Orxonox  0.0.5 Codename: Arcturus
JumpEnemy.h
Go to the documentation of this file.
1 /*
2  * ORXONOX - the hottest 3D action shooter ever to exist
3  * > www.orxonox.net <
4  *
5  *
6  * License notice:
7  *
8  * This program is free software; you can redistribute it and/or
9  * modify it under the terms of the GNU General Public License
10  * as published by the Free Software Foundation; either version 2
11  * of the License, or (at your option) any later version.
12  *
13  * This program is distributed in the hope that it will be useful,
14  * but WITHOUT ANY WARRANTY; without even the implied warranty of
15  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16  * GNU General Public License for more details.
17  *
18  * You should have received a copy of the GNU General Public License
19  * along with this program; if not, write to the Free Software
20  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
21  *
22  * Author:
23  * Fabien Vultier
24  * Co-authors:
25  * ...
26  *
27  */
28 
35 #ifndef _JumpEnemy_H__
36 #define _JumpEnemy_H__
37 
38 #include "jump/JumpPrereqs.h"
40 
41 namespace orxonox
42 {
44  {
45  public:
46  JumpEnemy(Context* context);
47  virtual ~JumpEnemy();
48  virtual void tick(float dt) override;
49  virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) override;
50  void setFieldDimension(float width, float height)
51  { this->fieldWidth_ = width; this->fieldHeight_ = height; }
52  void setFieldDimension(const Vector2& dimension)
53  { this->setFieldDimension(dimension.x, dimension.y); }
54  Vector2 getFieldDimension() const
55  { return Vector2(this->fieldWidth_, this->fieldHeight_); }
56  void setWidth(const float width)
57  { this->width_ = width; }
58  float getWidth() const
59  { return width_; }
60  void setHeight(const float height)
61  { this->height_ = height; }
62  float getHeight() const
63  { return height_; }
64 
65  virtual void setProperties(float newLeftBoundary, float newRightBoundary, float newLowerBoundary, float newUpperBoundary, float newHSpeed, float newVSpeed);
66  void setFigure(JumpFigure* newFigure);
67  virtual void touchFigure();
68  bool dead_;
69  protected:
70  float width_;
71  float height_;
72  float fieldWidth_;
73  float fieldHeight_;
79  };
80 }
81 
82 #endif /* _JumpEnemy_H__ */
Definition: JumpFigure.h:37
float upperBoundary_
Definition: JumpEnemy.h:77
#define _JumpExport
Definition: JumpPrereqs.h:60
float getWidth() const
Definition: JumpEnemy.h:58
float fieldHeight_
Definition: JumpEnemy.h:73
WeakPtr< JumpFigure > figure_
Definition: JumpEnemy.h:78
bool dead_
Definition: JumpEnemy.h:68
float height_
Definition: JumpEnemy.h:71
Definition: MovableEntity.h:42
WeakPtr wraps a pointer to an object, which becomes nullptr if the object is deleted.
Definition: CorePrereqs.h:236
Definition: JumpEnemy.h:43
float fieldWidth_
Definition: JumpEnemy.h:72
Shared library macros, enums, constants and forward declarations for the jump module ...
void setHeight(const float height)
Definition: JumpEnemy.h:60
xmlelement
Definition: Super.h:519
float leftBoundary_
Definition: JumpEnemy.h:74
float rightBoundary_
Definition: JumpEnemy.h:75
Die Wagnis Klasse hat die folgenden Aufgaben:
Definition: ApplicationPaths.cc:66
Mode
Definition: CorePrereqs.h:102
float getHeight() const
Definition: JumpEnemy.h:62
Definition: Context.h:45
float width_
Definition: JumpEnemy.h:70
void setFieldDimension(float width, float height)
Definition: JumpEnemy.h:50
float lowerBoundary_
Definition: JumpEnemy.h:76
void setFieldDimension(const Vector2 &dimension)
Definition: JumpEnemy.h:52
void setWidth(const float width)
Definition: JumpEnemy.h:56
Vector2 getFieldDimension() const
Definition: JumpEnemy.h:54