookat              = "0,0,0" | 
|---|
| 328 |         roll                = "180" | 
|---|
| 329 |         name                = "collateralDamage" | 
|---|
| 330 |         radarname           = "Collateral Damage" > | 
|---|
| 331 |         <!-- | 
|---|
| 332 |         pitch               = "90" | 
|---|
| 333 |         yaw                 = "0"--> | 
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| 334 |       <attached> | 
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| 335 |         <DockingTarget name="spaceShip" /> | 
|---|
| 336 |         <DistanceTriggerBeacon name="bcnDestroyer" /> | 
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| 337 |         <DockingTarget name="destroyer" /> | 
|---|
| 338 |       </attached> | 
|---|
| 339 |     </SpaceShip> | 
|---|
| 340 |  | 
|---|
| 341 |     <!-- triple large belt around the planet  --> | 
|---|
| 342 |     <?lua | 
|---|
| 343 |         dofile("includes/asteroidField.lua") | 
|---|
| 344 |         asteroidBelt(15000, 0, 0, 30, 0, 30, 30, 50, 7190, 7800, 250, 1) | 
|---|
| 345 |     ?> | 
|---|
| 346 |     <?lua | 
|---|
| 347 |         dofile("includes/asteroidField.lua") | 
|---|
| 348 |         asteroidBelt(15000, 0, 0, 30, 0, 30, 30, 50, 10000, 11000, 300, 1) | 
|---|
| 349 |     ?> | 
|---|
| 350 |     <?lua | 
|---|
| 351 |         dofile("includes/asteroidField.lua") | 
|---|
| 352 |         asteroidBelt(15000, 0, 0, 30, 0, 30, 30, 50, 14000, 15000, 350, 1) | 
|---|
| 353 |     ?> | 
|---|
| 354 |  | 
|---|
| 355 |     <Planet | 
|---|
| 356 |       position="15000,0,-1000" | 
|---|
| 357 |       scale="5000" | 
|---|
| 358 |       collisionType="dynamic" | 
|---|
| 359 |       linearDamping="0.8" | 
|---|
| 360 |       angularDamping="0" | 
|---|
| 361 |       mass="10000000" | 
|---|
| 362 |       pitch="0" | 
|---|
| 363 |       mesh="planets/ganymede.mesh" | 
|---|
| 364 |       atmosphere="atmosphere1" | 
|---|
| 365 |       rotationaxis="1,0,0" | 
|---|
| 366 |       rotationrate="1.0" | 
|---|
| 367 |       atmospheresize="80.0f" | 
|---|
| 368 |       imagesize="1024.0f" | 
|---|
| 369 |       collisiondamage = 2 | 
|---|
| 370 |       enablecollisiondamage = true | 
|---|
| 371 |     > | 
|---|
| 372 |       <attached> | 
|---|
| 373 |         <ForceField position="5000,0,0" mode="sphere" diameter="10000" velocity="-50" /> | 
|---|
| 374 |       </attached> | 
|---|
| 375 |       <collisionShapes> | 
|---|
| 376 |         <SphereCollisionShape radius="5000" position="0,0,0" /> | 
|---|
| 377 |       </collisionShapes> | 
|---|
| 378 |     </Planet> | 
|---|
| 379 |  | 
|---|
| 380 | <StaticEntity position="6750,-750,2000" yaw=0 pitch=0> | 
|---|
| 381 |     <attached> | 
|---|
| 382 |         <Model position="0,0,0" mesh="turretSocketFront.mesh" scale3D="10,10,10" /> | 
|---|
| 383 |         <Model position="0,0,0" mesh="turretSocketIn.mesh"    scale3D="10,10,10" /> | 
|---|
| 384 |         <Model position="0,0,0" mesh="turretSocketTop.mesh"   scale3D="10,10,10" /> | 
|---|
| 385 |         <Model position="0,0,0" mesh="turretSocketLeft.mesh"  scale3D="10,10,10" /> | 
|---|
| 386 |         <Model position="0,0,0" mesh="turretSocketRight.mesh" scale3D="10,10,10" /> | 
|---|
| 387 |     </attached> | 
|---|
| 388 | </StaticEntity> | 
|---|
| 389 | <SpaceShip position="6750,-740,2000" pitch="90" yaw="0" roll="0" radarname="Automatic Turret"> | 
|---|
| 390 |     <templates> | 
|---|
| 391 |         <Template link=spaceshipturret /> | 
|---|
| 392 |     </templates> | 
|---|
| 393 |     <controller> | 
|---|
| 394 |         <WaypointPatrolController alertnessradius=1000 team=10> | 
|---|
| 395 |         </WaypointPatrolController> | 
|---|
| 396 |      </controller> | 
|---|
| 397 | </SpaceShip> | 
|---|
| 398 |  | 
|---|
| 399 |  | 
|---|
| 400 |     <!--- Some Randomn Asteroids  ---> | 
|---|
| 401 |     <?lua | 
|---|
| 402 |       for i = 1, 250, 1 | 
|---|
| 403 |       do | 
|---|
| 404 |       j = math.random() | 
|---|
| 405 |     ?> | 
|---|
| 406 |  | 
|---|
| 407 |     <MovableEntity | 
|---|
| 408 |       position = "<?lua print(math.random()* 15000 - 1000) ?>,<?lua print(math.random() * 12000 - 4000) ?>,<?lua print(math.random() * 12000 - 4000) ?>" | 
|---|
| 409 |       collisionType = dynamic | 
|---|
| 410 |       linearDamping = 0.8 | 
|---|
| 411 |       angularDamping = 0 | 
|---|
| 412 |       scale = "<?lua print(j * 150)?>" | 
|---|
| 413 |       collisiondamage = 1 | 
|---|
| 414 |       enablecollisiondamage = true | 
|---|
| 415 |     > | 
|---|
| 416 |       <attached> | 
|---|
| 417 |         <Model mass="<?lua print(j * 1000) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" /> | 
|---|
| 418 |       </attached> | 
|---|
| 419 |       <collisionShapes> | 
|---|
| 420 |         <SphereCollisionShape radius="<?lua print(j * 350) ?>" /> | 
|---|
| 421 |       </collisionShapes> | 
|---|
| 422 |     </MovableEntity> | 
|---|
| 423 |  | 
|---|
| 424 |     <?lua | 
|---|
| 425 |       end | 
|---|
| 426 |     ?> | 
|---|
| 427 |  | 
|---|
| 428 |  | 
|---|
| 429 |  | 
|---|
| 430 |  | 
|---|
| 431 |  | 
|---|
| 432 |  | 
|---|
| 433 | <!-- INTERACTIVE PART --> | 
|---|
| 434 |     <DistanceTrigger name="start" position="-900,0,0"  target="Pawn" distance=100 stayActive="true" delay=0.5 /> | 
|---|
| 435 |     <DistanceTrigger name="spawnBots" position="-900,0,0"  target="Pawn" distance=100 stayActive="true" delay=4.5 /> | 
|---|
| 436 |     <DistanceTrigger name="creditPetar" position="2000,0,0"  target="Pawn" distance=100 stayActive="true" delay=0.5 /> | 
|---|
| 437 |     <DistanceTrigger name="creditDario" position="4500,0,-100"  target="Pawn" distance=200 stayActive="true" delay=5 /> | 
|---|
| 438 |  | 
|---|
| 439 |     <SimpleNotification message="Sound Effetcs by Mike." broadcast="true"> | 
|---|
| 440 |         <events> | 
|---|
| 441 |             <trigger> | 
|---|
| 442 |                 <EventListener event=start /> | 
|---|
| 443 |             </trigger> | 
|---|
| 444 |         </events> | 
|---|
| 445 |     </SimpleNotification> | 
|---|
| 446 |  | 
|---|
| 447 |     <SimpleNotification message="Racing Bots by Michael." broadcast="true"> | 
|---|
| 448 |         <events> | 
|---|
| 449 |             <trigger> | 
|---|
| 450 |                 <EventListener event=spawnBots /> | 
|---|
| 451 |             </trigger> | 
|---|
| 452 |         </events> | 
|---|
| 453 |     </SimpleNotification> | 
|---|
| 454 |  | 
|---|
| 455 |     <SimpleNotification message="Planetary Destroyer by Petar." broadcast="true"> | 
|---|
| 456 |         <events> | 
|---|
| 457 |             <trigger> | 
|---|
| 458 |                 <EventListener event=creditPetar /> | 
|---|
| 459 |             </trigger> | 
|---|
| 460 |         </events> | 
|---|
| 461 |     </SimpleNotification> | 
|---|
| 462 |  | 
|---|
| 463 |     <SimpleNotification message="Collateral Damage by Raphael." broadcast="true"> | 
|---|
| 464 |         <events> | 
|---|
| 465 |             <trigger> | 
|---|
| 466 |                 <EventListener event=dockMe /> | 
|---|
| 467 |             </trigger> | 
|---|
| 468 |         </events> | 
|---|
| 469 |     </SimpleNotification> | 
|---|
| 470 |  | 
|---|
| 471 |     <SimpleNotification message="Automatic Turret by Dario." broadcast="true"> | 
|---|
| 472 |         <events> | 
|---|
| 473 |             <trigger> | 
|---|
| 474 |                 <EventListener event=creditDario /> | 
|---|
| 475 |             </trigger> | 
|---|
| 476 |         </events> | 
|---|
| 477 |     </SimpleNotification> | 
|---|
| 478 |  | 
|---|
| 479 |     <Script code="addBots 3" onLoad="false"> | 
|---|
| 480 |         <events> | 
|---|
| 481 |             <trigger> | 
|---|
| 482 |                 <EventListener event=spawnBots /> | 
|---|
| 483 |             </trigger> | 
|---|
| 484 |         </events> | 
|---|
| 485 |     </Script> | 
|---|
| 486 |  | 
|---|
| 487 |  | 
|---|
| 488 | <!-- SOUNDS & MUSIC --> | 
|---|
| 489 |             <WorldSound name="scoreSound" position="-920,0,0" source="sounds/ReadyGo.ogg" > | 
|---|
| 490 |               <events> | 
|---|
| 491 |                 <play> | 
|---|
| 492 |                   <EventListener event="start" /> | 
|---|
| 493 |                 </play> | 
|---|
| 494 |               </events> | 
|---|
| 495 |             </WorldSound> | 
|---|
| 496 |  | 
|---|
| 497 |  | 
|---|
| 498 |  | 
|---|
| 499 |  | 
|---|
| 500 |   </Scene> | 
|---|
| 501 | </Level> | 
|---|
| 502 |  | 
|---|