Ticket #369 (new task)
Opened 2 years ago
Make Static Collisionshapes a shield against weapons
| Reported by: | jo | Owned by: | |
|---|---|---|---|
| Priority: | normal | Milestone: | Future Engine Features |
| Component: | CollisionDetection | Version: | 0.0.4 |
| Severity: | normal | Keywords: | collisionshapes weapons |
| Cc: |
Description
Currently you can't hide behind an asteroid with a collisionshape, since all kind of weapons do not interact with static collisionshapes. (The kind of collisionshapes that are attached to static worldentities. In contrast to that collisions of rockets/ laser & co. with dynamic collisionshapes are properly detected.)
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