Orxonox  0.0.5 Codename: Arcturus
Namespaces | Functions | Variables
HumanController.cc File Reference
#include "HumanController.h"
#include "core/CoreIncludes.h"
#include "core/command/ConsoleCommandIncludes.h"
#include "worldentities/ControllableEntity.h"
#include "worldentities/pawns/Pawn.h"
#include "gametypes/Gametype.h"
#include "infos/PlayerInfo.h"
#include "Radar.h"
#include "Scene.h"

Namespaces

 orxonox
 Die Wagnis Klasse hat die folgenden Aufgaben:
 

Functions

 orxonox::RegisterUnloadableClass (HumanController)
 
 orxonox::SetConsoleCommand ("HumanController","moveFrontBack",&HumanController::moveFrontBack).addShortcut().setAsInputCommand()
 
 orxonox::SetConsoleCommand ("HumanController","moveRightLeft",&HumanController::moveRightLeft).addShortcut().setAsInputCommand()
 
 orxonox::SetConsoleCommand ("HumanController","moveUpDown",&HumanController::moveUpDown).addShortcut().setAsInputCommand()
 
 orxonox::SetConsoleCommand ("HumanController","rotateYaw",&HumanController::rotateYaw).addShortcut().setAsInputCommand()
 
 orxonox::SetConsoleCommand ("HumanController","rotatePitch",&HumanController::rotatePitch).addShortcut().setAsInputCommand()
 
 orxonox::SetConsoleCommand ("HumanController","rotateRoll",&HumanController::rotateRoll).addShortcut().setAsInputCommand()
 
 orxonox::SetConsoleCommand ("HumanController","switchCamera",&HumanController::switchCamera).addShortcut()
 
 orxonox::SetConsoleCommand ("HumanController","mouseLook",&HumanController::mouseLook).addShortcut()
 
 orxonox::SetConsoleCommand ("HumanController", __CC_suicide_name,&HumanController::suicide).addShortcut()
 
 orxonox::SetConsoleCommand ("HumanController","toggleGodMode",&HumanController::toggleGodMode).addShortcut()
 
 orxonox::SetConsoleCommand ("HumanController","cycleNavigationFocus",&HumanController::cycleNavigationFocus).addShortcut()
 
 orxonox::SetConsoleCommand ("HumanController","releaseNavigationFocus",&HumanController::releaseNavigationFocus).addShortcut()
 
 orxonox::SetConsoleCommand ("HumanController","myposition",&HumanController::myposition).addShortcut()
 

Variables

const std::string orxonox::__CC_fire_name = "fire"
 
const std::string orxonox::__CC_suicide_name = "suicide"
 
SetConsoleCommand("HumanController","toggleFormationFlight",&HumanController::toggleFormationFlight).addShortcut().keybindMode(KeybindMode SetConsoleCommand("HumanController","FFChangeMode",&HumanController::FFChangeMode).addShortcut().keybindMode(KeybindMode SetConsoleCommand("HumanController", __CC_fire_name,&HumanController::fire).addShortcut().keybindMode(KeybindMode orxonox::SetConsoleCommand ("HumanController","reload",&HumanController::reload).addShortcut()