addQuad(const Rect &dest_rect, float z, const Texture *tex, const Rect &texture_rect, const ColourRect &colours, QuadSplitMode quad_split_mode) | CEGUI::OgreCEGUIRenderer | virtual |
clearRenderList(void) | CEGUI::OgreCEGUIRenderer | virtual |
colourToOgre(const colour &col) const | CEGUI::OgreCEGUIRenderer | private |
constructor_impl(Ogre::RenderWindow *window, Ogre::uint8 queue_id, bool post_queue, uint max_quads) | CEGUI::OgreCEGUIRenderer | private |
createResourceProvider(void) | CEGUI::OgreCEGUIRenderer | virtual |
createTexture(void) | CEGUI::OgreCEGUIRenderer | virtual |
createTexture(const String &filename, const String &resourceGroup="General") | CEGUI::OgreCEGUIRenderer | virtual |
createTexture(float size) | CEGUI::OgreCEGUIRenderer | virtual |
createTexture(Ogre::TexturePtr &texture) | CEGUI::OgreCEGUIRenderer | |
d_alphaBlendMode | CEGUI::OgreCEGUIRenderer | private |
d_buffer | CEGUI::OgreCEGUIRenderer | private |
d_bufferPos | CEGUI::OgreCEGUIRenderer | private |
d_colourBlendMode | CEGUI::OgreCEGUIRenderer | private |
d_currTexture | CEGUI::OgreCEGUIRenderer | private |
d_direct_buffer | CEGUI::OgreCEGUIRenderer | private |
d_direct_render_op | CEGUI::OgreCEGUIRenderer | private |
d_display_area | CEGUI::OgreCEGUIRenderer | private |
d_ogre_root | CEGUI::OgreCEGUIRenderer | private |
d_ourlistener | CEGUI::OgreCEGUIRenderer | private |
d_post_queue | CEGUI::OgreCEGUIRenderer | private |
d_quadlist | CEGUI::OgreCEGUIRenderer | private |
d_queue_id | CEGUI::OgreCEGUIRenderer | private |
d_queueing | CEGUI::OgreCEGUIRenderer | private |
d_render_op | CEGUI::OgreCEGUIRenderer | private |
d_render_sys | CEGUI::OgreCEGUIRenderer | private |
d_sceneMngr | CEGUI::OgreCEGUIRenderer | private |
d_sorted | CEGUI::OgreCEGUIRenderer | private |
d_texelOffset | CEGUI::OgreCEGUIRenderer | private |
d_texturelist | CEGUI::OgreCEGUIRenderer | private |
d_underused_framecount | CEGUI::OgreCEGUIRenderer | private |
d_uvwAddressMode | CEGUI::OgreCEGUIRenderer | private |
destroyAllTextures(void) | CEGUI::OgreCEGUIRenderer | virtual |
destroyTexture(Texture *texture) | CEGUI::OgreCEGUIRenderer | virtual |
doRender(void) | CEGUI::OgreCEGUIRenderer | virtual |
getHeight(void) const | CEGUI::OgreCEGUIRenderer | inlinevirtual |
getHorzScreenDPI(void) const | CEGUI::OgreCEGUIRenderer | inlinevirtual |
getMaxTextureSize(void) const | CEGUI::OgreCEGUIRenderer | inlinevirtual |
getRect(void) const | CEGUI::OgreCEGUIRenderer | inlinevirtual |
getSize(void) const | CEGUI::OgreCEGUIRenderer | inlinevirtual |
getVertScreenDPI(void) const | CEGUI::OgreCEGUIRenderer | inlinevirtual |
getWidth(void) const | CEGUI::OgreCEGUIRenderer | inlinevirtual |
initRenderStates(void) | CEGUI::OgreCEGUIRenderer | private |
isQueueingEnabled(void) const | CEGUI::OgreCEGUIRenderer | inlinevirtual |
OgreCEGUIRenderer(Ogre::RenderWindow *window, Ogre::uint8 queue_id=Ogre::RENDER_QUEUE_OVERLAY, bool post_queue=false, uint max_quads=0) | CEGUI::OgreCEGUIRenderer | |
OgreCEGUIRenderer(Ogre::RenderWindow *window, Ogre::uint8 queue_id, bool post_queue, uint max_quads, Ogre::SceneManager *scene_manager) | CEGUI::OgreCEGUIRenderer | |
QuadList typedef | CEGUI::OgreCEGUIRenderer | private |
renderQuadDirect(const Rect &dest_rect, float z, const Texture *tex, const Rect &texture_rect, const ColourRect &colours, QuadSplitMode quad_split_mode) | CEGUI::OgreCEGUIRenderer | private |
setDisplaySize(const Size &sz) | CEGUI::OgreCEGUIRenderer | |
setQueueingEnabled(bool setting) | CEGUI::OgreCEGUIRenderer | inlinevirtual |
setTargetRenderQueue(Ogre::uint8 queue_id, bool post_queue) | CEGUI::OgreCEGUIRenderer | |
setTargetSceneManager(Ogre::SceneManager *scene_manager) | CEGUI::OgreCEGUIRenderer | |
sortQuads(void) | CEGUI::OgreCEGUIRenderer | private |
UNDERUSED_FRAME_THRESHOLD | CEGUI::OgreCEGUIRenderer | privatestatic |
VERTEX_PER_QUAD | CEGUI::OgreCEGUIRenderer | privatestatic |
VERTEX_PER_TRIANGLE | CEGUI::OgreCEGUIRenderer | privatestatic |
VERTEXBUFFER_INITIAL_CAPACITY | CEGUI::OgreCEGUIRenderer | privatestatic |
~OgreCEGUIRenderer(void) | CEGUI::OgreCEGUIRenderer | virtual |