29 #ifndef _DynamicRenderable_H__    30 #define _DynamicRenderable_H__    34 #include <OgreSimpleRenderable.h>    59         void initialize(RenderOperation::OperationType operationType,
    63         virtual Real getBoundingRadius(
void) 
const override;
    65         virtual Real getSquaredViewDepth(
const Camera* cam) 
const override;
    81         virtual void createVertexDeclaration() = 0;
   101         void prepareHardwareBuffers(
size_t vertexCount, 
size_t indexCount);
   112         virtual void fillHardwareBuffers() = 0;
 size_t mIndexBufferCapacity
Maximum capacity of the currently allocated index buffer. 
Definition: DynamicRenderable.h:71
 
Abstract base class providing mechanisms for dynamically growing hardware buffers. 
Definition: DynamicRenderable.h:39
 
size_t mVertexBufferCapacity
Maximum capacity of the currently allocated vertex buffer. 
Definition: DynamicRenderable.h:69
 
Definition: CorePrereqs.h:362