29 #ifndef _DynamicLines_H__    30 #define _DynamicLines_H__    45         DynamicLines(OperationType opType = RenderOperation::OT_LINE_STRIP);
    49         void addPoint(
const Vector3 &p);
    51         void addPoint(Real x, Real y, Real z);
    54         void setPoint(
unsigned short index, 
const Vector3 &value);
    57         const Vector3& getPoint(
unsigned short index) 
const;
    60         unsigned short getNumPoints(
void) 
const;
    81         void setOperationType(OperationType opType);
    82         OperationType getOperationType() 
const;
    86         virtual void createVertexDeclaration() 
override;
    88         virtual void fillHardwareBuffers() 
override;
 std::vector< Vector3 > mPoints
Definition: DynamicLines.h:91
 
bool mDirty
Definition: DynamicLines.h:92
 
RenderOperation::OperationType OperationType
Definition: DynamicLines.h:41
 
Definition: DynamicLines.h:39
 
Abstract base class providing mechanisms for dynamically growing hardware buffers. 
Definition: DynamicRenderable.h:39
 
Definition: CorePrereqs.h:362