|
|
@8076
|
14 years |
dafrick |
Adding screenshot to KeybindMenu and making "size" of screenhsot …
|
|
|
@8041
|
14 years |
dafrick |
Small detaiil…
|
|
|
@8040
|
14 years |
dafrick |
Developer's mode. Is a ConfigValue, by default on except in release …
|
|
|
@8039
|
14 years |
dafrick |
Adding warning for levels with same names.
|
|
|
@8038
|
14 years |
dafrick |
Just because they can have the same name, doesn't mean they have to.
|
|
|
@8037
|
14 years |
dafrick |
Making LevelInfoCompare a strictly weak ordering (compared to just a …
|
|
|
@8036
|
14 years |
landauf |
moved keycode translator from InputBuffer to Keyboard, now it works …
|
|
|
@8035
|
14 years |
dafrick |
Replacing hard coded keys for the menu navigation with keys specified …
|
|
|
@8034
|
14 years |
landauf |
renamed enableModelLoD config value as enableMeshLoD (also renamed it …
|
|
|
@8033
|
14 years |
dafrick |
Adding toggleGUI functionality, not yet used, though. Toggling of …
|
|
|
@8032
|
14 years |
landauf |
- removed console command shortcuts for InGameConsole openConsole and …
|
|
|
@8031
|
14 years |
landauf |
added workaround for systems (linux?) where there's no color depth …
|
|
|
@8030
|
14 years |
landauf |
- TclBind: consistent definitions of query and execute binds
- …
|
|
|
@8029
|
14 years |
dafrick |
Introducing delayed starting of mainMenu if the loading of a level has …
|
|
|
@8028
|
14 years |
landauf |
numpad enter now also works for keyboard menu navigation
|
|
|
@8027
|
14 years |
landauf |
added translator map to InputBuffer for numpad keys - now they can …
|
|
|
@8026
|
14 years |
landauf |
don't show the ogre config dialog again if the new resolution was …
|
|
|
@8025
|
14 years |
rgrieder |
Fixed some includes.
|
|
|
@8024
|
14 years |
landauf |
store the selected resolution to display it correctly again after …
|
|
|
@8023
|
14 years |
landauf |
update exclusive mouse mode and cursor visibility when changing …
|
|
|
@8022
|
14 years |
landauf |
added RealTimer, a subclass of Timer which is not affected by the …
|
|
|
@8021
|
14 years |
landauf |
if the resolution is changed in the graphics menu, a decision popup …
|
|
|
@8020
|
14 years |
landauf |
delayed commands now return a handle which allows to kill them selectively
|
|
|
@8019
|
14 years |
landauf |
two changes in graphics menu:
- fsaa and vsync are only updated if …
|
|
|
@8018
|
14 years |
landauf |
added new graphics menu
|
|
|
@8013
|
14 years |
rgrieder |
Fixed bug occurred during bugfix (new bug is worse) by reverse merging …
|
|
|
@8008
|
14 years |
rgrieder |
InputManager should reload devices when the render device changes …
|
|
|
@8006
|
14 years |
rgrieder |
Reverted last commit (forgot to tick "Switch working copy to new …
|
|
|
@8005
|
14 years |
rgrieder |
Merged sound5 into sound6 branch.
|
|
|
@8003
|
14 years |
rgrieder |
Fixed ORXONOX_MODULES variable (you don't see it anymore in the CMake …
|
|
|
@8002
|
14 years |
rgrieder |
Fixed typo resulting in a crash ;(
|
|
|
@8001
|
14 years |
rgrieder |
Fixed tiny memory leak.
|
|
|
@8000
|
14 years |
rgrieder |
Destructors can sometimes be very useful for clean up
|
|
|
@7999
|
14 years |
rgrieder |
Fixing leaks:
- Loading a level and then unloading it doesn't destroy …
|
|
|
@7998
|
14 years |
rgrieder |
Clean up LevelInfoItem at the end of the program.
|
|
|
@7997
|
14 years |
rgrieder |
Added warning for the case two Levels had the same identification …
|
|
|
@7996
|
14 years |
rgrieder |
And I though I specifically paid attention to rounding problems. Brain …
|
|
|
@7995
|
14 years |
rgrieder |
Changed call to frame rendering in GraphicsManager so that Ogre always …
|
|
|
@7994
|
14 years |
rgrieder |
Fixed msvc warnings and a typo.
|
|
|
@7993
|
14 years |
landauf |
moved fpsLimit_ config value to GraphicsSettings (seems more …
|
|
|
@7992
|
14 years |
landauf |
isFullScreen() can be called on the render window, no need to parse …
|
|
|
@7991
|
14 years |
rgrieder |
Merged revisions 7975-7977 from kicklib to usability in order to fix …
|
|
|
@7990
|
14 years |
rgrieder |
Merged revisions 7952-7955 from trunk to usability in order to fix the …
|
|
|
@7989
|
14 years |
landauf |
added console command to change screen resolution and fullscreen mode …
|
|
|
@7988
|
14 years |
landauf |
- FOV and pixel aspect ratio are now configurable
- aspect ratio and …
|
|
|
@7987
|
14 years |
dafrick |
Hopefully fixing two bugs.
|
|
|
@7986
|
14 years |
landauf |
- deactivate motion blur shader when blur-strength is 0
- made motion …
|
|
|
@7985
|
14 years |
rgrieder |
Fixed keyESC hack: after opening and closing the console, the first …
|
|
|
@7978
|
14 years |
rgrieder |
Increased code readability by replacing some BLANKSTRING with plain old "".
|
|
|
@7976
|
14 years |
landauf |
rewrote parameter changing implementation of Shader
added documentation
|
|
|
@7972
|
14 years |
landauf |
slight rework of the Shader class:
- correctly loads and initializes …
|
|
|
@7970
|
14 years |
dafrick |
Fixing stupid bug in QuestManager, its really strange that it worked …
|
|
|
@7966
|
14 years |
landauf |
some changes related to camera switching:
- added …
|
|
|
@7963
|
14 years |
rgrieder |
Added "replaceLuaTags" function to the Loader. That allows to load …
|
|
|
@7962
|
14 years |
rgrieder |
Added some meaningless quotation marks. Does not make a difference at …
|
|
|
@7939
|
14 years |
rgrieder |
Lua header not required in GUIManager.
|
|
|
@7938
|
14 years |
rgrieder |
Fixed mingw 3 build and removed a warning due to non-virtual destructors.
|
|
|
@7936
|
14 years |
landauf |
trying to fix a crash
|
|
|
@7935
|
14 years |
landauf |
- opening the ingame menu pauses the game, closing the ingame menu …
|
|
|
@7930
|
14 years |
landauf |
- fixed crash when calling toggleGodMode command without controllable …
|
|
|
@7929
|
14 years |
landauf |
forgot to call RegisterObject() for AmbientSound - music now again …
|
|
|
@7928
|
14 years |
landauf |
more improvements for keyboard control of menus:
- added …
|
|
|
@7927
|
14 years |
landauf |
renamed afterHide()/onAfterHide() as quit()/onQuit() as this seems to …
|
|
|
@7926
|
14 years |
landauf |
greatly improved keyboard controlled navigation in menus with sparse …
|
|
|
@7925
|
14 years |
landauf |
if a menu sheet was opened with the keyboard, preselect the first button
|
|
|
@7924
|
14 years |
landauf |
- the "back" button of MultiplayerMenu and SettingsMenu now fills the …
|
|
|
@7922
|
14 years |
landauf |
implemented new keyboard control of menu buttons with these new …
|
|
|
@7916
|
14 years |
landauf |
replaced tabs with spaces in files where they were used mixed
|
|
|
@7915
|
14 years |
landauf |
creating usability branch to work on features which are more than just …
|
|
copied from code/trunk:
|
|
|
@7914
|
14 years |
landauf |
since the mac_osx branch doesn't seem to get merged anytime soon, I …
|