35 #ifndef _SpeedPickup_H__    36 #define _SpeedPickup_H__    82             virtual void changedUsed(
void); 
    89                 { 
return this->duration_; }
    95                 { 
return this->speedAdd_; }
   101                 { 
return this->speedMultiply_; }
   104             void pickupTimerCallback(
void); 
   106             void setDuration(
float duration); 
   107             void setSpeedAdd(
float speedAdd); 
   108             void setSpeedMultiply(
float speedMultiply); 
   111             void initialize(
void); 
   112             SpaceShip* carrierToSpaceShipHelper(
void); 
   122 #endif // _SpeedPickup_H__ #define _PickupExport
Definition: PickupPrereqs.h:60
 
A Pickup which can manipulate the Speed of a Pawn. 
Definition: SpeedPickup.h:73
 
Declaration of the Pickup class. 
 
float getSpeedAdd(void) const 
Get the value that is added to the speed of the Pawn. 
Definition: SpeedPickup.h:94
 
Timer durationTimer_
Timer. 
Definition: SpeedPickup.h:114
 
xmlelement
Definition: Super.h:519
 
The SpaceShip is the principal entity through which the player interacts with the game...
Definition: SpaceShip.h:90
 
float getSpeedMultiply(void) const 
Get the factor by wich the speed of the Pawn is multplied. 
Definition: SpeedPickup.h:100
 
Die Wagnis Klasse hat die folgenden Aufgaben: 
Definition: ApplicationPaths.cc:66
 
Mode
Definition: CorePrereqs.h:102
 
The Pickup class offers (useful) base functionality for a wide range of pickups. 
Definition: Pickup.h:92
 
Shared library macros, enums, constants and forward declarations for the questsystem module  ...
 
Timer is a helper class that executes a function after a given amount of seconds in game-time...
Definition: Timer.h:105
 
float getDuration(void) const 
Get the duration, the time the SpeedPickup is active. 
Definition: SpeedPickup.h:88
 
float speedMultiply_
The factor by which the speed of the Pawn is multiplied. 
Definition: SpeedPickup.h:118
 
float duration_
The time in seconds for which the SpeedPickup stays active. 
Definition: SpeedPickup.h:116
 
float speedAdd_
The value that is added to the speed of the Pawn. 
Definition: SpeedPickup.h:117