Orxonox  0.0.5 Codename: Arcturus
SpaceRace.h
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28 
29 #ifndef _SpaceRace_H__
30 #define _SpaceRace_H__
31 
33 
34 #include <set>
35 #include <string>
36 # include <vector>
37 
38 #include <util/Clock.h>
39 
40 #include "gametypes/Gametype.h"
41 
42 #include "SpaceRaceManager.h"
43 
44 
45 namespace orxonox
46 {
52  {
53  friend class RaceCheckPoint;
54 
55 
56  public:
57  SpaceRace(Context* context);//, SpaceRace* parentRace);
58  virtual ~SpaceRace() {}
59 
60  virtual void start() override;
61  virtual void end() override;
62  virtual void countdownFinished();
63 
64  virtual void addBots(unsigned int amount) override; //<! overwrite function in order to bypass the addbots command.
65  virtual void tick(float dt) override;
66  virtual void startmessage(int second);
67 
68 
69 
70  virtual void playerEntered(PlayerInfo* player) override;
71 
72  //virtual void newCheckpointReached();
73 
74  void newCheckpointReached(RaceCheckPoint* checkpoint, PlayerInfo* player);
75 
76 
77 
79  { return this->checkpointReached_[player]; }
80 
81  inline void setTimeIsUp()
82  { this->bTimeIsUp_ = true;}
83  inline Clock& getClock()
84  { return this->clock_; }
85  //inline void setParentRace(SpaceRace* parentRace) { this->parentRace = parentRace; }
86 
87  virtual bool allowPawnHit(Pawn* victim, Pawn* originator) override;
88  virtual bool allowPawnDamage(Pawn* victim, Pawn* originator) override;
89  virtual bool allowPawnDeath(Pawn* victim, Pawn* originator) override;
90  bool countdown_mode = false;
91  float time_passed = 11.0f;
92 
93  bool bLost=false;
94 
95  private:
96  bool cantMove_;
97  std::map<PlayerInfo*, RaceCheckPoint*> checkpointReached_;
98  bool bTimeIsUp_;
99 
101  };
102 }
103 
104 #endif /* _SpaceRace_H__ */
Everything in Orxonox that has a health attribute is a Pawn.
Definition: Pawn.h:56
Clock & getClock()
Definition: SpaceRace.h:83
RaceCheckPoint * getCheckpointReached(PlayerInfo *player)
Definition: SpaceRace.h:78
#define _GametypesExport
Definition: GametypesPrereqs.h:58
virtual ~SpaceRace()
Definition: SpaceRace.h:58
The SpaceRace class enables the creation of a space race level, where the player has to reach check p...
Definition: SpaceRace.h:51
bool bTimeIsUp_
True if one of the check points is reached too late.
Definition: SpaceRace.h:98
The RaceCheckPoint class enables the creation of a check point to use in a SpaceRace level...
Definition: RaceCheckPoint.h:43
void setTimeIsUp()
Definition: SpaceRace.h:81
Die Wagnis Klasse hat die folgenden Aufgaben:
Definition: ApplicationPaths.cc:66
Definition: Gametype.h:63
Definition: Context.h:45
Clock clock_
The clock starts running at the beginning of the game. It is used to give the time at each check poin...
Definition: SpaceRace.h:100
Simple real time clock based on Ogre::Timer.
Definition: Clock.h:57
std::map< PlayerInfo *, RaceCheckPoint * > checkpointReached_
The number of the last check point reached by each player.
Definition: SpaceRace.h:97
Shared library macros, enums, constants and forward declarations for the questsystem module ...
Definition: PlayerInfo.h:39
bool cantMove_
Helper variable, used to stall the engines before the race starts.
Definition: SpaceRace.h:96