Orxonox  0.0.5 Codename: Arcturus
orxonox::Deathmatch Member List

This is the complete list of members for orxonox::Deathmatch, including all inherited members.

addBots(unsigned int amount)orxonox::Gametypevirtual
addEventListener(BaseObject *listener)orxonox::BaseObject
addEventSource(BaseObject *source, const std::string &state)orxonox::BaseObject
addEventState(const std::string &name, EventState *container)orxonox::BaseObjectprotected
addTemplate(const std::string &name)orxonox::BaseObject
addTemplate(Template *temp)orxonox::BaseObject
addTime(float t)orxonox::Gametypevirtual
allowPawnDamage(Pawn *victim, Pawn *originator=nullptr)orxonox::Gametypevirtual
allowPawnDeath(Pawn *victim, Pawn *originator=nullptr)orxonox::Gametypevirtual
allowPawnHit(Pawn *victim, Pawn *originator=nullptr)orxonox::Gametypevirtual
assignDefaultPawnsIfNeeded()orxonox::Gametypeprotectedvirtual
bActive_orxonox::BaseObjectprotected
BaseObject(Context *context)orxonox::BaseObject
bAutoEnd_orxonox::Gametypeprotected
bAutoStart_orxonox::Gametypeprotected
bForceSpawn_orxonox::Gametypeprotected
botclass_orxonox::Gametypeprotected
bVisible_orxonox::BaseObjectprotected
changedActivity()orxonox::BaseObjectinlinevirtual
changedMainStateName()orxonox::BaseObjectvirtual
changedName()orxonox::BaseObjectinlinevirtual
changedVisibility()orxonox::BaseObjectinlinevirtual
checkStart()orxonox::Gametypeprotectedvirtual
Configurable()orxonox::Configurable
Deathmatch(Context *context)orxonox::Deathmatch
defaultControllableEntity_orxonox::Gametypeprotected
destroy()orxonox::Destroyable
Destroyable()orxonox::Destroyable
destroyLater()orxonox::Destroyable
end() overrideorxonox::Deathmatchvirtual
exportMementoState() overrideorxonox::Gametypeprotectedvirtual
fireEvent(const std::string &name="")orxonox::BaseObject
fireEvent(bool activate, const std::string &name="")orxonox::BaseObject
fireEvent(bool activate, BaseObject *originator, const std::string &name="")orxonox::BaseObject
fireEvent(Event &event)orxonox::BaseObject
Gametype(Context *context)orxonox::Gametype
getBestSpawnPoint(PlayerInfo *player) const orxonox::Gametypeprotectedvirtual
getContext() const orxonox::Listableinline
getCreator() const orxonox::BaseObjectinline
getDerivedPointer(unsigned int classID)orxonox::Identifiableinline
getDerivedPointer(unsigned int classID)orxonox::Identifiableinline
getDerivedPointer(unsigned int classID) const orxonox::Identifiableinline
getEventListener(unsigned int index) const orxonox::BaseObject
getEventSource(unsigned int index, const std::string &state) const orxonox::BaseObject
getEventState(const std::string &name) const orxonox::BaseObjectprotected
getFile() const orxonox::BaseObjectinline
getFilename() const orxonox::BaseObject
getGametype() const orxonox::BaseObjectinline
getGametypeInfo() const orxonox::Gametypeinline
getHUDTemplate() const orxonox::Gametypeinline
getIdentifier() const orxonox::Identifiableinline
getLevel() const orxonox::BaseObjectinline
getLoaderIndentation() const orxonox::BaseObjectinline
getMainStateName() const orxonox::BaseObjectinline
getName() const orxonox::BaseObjectinline
getNamespace() const orxonox::BaseObjectinline
getNumberOfPlayers() const orxonox::Gametypeinline
getOldName() const orxonox::BaseObjectinline
getPlayers() const orxonox::Gametypeinline
getReferenceCount() const orxonox::Destroyableinline
getScene() const orxonox::BaseObjectinline
getSceneID() const orxonox::BaseObjectinlinevirtual
getScore(PlayerInfo *player) const orxonox::Gametype
getStartCountdown() const orxonox::Gametypeinline
getTemplates() const orxonox::BaseObjectinline
getTime()orxonox::Gametypeinline
getTimerIsActive()orxonox::Gametypeinline
GSLevelMemento()orxonox::GSLevelMemento
gtinfo_orxonox::Gametypeprotected
hasEnded() const orxonox::Gametypeinline
hasStarted() const orxonox::Gametypeinline
Identifiable()orxonox::Identifiable
importMementoState(const std::vector< GSLevelMementoState * > &states) overrideorxonox::Gametypeprotectedvirtual
init()orxonox::Gametypevirtual
initialStartCountdown_orxonox::Gametypeprotected
isA(const Identifier *identifier)orxonox::Identifiable
isA(const SubclassIdentifier< B > *identifier)orxonox::Identifiableinline
isA(const Identifiable *object)orxonox::Identifiable
isActive() const orxonox::BaseObjectinline
isChildOf(const Identifier *identifier)orxonox::Identifiable
isChildOf(const SubclassIdentifier< B > *identifier)orxonox::Identifiableinline
isChildOf(const Identifiable *object)orxonox::Identifiable
isDirectChildOf(const Identifier *identifier)orxonox::Identifiable
isDirectChildOf(const SubclassIdentifier< B > *identifier)orxonox::Identifiableinline
isDirectChildOf(const Identifiable *object)orxonox::Identifiable
isDirectParentOf(const Identifier *identifier)orxonox::Identifiable
isDirectParentOf(const SubclassIdentifier< B > *identifier)orxonox::Identifiableinline
isDirectParentOf(const Identifiable *object)orxonox::Identifiable
isExactlyA(const Identifier *identifier)orxonox::Identifiable
isExactlyA(const SubclassIdentifier< B > *identifier)orxonox::Identifiableinline
isExactlyA(const Identifiable *object)orxonox::Identifiable
isInitialized() const orxonox::BaseObjectinline
isParentOf(const Identifier *identifier)orxonox::Identifiable
isParentOf(const SubclassIdentifier< B > *identifier)orxonox::Identifiableinline
isParentOf(const Identifiable *object)orxonox::Identifiable
isStartCountdownRunning() const orxonox::Gametypeinline
isVisible() const orxonox::BaseObjectinline
killBots(unsigned int amount=0)orxonox::Gametype
Listable()orxonox::Listable
Listable(Context *context)orxonox::Listable
loadAllEventStates(Element &xmlelement, XMLPort::Mode mode, BaseObject *object, Identifier *identifier)orxonox::BaseObjectstatic
mainStateFunctor_orxonox::BaseObjectprotected
mainStateName_orxonox::BaseObjectprotected
name_orxonox::BaseObjectprotected
networkTemplateNames_orxonox::BaseObjectprotected
numberOfBots_orxonox::Gametypeprotected
oldName_orxonox::BaseObjectprotected
operator=(const OrxonoxClass &)=defaultorxonox::OrxonoxClass
OrxonoxClass()orxonox::OrxonoxClass
OrxonoxInterface()orxonox::OrxonoxInterface
pawnKilled(Pawn *victim, Pawn *killer=nullptr) overrideorxonox::Deathmatchvirtual
pawnPostSpawn(Pawn *pawn)orxonox::Gametypevirtual
pawnPreSpawn(Pawn *pawn)orxonox::Gametypevirtual
playerChangedName(PlayerInfo *player) overrideorxonox::Deathmatchvirtual
playerEntered(PlayerInfo *player) overrideorxonox::Deathmatchvirtual
playerLeft(PlayerInfo *player) overrideorxonox::Deathmatchvirtual
playerPostSpawn(PlayerInfo *player)orxonox::Gametypevirtual
playerPreSpawn(PlayerInfo *player)orxonox::Gametypevirtual
players_orxonox::Gametypeprotected
playerScored(PlayerInfo *player, int score=1) overrideorxonox::Deathmatchvirtual
playerStartsControllingPawn(PlayerInfo *player, Pawn *pawn)orxonox::Gametypevirtual
playerStopsControllingPawn(PlayerInfo *player, Pawn *pawn)orxonox::Gametypevirtual
playerSwitched(PlayerInfo *player, Gametype *newgametype)orxonox::Gametypevirtual
playerSwitchedBack(PlayerInfo *player, Gametype *oldgametype)orxonox::Gametypevirtual
preDestroy()orxonox::Destroyableinlineprotectedvirtual
processEvent(Event &event)orxonox::BaseObjectvirtual
registerSpawnPoint(SpawnPoint *spawnpoint)orxonox::Gametypeinline
removeEventSource(BaseObject *source)orxonox::BaseObject
removeTime(float t)orxonox::Gametypevirtual
resetTimer()orxonox::Gametypevirtual
resetTimer(float t)orxonox::Gametypevirtual
scoreboard_orxonox::Gametypeprotected
scoreboardTemplate_orxonox::Gametypeprotected
setActive(bool bActive)orxonox::BaseObjectinline
setConfigValues()orxonox::Gametype
setContext(Context *context)orxonox::Listable
setCreator(BaseObject *creator)orxonox::BaseObjectinline
setFile(const XMLFile *file)orxonox::BaseObjectinline
setGametype(const StrongOrWeakPtr< Gametype > &gametype)orxonox::BaseObjectinline
setHUDTemplate(const std::string &name)orxonox::Gametypeinline
setLevel(const StrongOrWeakPtr< Level > &level)orxonox::BaseObjectinline
setLoaderIndentation(const std::string &indentation)orxonox::BaseObjectinline
setMainState(bool state)orxonox::BaseObject
setMainStateName(const std::string &name)orxonox::BaseObjectinline
setName(const std::string &name)orxonox::BaseObjectinline
setNamespace(const StrongOrWeakPtr< Namespace > &ns)orxonox::BaseObjectinline
setScene(const StrongOrWeakPtr< Scene > &scene, uint32_t sceneID)orxonox::BaseObjectinline
setTimeLimit(float t)orxonox::Gametypeinline
setVisible(bool bVisible)orxonox::BaseObjectinline
showMenu()orxonox::Gametype
showMenuTimer_orxonox::Gametypeprotected
spawnDeadPlayersIfRequested()orxonox::Gametypeprotectedvirtual
spawnPlayer(PlayerInfo *player)orxonox::Gametypeprotectedvirtual
spawnPlayerAsDefaultPawn(PlayerInfo *player)orxonox::Gametypeprotectedvirtual
spawnPlayersIfRequested()orxonox::Gametypeprotectedvirtual
spawnpoints_orxonox::Gametypeprotected
start() overrideorxonox::Deathmatchvirtual
startTimer()orxonox::Gametypeinline
stopTimer()orxonox::Gametypeinline
tick(float dt) overrideorxonox::Gametypevirtual
Tickable()orxonox::Tickableprotected
time_orxonox::Gametypeprotected
timeLimit_orxonox::Gametypeprotected
timerIsActive_orxonox::Gametypeprotected
unregisterObject()orxonox::Listable
XMLEventPort(Element &xmlelement, XMLPort::Mode mode)orxonox::BaseObjectvirtual
XMLPort(Element &xmlelement, XMLPort::Mode mode)orxonox::BaseObjectvirtual
~BaseObject()orxonox::BaseObjectvirtual
~Deathmatch()orxonox::Deathmatchinlinevirtual
~Destroyable()orxonox::Destroyablevirtual
~Gametype()orxonox::Gametypevirtual
~Identifiable()orxonox::Identifiableinlinevirtual
~Listable()orxonox::Listablevirtual