Orxonox  0.0.5 Codename: Arcturus
Tetris.h
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28 
35 #ifndef _Tetris_H__
36 #define _Tetris_H__
37 
38 #include "tetris/TetrisPrereqs.h"
39 
40 #include "tools/Timer.h"
41 
42 #include "gametypes/Deathmatch.h"
43 
44 namespace orxonox
45 {
46 
55  {
56  public:
57  Tetris(Context* context);
58  virtual ~Tetris();
59 
60  virtual void start(void) override;
61  virtual void end(void) override;
62 
63  virtual void tick(float dt) override;
64 
65  virtual void spawnPlayer(PlayerInfo* player) override;
66  virtual bool playerLeft(PlayerInfo* player) override;
67 
68  void setCenterpoint(TetrisCenterpoint* center);
69 
70  PlayerInfo* getPlayer(void) const;
72  { return this->center_; }
73 
74  bool isValidMove(TetrisStone* stone, const Vector3& position);
75  bool isValidMove(TetrisBrick* brick, const Vector3& position, bool isRotation);
76  Vector3 rotateVector(Vector3 position, unsigned int amount);
77 
78  protected:
79  virtual void spawnPlayersIfRequested() override;
80 
81 
82  private:
83  void startBrick(void);
84  void createBrick(void);
85  void cleanup(void);
86  bool checkStoneStoneCollision(TetrisStone* stone, const Vector3& position);
87  bool checkStoneBottomCollision(TetrisStone* stone, const Vector3& position);
88  bool isValidBrickPosition(TetrisBrick* brick);
89  void findFullRows(void);
90  void clearRow(unsigned int row);
91 
93 
95  std::list<StrongPtr<TetrisStone>> stones_;
98 
100  };
101 }
102 
103 #endif /* _Tetris_H__ */
PlayerInfo * player_
Definition: Tetris.h:92
Timer starttimer_
A timer to delay the start of the game.
Definition: Tetris.h:99
ContainerClass in order to create TetrisBricks by combining TetrisStones.
Definition: TetrisBrick.h:53
WeakPtr< TetrisBrick > activeBrick_
Definition: Tetris.h:96
WeakPtr< TetrisBrick > futureBrick_
Definition: Tetris.h:97
WeakPtr wraps a pointer to an object, which becomes nullptr if the object is deleted.
Definition: CorePrereqs.h:236
std::list< StrongPtr< TetrisStone > > stones_
A list of all stones in play.
Definition: Tetris.h:95
Shared library macros, enums, constants and forward declarations for the tetris module ...
Definition: TetrisCenterpoint.h:58
Declaration of the Timer class, used to call functions after a given time-interval.
Die Wagnis Klasse hat die folgenden Aufgaben:
Definition: ApplicationPaths.cc:66
Definition: Tetris.h:54
Definition: Context.h:45
Definition: TetrisStone.h:53
Definition: Deathmatch.h:37
#define _TetrisExport
Definition: TetrisPrereqs.h:58
Definition: PlayerInfo.h:39
WeakPtr< TetrisCenterpoint > center_
The playing field.
Definition: Tetris.h:94
TetrisCenterpoint * getCenterpoint(void)
Definition: Tetris.h:71
Timer is a helper class that executes a function after a given amount of seconds in game-time...
Definition: Timer.h:105