a list of objects of this type will be given by the Server's Gamestate Manager
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#include </home/jenkins/workspace/orxonox_doxygen_trunk/src/libraries/network/TrafficControl.h>
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| | obj () |
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| | obj (uint32_t ID, uint32_t creatorID, uint32_t size, uint32_t offset) |
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a list of objects of this type will be given by the Server's Gamestate Manager
| orxonox::obj::obj |
( |
uint32_t |
ID, |
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uint32_t |
creatorID, |
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uint32_t |
size, |
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uint32_t |
offset |
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) |
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| uint32_t orxonox::obj::objCreatorID |
| uint32_t orxonox::obj::objDataOffset |
| uint32_t orxonox::obj::objID |
| uint32_t orxonox::obj::objSize |
The documentation for this class was generated from the following files: