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Ticket #369 (new task)

Opened 2 years ago

Make Static Collisionshapes a shield against weapons

Reported by: jo Owned by:
Priority: normal Milestone: Future Engine Features
Component: CollisionDetection Version: 0.0.4
Severity: normal Keywords: collisionshapes weapons
Cc:

Description

Currently you can't hide behind an asteroid with a collisionshape, since all kind of weapons do not interact with static collisionshapes. (The kind of collisionshapes that are attached to static worldentities. In contrast to that collisions of rockets/ laser & co. with dynamic collisionshapes are properly detected.)

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