Orxonox
0.0.5 Codename: Arcturus
|
Definition of the RenderQueueListener class. More...
#include "OrxonoxPrereqs.h"
#include <OgreRenderQueueListener.h>
#include <OgreHardwareOcclusionQuery.h>
Go to the source code of this file.
Classes | |
class | orxonox::RenderQueueListener |
This class derives from the Ogre-Class RenderQueueListener and provides a way to define new rendering stages to enable use of e.g. More... | |
Namespaces | |
orxonox | |
Die Wagnis Klasse hat die folgenden Aufgaben: | |
Enumerations | |
enum | orxonox::RenderQueueGroupID { orxonox::RENDER_QUEUE_MAIN = Ogre::RENDER_QUEUE_MAIN, orxonox::RENDER_QUEUE_STENCIL_OBJECTS = RENDER_QUEUE_MAIN+1, orxonox::RENDER_QUEUE_STENCIL_GLOW = RENDER_QUEUE_MAIN+2, orxonox::RENDER_QUEUE_STENCIL_LAST = RENDER_QUEUE_STENCIL_GLOW, orxonox::RENDER_QUEUE_HOQ = RENDER_QUEUE_STENCIL_LAST+1 } |
< these are IDs for render queues that are executed just after the main render queue defined by Ogre, we need more than one for Stencil Glow More... | |
Variables | |
constexpr int | orxonox::STENCIL_FULL_MASK = 0xFFFFFFFF |
this is a reference mask used in our stencil buffer More... | |
constexpr int | orxonox::STENCIL_VALUE_FOR_GLOW = 1 |
this is a reference value for our mask, More... | |
Definition of the RenderQueueListener class.