Orxonox  0.0.5 Codename: Arcturus
Invader.h
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1 /*
2  * ORXONOX - the hottest 3D action shooter ever to exist
3  * > www.orxonox.net <
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22  * Author:
23  * Florian Zinggeler
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25  * ...
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27  */
28 
35 #ifndef _Invader_H__
36 #define _Invader_H__
37 
38 #include "invader/InvaderPrereqs.h"
39 
40 #include "gametypes/Deathmatch.h"
41 #include "tools/Timer.h"
42 
43 namespace orxonox
44 {
45 
47  {
48  public:
49  Invader(Context* context);
50 
51  virtual void start() override;
52  virtual void end() override;
53  virtual void addBots(unsigned int amount) override{} //<! overwrite function in order to bypass the addbots command
54 
55  void spawnEnemy();
56 
57  void setCenterpoint(InvaderCenterPoint* center);
58 
59  int getLives(){return this->lives;}
60  int getLevel(){return this->level;}
61  int getPoints(){return this->point;}
62  int getMultiplier(){return this->multiplier;}
63 
64  void costLife();
65  void levelUp();
66  void addPoints(int numPoints);
67  // checks if multiplier should be reset.
68  void comboControll();
69  int lives;
71  bool bEndGame;
72  bool bShowLevel;
73  private:
74  void toggleShowLevel(){bShowLevel = !bShowLevel;}
75  InvaderShip* getPlayer();
78 
82  //Context* context;
83  int level;
84  int point;
85  bool b_combo;
86  };
87 }
88 
89 #endif /* _Invader_H__ */
int point
Definition: Invader.h:84
int multiplier
Definition: Invader.h:70
Definition: Invader.h:46
void toggleShowLevel()
Definition: Invader.h:74
virtual void addBots(unsigned int amount) override
Definition: Invader.h:53
WeakPtr wraps a pointer to an object, which becomes nullptr if the object is deleted.
Definition: CorePrereqs.h:236
Timer showLevelTimer
Definition: Invader.h:81
Timer enemySpawnTimer
Definition: Invader.h:79
int getLevel()
Definition: Invader.h:60
Declaration of the Timer class, used to call functions after a given time-interval.
#define _InvaderExport
Definition: InvaderPrereqs.h:60
bool bShowLevel
Definition: Invader.h:72
int getPoints()
Definition: Invader.h:61
Die Wagnis Klasse hat die folgenden Aufgaben:
Definition: ApplicationPaths.cc:66
int getMultiplier()
Definition: Invader.h:62
bool b_combo
Definition: Invader.h:85
Definition: InvaderCenterPoint.h:44
WeakPtr< InvaderShip > player
Definition: Invader.h:77
int getLives()
Definition: Invader.h:59
Definition: Context.h:45
Definition: Deathmatch.h:37
int level
Definition: Invader.h:83
int lives
Definition: Invader.h:69
WeakPtr< InvaderCenterPoint > center_
Definition: Invader.h:76
bool bEndGame
Definition: Invader.h:71
Shared library macros, enums, constants and forward declarations for the Invader module ...
Definition: InvaderShip.h:44
Timer is a helper class that executes a function after a given amount of seconds in game-time...
Definition: Timer.h:105
Timer comboTimer
Definition: Invader.h:80