Orxonox  0.0.5 Codename: Arcturus
OrxonoxPrecompiledHeaders.h
Go to the documentation of this file.
1 /*
2  * ORXONOX - the hottest 3D action shooter ever to exist
3  * > www.orxonox.net <
4  *
5  *
6  * License notice:
7  *
8  * This program is free software; you can redistribute it and/or
9  * modify it under the terms of the GNU General Public License
10  * as published by the Free Software Foundation; either version 2
11  * of the License, or (at your option) any later version.
12  *
13  * This program is distributed in the hope that it will be useful,
14  * but WITHOUT ANY WARRANTY; without even the implied warranty of
15  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16  * GNU General Public License for more details.
17  *
18  * You should have received a copy of the GNU General Public License
19  * along with this program; if not, write to the Free Software
20  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
21  *
22  * Author:
23  * Reto Grieder
24  * Co-authors:
25  * ...
26  *
27  */
28 
38 #include "OrxonoxConfig.h"
39 
43 
44 #include <cassert> // 87
45 #include <cstring> // 87
46 #include <fstream> // 87
47 #include <iostream> // 87
48 #include <map> // 87
49 #include <set> // 87
50 #include <sstream> // 87
51 #include <string> // 87
52 #include <vector> // 87
53 #include <list> // 86
54 #include <ctime> // 82
55 #include <cmath> // 81
56 #include <deque> // 81
57 #include <queue> // 81
58 
59 #include <OgreMath.h> // 81
60 #include <OgreVector2.h> // 81
61 #include <OgreVector3.h> // 81
62 #include <OgreVector4.h> // 81
63 #include <OgreQuaternion.h> // 81
64 #include <OgreColourValue.h> // 81
65 
66 #include "util/OgreForwardRefs.h" // 67
67 #include <LinearMath/btMotionState.h> // 60
68 #include "util/SubString.h" // 55
69 #include <tinyxml/ticpp.h> // 41
70 
71 //#include <OgreRenderable.h> // 14, 5.1MB
72 //#include <OgreSceneNode.h> // 13, 1MB
73 //#include <OgreResourceGroupManager.h> // 12, 1.5MB
74 //#include <OgreTexture.h> // 11, 0.6MB
75 //#include <OgreMovableObject.h> // 10, 1.6MB
76 //#include <OgreSceneManager.h> // 9, 8.7MB
77 
81 
82 #include "core/BaseObject.h" // 82
83 #include "core/CoreIncludes.h" // 80
84 
88 
90 #include "util/MultiType.h" // 65
91 #include "core/command/Executor.h" // 55
92 //#include "core/XMLPort.h" // 41
93 
94 
95 // Just in case some header included windows.h
96 #undef min
97 #undef max
Various constants for compiler, architecture and platform.
A helper class to split a string into several tokens.
Declaration of the orxonox::Executor class and the createExecutor() functions.
Declaration of the MultiType and some helper constructs.
Declaration of BaseObject, the base class of all objects in Orxonox.
Defines several very important macros used to register objects, register classes, and to work with id...