Orxonox  0.0.5 Codename: Arcturus
KeyDetector.h
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23  * Reto Grieder
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28 
29 #ifndef _KeyDetector_H__
30 #define _KeyDetector_H__
31 
32 #include "InputPrereqs.h"
33 
34 #include "util/Singleton.h"
35 #include "KeyBinder.h"
36 
37 namespace orxonox
38 {
39  class _CoreExport KeyDetector : public KeyBinder, public Singleton<KeyDetector>
40  {
41  friend class Singleton<KeyDetector>;
42 
43  public:
44  KeyDetector();
45  ~KeyDetector();
46 
47  void setCallback(const FunctorPtr& function) { this->callbackFunction_ = function; }
48 
49  private:
50  // non-copyable:
51  KeyDetector(const KeyDetector&) = delete;
52  KeyDetector& operator=(const KeyDetector&) = delete;
53 
54  void callback(const std::string& name);
55  virtual void JoyStickQuantityChanged(const std::vector<JoyStick*>& joyStickList) override;
56  void assignCommands();
57 
61  };
62 }
63 
64 #endif /* _KeyDetector_H__ */
std::shared_ptr< Functor > FunctorPtr
Definition: FunctorPtr.h:57
::std::string string
Definition: gtest-port.h:756
static KeyDetector * singletonPtr_s
Definition: KeyDetector.h:60
Declarations of all key/button/axis code enumeration and string literals and an input device enumerat...
Base for singleton classes.
Definition: Singleton.h:114
Die Wagnis Klasse hat die folgenden Aufgaben:
Definition: ApplicationPaths.cc:66
void setCallback(const FunctorPtr &function)
Definition: KeyDetector.h:47
Maps mouse, keyboard and joy stick input to command strings and executes them.
Definition: KeyBinder.h:59
#define _CoreExport
Definition: CorePrereqs.h:61
Definition: KeyDetector.h:39
InputStates allow you to customise the input event targets at runtime.
Definition: InputState.h:83
Definition of the Singleton template that is used as base class for classes that allow only one insta...
FunctorPtr callbackFunction_
Definition: KeyDetector.h:58
InputState * inputState_
Definition: KeyDetector.h:59