Orxonox  0.0.5 Codename: Arcturus
WeaponsPrereqs.h
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1 /*
2  * ORXONOX - the hottest 3D action shooter ever to exist
3  * > www.orxonox.net <
4  *
5  *
6  * License notice:
7  *
8  * This program is free software; you can redistribute it and/or
9  * modify it under the terms of the GNU General Public License
10  * as published by the Free Software Foundation; either version 2
11  * of the License, or (at your option) any later version.
12  *
13  * This program is distributed in the hope that it will be useful,
14  * but WITHOUT ANY WARRANTY; without even the implied warranty of
15  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16  * GNU General Public License for more details.
17  *
18  * You should have received a copy of the GNU General Public License
19  * along with this program; if not, write to the Free Software
20  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
21  *
22  * Author:
23  * Reto Grieder
24  * Co-authors:
25  * ...
26  *
27  */
28 
35 #ifndef _WeaponsPrereqs_H__
36 #define _WeaponsPrereqs_H__
37 
38 #include "OrxonoxConfig.h"
39 #include "OrxonoxPrereqs.h"
40 
41 //-----------------------------------------------------------------------
42 // Shared library settings
43 //-----------------------------------------------------------------------
44 
45 #if defined(ORXONOX_PLATFORM_WINDOWS) && !defined(WEAPONS_STATIC_BUILD)
46 # ifdef WEAPONS_SHARED_BUILD
47 # define _WeaponsExport __declspec(dllexport)
48 # else
49 # if defined( __MINGW32__ )
50 # define _WeaponsExport
51 # else
52 # define _WeaponsExport __declspec(dllimport)
53 # endif
54 # endif
55 # define _WeaponsPrivate
56 #elif defined (ORXONOX_GCC_VISIBILITY)
57 # define _WeaponsExport __attribute__ ((visibility("default")))
58 # define _WeaponsPrivate __attribute__ ((visibility("hidden")))
59 #else
60 # define _WeaponsExport
61 # define _WeaponsPrivate
62 #endif
63 
64 //-----------------------------------------------------------------------
65 // Forward declarations
66 //-----------------------------------------------------------------------
67 
68 namespace orxonox
69 {
70  class MuzzleFlash;
71  class IceGunFreezer;
72  class RocketController;
73 
74  // munitions
75  class FusionMunition;
76  class LaserMunition;
77  class RocketMunition;
78  class GravityBombMuntion;
79  class IceMunition;
80  class LightningMunition;
81  class SplitMunition;
82 
83  // projectiles
84  class BillboardProjectile;
85  class LightningGunProjectile;
86  class ParticleProjectile;
87  class IceProjectile;
88  class SplitProjectile;
89  class Projectile;
90  class BasicProjectile;
91  class Rocket;
92  class RocketOld;
93  class SimpleRocket;
94  class GravityBomb;
95 
96  // weaponmodes
97  class EnergyDrink;
98  class FusionFire;
99  class HsW01;
100  class IceGun;
101  class SplitGun;
102  class LaserFire;
103  class LightningGun;
104  class MineGun;
105  class RocketFire;
106  class RocketFireOld;
107  class SimpleRocketFire;
108  class GravityBombFire;
109 }
110 
111 #endif /* _WeaponsPrereqs_H__ */
Various constants for compiler, architecture and platform.
Die Wagnis Klasse hat die folgenden Aufgaben:
Definition: ApplicationPaths.cc:66
Shared library macros, enums, constants and forward declarations for the orxonox library ...