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source: code/branches/objecthierarchy/src/network/Synchronisable.cc

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Diff Rev Age Author Log Message
(edit) @2062   16 years scheusso client→server synchronisation of controllable entities works now
(edit) @2041   16 years landauf bugs— network++ endurance— tiredness++ but it still doesn't work …
(edit) @2035   16 years scheusso objects with non-existing creator (on client-side) get ignored now
(edit) @2034   16 years landauf Synchronisable translates creator ↔ creatorID
(edit) @2033   16 years scheusso some minor bugs fixed
(edit) @2032   16 years landauf a small change to test something
(edit) @2031   16 years landauf some small adjustments in the network
(edit) @2028   16 years scheusso updated updateMedia script updated TODO file we are able to …
(edit) @2019   16 years landauf many changes, most important: BaseObject takes now a pointer to it's …
(edit) @2011   16 years scheusso use the new media path now
(edit) @1990   16 years scheusso - some adjustments in client handling (we use unsigned int as id now …
(edit) @1989   16 years landauf - added ControllableEntity, the baseclass of all players, vehicles and …
(edit) @1945   16 years landauf added option "forceCallback" to updateData(…) in Synchronisable to …
(edit) @1940   16 years landauf did some first (and very unfinished) steps to deal with different …
(copy) @1912   16 years landauf created branch to work on the new object-hierarchy
copied from code/trunk/src/network/Synchronisable.cc:
(edit) @1907   16 years scheusso merged network branch back to trunk
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