Orxonox  0.0.5 Codename: Arcturus
DockToShip.h
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1 /*
2  * ORXONOX - the hottest 3D action shooter ever to exist
3  * > www.orxonox.net <
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22  * Author:
23  * Sven Stucki
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28 
35 #ifndef _DockToShip_H__
36 #define _DockToShip_H__
37 
38 #include "DockingPrereqs.h"
39 #include "DockToShip.h"
40 
42 
43 
44 namespace orxonox
45 {
46 
57  {
58  public:
59  DockToShip(Context* context);
60  virtual ~DockToShip();
61 
62  virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) override;
63  void setTargetId(const std::string& str);
64  const std::string& getTargetId() const;
65 
66  virtual bool docking(PlayerInfo* player) override;
67  virtual bool release(PlayerInfo* player) override;
68  private:
70  };
71 
72 }
73 
74 #endif /* _DockToShip_H__ */
#define _DockingExport
Definition: DockingPrereqs.h:58
::std::string string
Definition: gtest-port.h:756
Handles DockingEffects for Docks.
Definition: DockingEffect.h:60
std::string target_
Definition: DockToShip.h:69
xmlelement
Definition: Super.h:519
Allows players to dock onto a ship.
Definition: DockToShip.h:56
Die Wagnis Klasse hat die folgenden Aufgaben:
Definition: ApplicationPaths.cc:66
Mode
Definition: CorePrereqs.h:102
Definition: Context.h:45
Definition: PlayerInfo.h:39
Shared library macros, enums, constants and forward declarations for the questsystem module ...
DockingEffect which transfers control from spaceship to docked ship ASDF.