| 1 | /* | 
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| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 |  *                    > www.orxonox.net < | 
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| 4 |  * | 
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| 5 |  * | 
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| 6 |  *   License notice: | 
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| 7 |  * | 
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| 8 |  *   This program is free software; you can redistribute it and/or | 
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| 9 |  *   modify it under the terms of the GNU General Public License | 
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| 10 |  *   as published by the Free Software Foundation; either version 2 | 
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| 11 |  *   of the License, or (at your option) any later version. | 
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| 12 |  * | 
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| 13 |  *   This program is distributed in the hope that it will be useful, | 
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| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 |  *   GNU General Public License for more details. | 
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| 17 |  * | 
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| 18 |  *   You should have received a copy of the GNU General Public License | 
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| 19 |  *   along with this program; if not, write to the Free Software | 
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| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 |  * | 
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| 22 |  *   Author: | 
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| 23 |  *      ... | 
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| 24 |  *   Co-authors: | 
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| 25 |  *      ... | 
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| 26 |  * | 
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| 27 |  */ | 
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| 28 |  | 
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| 29 |  | 
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| 30 |  | 
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| 31 | #ifndef _TowerDefenseField_H__ | 
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| 32 | #define _TowerDefenseField_H__ | 
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| 33 |  | 
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| 34 | #include "towerdefense/TowerDefensePrereqs.h" | 
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| 35 | #include "TowerDefenseTower.h" | 
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| 36 |  #include "TowerDefenseCenterpoint.h" | 
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| 37 | #include <string> | 
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| 38 | #include "graphics/Model.h" | 
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| 39 | #include "worldentities/MovableEntity.h" | 
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| 40 |  | 
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| 41 | namespace orxonox | 
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| 42 | { | 
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| 43 |     enum class TowerDefenseFieldType | 
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| 44 |     {  | 
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| 45 |         FREE, | 
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| 46 |         STREET,  | 
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| 47 |         START,  | 
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| 48 |         END, | 
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| 49 |         OBSTACLE, | 
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| 50 |         TOWER | 
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| 51 |     }; | 
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| 52 |  | 
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| 53 |     /** | 
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| 54 |     @brief | 
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| 55 |     See TowerDefenseReadme.txt for Information. | 
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| 56 |     @ingroup TowerDefense | 
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| 57 |     */ | 
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| 58 |     class _TowerDefenseExport TowerDefenseField : public MovableEntity | 
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| 59 |     { | 
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| 60 |         public: | 
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| 61 |             TowerDefenseField(Context* context); | 
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| 62 |             virtual ~TowerDefenseField() {} | 
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| 63 |             virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) override; | 
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| 64 |             const bool isFree() const | 
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| 65 |                 { return type_==TowerDefenseFieldType::FREE; } | 
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| 66 |             virtual void create(char object, char param); | 
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| 67 |             virtual void setCenterpoint(TowerDefenseCenterpoint* center); | 
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| 68 |             virtual void upgrade(); | 
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| 69 |             virtual int getUpgrade(); | 
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| 70 |             virtual TowerDefenseFieldType getType(); | 
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| 71 |             virtual void setUpgrade(int upgrade); | 
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| 72 |             virtual bool canUpgrade(); | 
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| 73 |             virtual void createFree(int orientation); | 
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| 74 |             virtual void createStart(int orientation); | 
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| 75 |             virtual void createEnd(int orientation); | 
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| 76 |             virtual void createStraight(int orientation); | 
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| 77 |             virtual void createLCurve(int orientation); | 
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| 78 |             virtual void createRCurve(int orientation); | 
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| 79 |             virtual void createObstacle(int orientation); | 
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| 80 |             virtual void createTower(int upgrade); | 
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| 81 |             virtual int getAngle();             | 
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| 82 |         private: | 
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| 83 |             virtual void setAngle(int newAngle);             | 
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| 84 |             virtual void destroyTower(); | 
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| 85 |             int angle_; | 
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| 86 |             TowerDefenseFieldType type_; | 
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| 87 |             Model* modelGround_; | 
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| 88 |             Model* modelObject_; | 
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| 89 |             TowerDefenseTower* tower_; | 
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| 90 |             TowerDefenseCenterpoint* center_; | 
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| 91 |             int upgrade_; | 
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| 92 |  | 
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| 93 |     };     | 
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| 94 | } | 
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| 95 |  | 
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| 96 | #endif /* _TowerDefenseField_H__ */ | 
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