Orxonox  0.0.5 Codename: Arcturus
Namespaces | Variables
NewHumanController.cc File Reference
#include "NewHumanController.h"
#include <cmath>
#include <OgreRay.h>
#include <OgreSceneQuery.h>
#include <OgreCamera.h>
#include <OgreSceneManager.h>
#include <bullet/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h>
#include "core/CoreIncludes.h"
#include "core/command/ConsoleCommandIncludes.h"
#include "core/input/KeyBinder.h"
#include "core/input/KeyBinderManager.h"
#include "worldentities/ControllableEntity.h"
#include "worldentities/pawns/Pawn.h"
#include "infos/PlayerInfo.h"
#include "overlays/OrxonoxOverlay.h"
#include "graphics/Camera.h"
#include "sound/SoundManager.h"
#include "tools/BulletConversions.h"
#include "Scene.h"

Namespaces

 orxonox
 Die Wagnis Klasse hat die folgenden Aufgaben:
 

Variables

SetConsoleCommand("NewHumanController","changeMode",&NewHumanController::changeMode).keybindMode(KeybindMode SetConsoleCommand("NewHumanController","accelerate",&NewHumanController::accelerate).keybindMode(KeybindMode SetConsoleCommand("NewHumanController","decelerate",&NewHumanController::decelerate).keybindMode(KeybindMode SetConsoleCommand("NewHumanController","unfire",&NewHumanController::unfire).keybindMode(KeybindMode orxonox::RegisterUnloadableClass (NewHumanController)