Orxonox  0.0.5 Codename: Arcturus
Level.h
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1 /*
2  * ORXONOX - the hottest 3D action shooter ever to exist
3  * > www.orxonox.net <
4  *
5  *
6  * License notice:
7  *
8  * This program is free software; you can redistribute it and/or
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13  * This program is distributed in the hope that it will be useful,
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16  * GNU General Public License for more details.
17  *
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21  *
22  * Author:
23  * Fabian 'x3n' Landau
24  * Co-authors:
25  * ...
26  *
27  */
28 
29 #ifndef _Level_H__
30 #define _Level_H__
31 
32 #include "OrxonoxPrereqs.h"
33 
34 #include <list>
35 #include <string>
36 #include <map>
37 #include "core/BaseObject.h"
39 #include "core/object/Context.h"
41 
42 namespace orxonox
43 {
44  class ScriptableController;
45 
46  class _OrxonoxExport Level : public BaseObject, public Synchronisable, public Context
47  {
48  public:
49  Level(Context* context);
50  virtual ~Level();
51 
52  virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) override;
53 
54  void playerEntered(PlayerInfo* player);
55  void playerLeft(PlayerInfo* player);
56 
57  MeshLodInformation* getLodInfo(std::string meshName) const;
58 
60  { return this->controller_.get(); }
61 
62  inline const std::string &getScript(void)
63  { return this->level_script_; }
64 
65  private:
66  void registerVariables();
67  void addObject(BaseObject* object);
68  BaseObject* getObject(unsigned int index) const;
69 
70  void addLodInfo(MeshLodInformation* object);
71  void networkCallbackTemplatesChanged();
72 // const MeshLodInformation* getLodInfo(std::string meshName) const;
73 // MeshLodInformation* getLodInfo(unsigned int index) const;
74 
75  void setPluginsString(const std::string& pluginsString);
76  inline const std::string& getPluginsString() const
77  { return this->pluginsString_; }
78 
79  void unloadPlugins();
80 
81  void setGametypeString(const std::string& gametype);
82  inline const std::string& getGametypeString() const
83  { return this->gametype_; }
84 
85  void networkcallback_applyXMLFile();
86 
87  inline void setScript(const std::string &script)
88  {
89  orxout(internal_warning) << "hi world" << endl;
90  this->level_script_ = script; }
91 
92 
94  std::list<PluginReference*> plugins_;
98  std::list<BaseObject*> objects_;
99  std::map<std::string,MeshLodInformation*> lodInformation_;
100 
101  std::unique_ptr<ScriptableController> controller_;
103  };
104 }
105 
106 #endif /* _Level_H__ */
The BaseObject is the parent of all classes representing an instance in the game. ...
Definition: BaseObject.h:63
Runs a scripts on a per-level basis and handles the connection to orxonox.
Definition: scriptable_controller.h:31
Definition: MeshLodInformation.h:40
This class is the base class of all the Objects in the universe that need to be synchronised over the...
Definition: Synchronisable.h:142
std::string level_script_
Definition: Level.h:102
::std::string string
Definition: gtest-port.h:756
std::list< PluginReference * > plugins_
Definition: Level.h:94
std::string xmlfilename_
Definition: Level.h:96
Output level, used for warnings which are important for developers.
Definition: OutputDefinitions.h:96
std::map< std::string, MeshLodInformation * > lodInformation_
Definition: Level.h:99
std::unique_ptr< ScriptableController > controller_
Definition: Level.h:101
xmlelement
Definition: Super.h:519
Definition: Level.h:46
std::list< BaseObject * > objects_
Definition: Level.h:98
const std::string & getPluginsString() const
Definition: Level.h:76
void setScript(const std::string &script)
Definition: Level.h:87
OutputStream & orxout(OutputLevel level=level::debug_output, const OutputContextContainer &context=context::undefined())
This helper function returns a reference to a commonly used instance of OutputStream.
Definition: Output.h:81
Die Wagnis Klasse hat die folgenden Aufgaben:
Definition: ApplicationPaths.cc:66
std::string gametype_
Definition: Level.h:95
Mode
Definition: CorePrereqs.h:102
Shared library macros, enums, constants and forward declarations for the orxonox library ...
Declaration of BaseObject, the base class of all objects in Orxonox.
Definition: Context.h:45
#define _OrxonoxExport
Definition: OrxonoxPrereqs.h:60
const std::string & getGametypeString() const
Definition: Level.h:82
const std::string & getScript(void)
Definition: Level.h:62
ScriptableController * getScriptableController(void)
Definition: Level.h:59
Definition: PlayerInfo.h:39
XMLFile * xmlfile_
Definition: Level.h:97
std::string pluginsString_
Definition: Level.h:93
Definition: XMLFile.h:44