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Ignore:
Timestamp:
Aug 4, 2011, 12:45:06 AM (13 years ago)
Author:
landauf
Message:

Chat works again
Removed console output for almost all gameplay messages (use chat/notifications instead)
Deathmatch level now actually uses Deathmatch gametype

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/output/src/orxonox/gametypes/UnderAttack.cc

    r8809 r8822  
    7070        this->end(); //end gametype
    7171        std::string message("Ship destroyed! Team 0 has won!");
    72         orxout(level::message) << message << endl;
    7372        Host::Broadcast(message);
    7473        this->gameEnded_ = true;
     
    153152                this->end();
    154153                std::string message("Time is up! Team 1 has won!");
    155                 orxout(level::message) << message << endl;
    156154                Host::Broadcast(message);
    157155
     
    173171                const std::string& message = multi_cast<std::string>(timesequence_) + " seconds left!";
    174172/*
    175                 orxout(level::message) << message << endl;
    176173                Host::Broadcast(message);
    177174*/
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