| 1 | /* | 
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| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 |  *                    > www.orxonox.net < | 
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| 4 |  * | 
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| 5 |  * | 
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| 6 |  *   License notice: | 
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| 7 |  * | 
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| 8 |  *   This program is free software; you can redistribute it and/or | 
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| 9 |  *   modify it under the terms of the GNU General Public License | 
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| 10 |  *   as published by the Free Software Foundation; either version 2 | 
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| 11 |  *   of the License, or (at your option) any later version. | 
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| 12 |  * | 
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| 13 |  *   This program is distributed in the hope that it will be useful, | 
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| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 |  *   GNU General Public License for more details. | 
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| 17 |  * | 
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| 18 |  *   You should have received a copy of the GNU General Public License | 
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| 19 |  *   along with this program; if not, write to the Free Software | 
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| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 |  * | 
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| 22 |  *   Author: | 
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| 23 |  *      Fabian 'x3n' Landau | 
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| 24 |  *   Co-authors: | 
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| 25 |  *      ... | 
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| 26 |  * | 
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| 27 |  */ | 
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| 28 |  | 
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| 29 | /** | 
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| 30 |     @file EventTrigger.h | 
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| 31 |     @brief Definition of the EventTrigger class. | 
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| 32 |     @ingroup NormalTrigger | 
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| 33 | */ | 
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| 34 |  | 
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| 35 | #ifndef _EventTrigger_H__ | 
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| 36 | #define _EventTrigger_H__ | 
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| 37 |  | 
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| 38 | #include "objects/ObjectsPrereqs.h" | 
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| 39 |  | 
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| 40 | #include "Trigger.h" | 
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| 41 |  | 
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| 42 | namespace orxonox | 
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| 43 | { | 
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| 44 |  | 
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| 45 |     /** | 
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| 46 |     @brief | 
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| 47 |         The EventTrigger class provides a way to have a Trigger triggered by any kinds of @ref orxonox::Event "Events". | 
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| 48 |  | 
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| 49 |         Example: | 
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| 50 |         @code | 
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| 51 |         <EventTrigger invert="true"> | 
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| 52 |             <events> | 
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| 53 |                 <trigger> | 
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| 54 |                     <TriggerBase ... /> | 
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| 55 |                     <EventListener ... /> | 
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| 56 |                 </trigger> | 
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| 57 |             </events> | 
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| 58 |         </EventTrigger> | 
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| 59 |         @endcode | 
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| 60 |  | 
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| 61 |     @see Trigger | 
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| 62 |         For more information on @ref orxonox::Trigger "Triggers". | 
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| 63 |  | 
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| 64 |     @author | 
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| 65 |         Fabian 'x3n' Landau | 
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| 66 |  | 
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| 67 |     @ingroup NormalTrigger | 
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| 68 |     */ | 
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| 69 |     class _ObjectsExport EventTrigger : public Trigger | 
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| 70 |     { | 
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| 71 |         public: | 
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| 72 |             EventTrigger(Context* context); // Constructor. Registers and initializes the object. | 
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| 73 |             virtual ~EventTrigger(); | 
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| 74 |  | 
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| 75 |             virtual void XMLEventPort(Element& xmlelement, XMLPort::Mode mode) override; // Creates an event port. | 
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| 76 |  | 
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| 77 |             /** | 
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| 78 |             @brief Method that is called when a new event comes in. | 
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| 79 |                    The tick call makes sure the state change takes effect immediately. | 
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| 80 |             @param bTriggered The state of the incoming event. | 
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| 81 |             */ | 
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| 82 |             inline void trigger(bool bTriggered) | 
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| 83 |                 { this->bEventTriggered_ = bTriggered; this->tick(0); } | 
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| 84 |  | 
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| 85 |         protected: | 
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| 86 |             virtual bool isTriggered(TriggerMode mode) override; // Check whether the EventTrigger should be triggered. | 
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| 87 |  | 
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| 88 |         private: | 
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| 89 |             bool bEventTriggered_; //!< Boolean to keep track of what the state of the last event was. | 
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| 90 |     }; | 
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| 91 | } | 
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| 92 |  | 
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| 93 | #endif /* _EventTrigger_H__ */ | 
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