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Ignore:
Timestamp:
Feb 1, 2014, 6:01:47 PM (10 years ago)
Author:
jo
Message:

The end of Area51UnderFire is ok. Unfortunately the explosion could not be timed at all, so it was commented out.

File:
1 edited

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  • code/trunk/data/levels/iiiJohnVane_EscapeTheBastards.oxw

    r9991 r9992  
    2222<LevelInfo
    2323 name = "(iii) John Vane: Escape the Bastards"
    24  description = "You destroyed their Base, you accomplished the mission. Now get out of there, and get rid of the haunters"
     24 description = "You destroyed their Base, you accomplished the mission. Now get out of there, and get rid of the haunters."
    2525 tags = "mission"
    2626 screenshot = "EscapeTheBastards.png"
     
    284284            <BoxCollisionShape position="0,0,0" halfExtents="15,15,15" />
    285285        </collisionShapes>
    286         <controller>
     286    <controller>
    287287                      <WaypointController team=1>
    288288                    </WaypointController>
     
    424424<!-- @Triggers: Attakers, Fight one by one  -->
    425425
    426         <EventTrigger name="target3" activations="1" stayactive="true" delay=0.1>
    427          <events>
    428            <trigger>
    429                   <EventListener event="attacker" />
    430           </trigger>
    431          </events>
    432         <EventTrigger name="target2" activations="1" stayactive="true" delay=0.1>
    433           <events>
    434              <trigger>
    435                 <EventListener event="attacker" />
    436              </trigger>
    437           </events>
    438         <EventTrigger name="target1" activations="1" stayactive="true" delay=0.1>
    439           <events>
    440              <trigger>
    441                 <EventListener event="attacker" />
    442              </trigger>
    443           </events>
    444         </EventTrigger>
    445         </EventTrigger>
    446         </EventTrigger>
     426    <EventTrigger name="target3" activations="1" stayactive="true" delay=0.1>
     427         <events>
     428            <trigger>
     429              <EventListener event="attacker" />
     430            </trigger>
     431         </events>
     432       <EventTrigger name="target2" activations="1" stayactive="true" delay=0.1>
     433            <events>
     434              <trigger>
     435                <EventListener event="attacker" />
     436              </trigger>
     437        </events>
     438       <EventTrigger name="target1" activations="1" stayactive="true" delay=0.1>
     439            <events>
     440              <trigger>
     441                <EventListener event="attacker" />
     442              </trigger>
     443        </events>
     444          </EventTrigger>
     445        </EventTrigger>
     446        </EventTrigger>
    447447
    448448
     
    486486
    487487
    488                 Hint: He will blink with his lamp
    489 
    490                 PS: Remind the gravitation field"
     488        Hint: He will blink with his lamp
     489
     490        PS: Remind the gravitation field"
    491491
    492492 
    493         failmessage="Well, you sucked" completeMessage="Well done, You're a hero" />
     493    failmessage="Well, you sucked" completeMessage="Well done, You're a hero" />
    494494        <complete-effects>
    495495            <AddQuest questId="defend.2" />
     
    501501        <QuestDescription title="Defend the Planet" description="Well your enemies trapped you. Kill'em all."
    502502
    503         failmessage="Well, you sucked" completeMessage="Well done, You're a hero" />
     503    failmessage="Well, you sucked" completeMessage="Well done, You're a hero" />
    504504        <complete-effects>
    505505            <AddQuest questId="leave.3" />
     
    673673    <!--Asteroids Field-->
    674674
    675         <?lua for i=0,650,1 do
    676                 x=math.random(-8000,-1000)
    677                 y=math.random(-2345,2345)
    678                 z=math.random(-2500,2500)
    679         scale=math.random(20,70)
    680         ?>
    681         <MovableEntity collisionType=kinematic linearDamping=0.8 angularDamping=0 mass="<?lua print(scale * 5) ?>" position="<?lua print(x) ?>,<?lua print(y) ?>,<?lua print(z) ?>" rotationaxis="<?lua print(math.random()) ?>,<?lua print(math.random()) ?>,<?lua print(math.random()) ?>" rotationrate="<?lua print(math.random()*15) ?>"       collisiondamage = 0.005
     675    <?lua for i=0,650,1 do
     676        x=math.random(-8000,-1000)
     677        y=math.random(-2345,2345)
     678        z=math.random(-2500,2500)
     679    scale=math.random(20,70)
     680    ?>
     681    <MovableEntity collisionType=kinematic linearDamping=0.8 angularDamping=0 mass="<?lua print(scale * 5) ?>" position="<?lua print(x) ?>,<?lua print(y) ?>,<?lua print(z) ?>" rotationaxis="<?lua print(math.random()) ?>,<?lua print(math.random()) ?>,<?lua print(math.random()) ?>" rotationrate="<?lua print(math.random()*15) ?>"       collisiondamage = 0.005
    682682      enablecollisiondamage = true >
    683         <attached>
    684                 <Model scale="<?lua print(scale) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false/>
    685          </attached>
    686          <collisionShapes>
    687                 <SphereCollisionShape radius="<?lua print(scale * 3) ?>" />
    688         </collisionShapes>
    689         </MovableEntity>
    690         <?lua end ?>
    691 
    692                                                         <!--Asteroids Field end -->
    693 
    694 
    695                                                         <!--Asteroids Random
    696 
    697                                 "The game lags, when you're flying far away"
    698 
    699 
    700         <?lua for i=0,300,1 do
    701                 x=math.random(-12000,4000)
    702                 y=math.random(-8000,8000)
    703                 z=math.random(-8000,8000)
    704         ?>
    705         <MovableEntity collisionType=kinematic linearDamping=0.8 angularDamping=0 mass="<?lua print(scale * 5) ?>" position="<?lua print(x) ?>,<?lua print(y) ?>,<?lua print(z) ?>" rotationaxis="<?lua print(math.random()) ?>,<?lua print(math.random()) ?>,<?lua print(math.random()) ?>" rotationrate="<?lua print(math.random()*15) ?>"      collisiondamage = 0.005
     683        <attached>
     684            <Model scale="<?lua print(scale) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false/>
     685       </attached>
     686       <collisionShapes>
     687               <SphereCollisionShape radius="<?lua print(scale * 3) ?>" />
     688        </collisionShapes>
     689    </MovableEntity>
     690    <?lua end ?>
     691
     692                            <!--Asteroids Field end -->
     693
     694
     695                            <!--Asteroids Random
     696
     697                "The game lags, when you're flying far away"
     698
     699
     700    <?lua for i=0,300,1 do
     701        x=math.random(-12000,4000)
     702        y=math.random(-8000,8000)
     703        z=math.random(-8000,8000)
     704    ?>
     705    <MovableEntity collisionType=kinematic linearDamping=0.8 angularDamping=0 mass="<?lua print(scale * 5) ?>" position="<?lua print(x) ?>,<?lua print(y) ?>,<?lua print(z) ?>" rotationaxis="<?lua print(math.random()) ?>,<?lua print(math.random()) ?>,<?lua print(math.random()) ?>" rotationrate="<?lua print(math.random()*15) ?>"      collisiondamage = 0.005
    706706      enablecollisiondamage = true  >
    707         <attached>
    708                 <Model scale="<?lua print(math.random(20,70)) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false/>
    709         </attached>
    710         <collisionShapes>
     707        <attached>
     708            <Model scale="<?lua print(math.random(20,70)) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false/>
     709        </attached>
     710        <collisionShapes>
    711711            <SphereCollisionShape radius="<?lua print(scale * 3) ?>" />
    712712        </collisionShapes>
    713         </MovableEntity>
    714         <?lua end ?>
     713    </MovableEntity>
     714    <?lua end ?>
    715715-->
    716                                                         <!--Asteroids  Random end-->
    717 
    718                                                         <!--Asteroid Elipse-->
     716                            <!--Asteroids  Random end-->
     717
     718                                <!--Asteroid Elipse-->
    719719<!-- LAAAGS :-(
    720720
    721                                 "The game lags, when you're flying far away"           
     721                "The game lags, when you're flying far away"       
    722722
    723723    <?lua
     
    757757      <attached>
    758758        <Model position="0,0,0" scale="<?lua print(j * 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh">
    759       <?lua if k == 5 then ?><attached>                 <!--asteroid fog-->
     759      <?lua if k == 5 then ?><attached>            <!--asteroid fog-->
    760760            <ParticleEmitter position="0,0,0" source="Orxonox/Steam" />
    761761          </attached> <?lua end ?>
     
    864864<!-- LAAAGS :-(
    865865
    866                                 "The game lags, when you're flying far away"
     866                "The game lags, when you're flying far away"
    867867
    868868    <?lua
     
    871871    ?>
    872872-->
    873                                                         <!-- Anotherplanet  END-->
    874 
    875                                                         <!-- Homeplanet Architecture-->
     873                              <!-- Anotherplanet  END-->
     874
     875                              <!-- Homeplanet Architecture-->
    876876<!-- -3000,12000,-6990  = Billboard position-->
    877877
    878      <!--       <Model  position="-3070,12070,-6990" yaw="90" pitch="-90" roll="0" scale="70" mesh="asteroid_ice.mesh" >
     878     <!--     <Model  position="-3070,12070,-6990" yaw="90" pitch="-90" roll="0" scale="70" mesh="asteroid_ice.mesh" >
    879879      <collisionShapes>
    880880        <SphereCollisionShape radius="70" position="0,0,0" />
    881881      </collisionShapes>
    882         </Model>
     882    </Model>
    883883-->
    884884
    885         <MovableEntity collisionType=kinematic linearDamping=0.8 angularDamping=0 mass="500"  pitch="90" roll="86" yaw="12" position="-2900,12080,-6990" rotationaxis="0,0,0" rotationrate="0"       collisiondamage = 0.01  enablecollisiondamage = true >
    886         <attached>
    887                 <Model scale="70" mesh="asteroid_ice.mesh"  shadow=false/>
    888          </attached>
    889          <collisionShapes>
    890                 <SphereCollisionShape radius="70" />
    891         </collisionShapes>
    892         </MovableEntity>
    893 
    894         <MovableEntity collisionType=kinematic linearDamping=0.8 angularDamping=5 mass="500"   pitch="30" roll="11" yaw="51" position="-3200,11950,-6990" rotationaxis="0,0,0" rotationrate="0"       collisiondamage = 0.01  enablecollisiondamage = true >
    895         <attached>
    896                 <Model scale="90" mesh="asteroid_ice.mesh"  shadow=false/>
    897          </attached>
    898          <collisionShapes>
    899                 <SphereCollisionShape radius="90" />
    900         </collisionShapes>
    901         </MovableEntity>
    902 
    903         <MovableEntity collisionType=kinematic linearDamping=0.8 angularDamping=5 mass="500"  pitch="0" roll="12" yaw="81"  position="-2800,12150,-6990" rotationaxis="0,0,0" rotationrate="0"       collisiondamage = 0.01  enablecollisiondamage = true >
    904         <attached>
    905                 <Model scale="90" mesh="asteroid_ice.mesh"  shadow=false/>
    906          </attached>
    907          <collisionShapes>
    908                 <SphereCollisionShape radius="90" />
    909         </collisionShapes>
    910         </MovableEntity>
    911 
    912         <MovableEntity collisionType=kinematic linearDamping=0.8 angularDamping=5 mass="500"  pitch="0" roll="0" yaw="0" position="-3300,11800,-6990" rotationaxis="0,0,0" rotationrate="0"       collisiondamage = 0.01  enablecollisiondamage = true >
    913         <attached>
    914                 <Model scale="155" mesh="asteroid_ice.mesh"  shadow=false/>
    915          </attached>
    916          <collisionShapes>
    917                 <SphereCollisionShape radius="155" />
    918         </collisionShapes>
    919         </MovableEntity>
    920 
    921 
    922         <MovableEntity collisionType=kinematic linearDamping=0.8 angularDamping=5 mass="500"  pitch="0" roll="0" yaw="12" position="-3230,12300,-6990" rotationaxis="0,0,0" rotationrate="0"       collisiondamage = 0.01  enablecollisiondamage = true >
    923         <attached>
    924                 <Model scale="150" mesh="asteroid_ice.mesh"  shadow=false/>
    925          </attached>
    926          <collisionShapes>
    927                 <SphereCollisionShape radius="150" />
    928         </collisionShapes>
    929         </MovableEntity>
    930 
    931         <MovableEntity collisionType=kinematic linearDamping=0.8 angularDamping=5 mass="500" pitch="13" roll="23"yaw="120" position="-3000,12000,-6820" rotationaxis="0,0,0" rotationrate="0"       collisiondamage = 0.01  enablecollisiondamage = true >
    932         <attached>
    933                 <Model scale="100" mesh="asteroid_ice.mesh"  shadow=false/>
    934          </attached>
    935          <collisionShapes>
    936                 <SphereCollisionShape radius="100" />
    937         </collisionShapes>
    938         </MovableEntity>
    939 
    940         <MovableEntity collisionType=kinematic linearDamping=0.8 angularDamping=5 mass="500" pitch="2" roll="12" yaw="43" position="-3250,12100,-6850" rotationaxis="0,0,0" rotationrate="0"       collisiondamage = 0.01  enablecollisiondamage = true >
    941         <attached>
    942                 <Model scale="70" mesh="asteroid_ice.mesh"  shadow=false/>
    943          </attached>
    944          <collisionShapes>
    945                 <SphereCollisionShape radius="70" />
    946         </collisionShapes>
    947         </MovableEntity>
    948 
    949         <MovableEntity collisionType=kinematic linearDamping=0.8 angularDamping=5 mass="500" pitch="0" roll="0" yaw="0"  position="-3230,11800,-6990" rotationaxis="0,0,0" rotationrate="0"       collisiondamage = 0.01  enablecollisiondamage = true >
    950         <attached>
    951                 <Model scale="85" mesh="asteroid_ice.mesh"  shadow=false/>
    952          </attached>
    953          <collisionShapes>
    954                 <SphereCollisionShape radius="85" />
    955         </collisionShapes>
    956         </MovableEntity>
    957 
    958                                                         <!-- Homeplanet Architecture END-->
    959 
    960 
    961                                                         <!-- Portal-->
     885    <MovableEntity collisionType=kinematic linearDamping=0.8 angularDamping=0 mass="500"  pitch="90" roll="86" yaw="12" position="-2900,12080,-6990" rotationaxis="0,0,0" rotationrate="0"       collisiondamage = 0.01  enablecollisiondamage = true >
     886        <attached>
     887            <Model scale="70" mesh="asteroid_ice.mesh"  shadow=false/>
     888       </attached>
     889       <collisionShapes>
     890               <SphereCollisionShape radius="70" />
     891        </collisionShapes>
     892    </MovableEntity>
     893
     894    <MovableEntity collisionType=kinematic linearDamping=0.8 angularDamping=5 mass="500"   pitch="30" roll="11" yaw="51" position="-3200,11950,-6990" rotationaxis="0,0,0" rotationrate="0"       collisiondamage = 0.01  enablecollisiondamage = true >
     895        <attached>
     896            <Model scale="90" mesh="asteroid_ice.mesh"  shadow=false/>
     897       </attached>
     898       <collisionShapes>
     899               <SphereCollisionShape radius="90" />
     900        </collisionShapes>
     901    </MovableEntity>
     902
     903    <MovableEntity collisionType=kinematic linearDamping=0.8 angularDamping=5 mass="500"  pitch="0" roll="12" yaw="81"  position="-2800,12150,-6990" rotationaxis="0,0,0" rotationrate="0"       collisiondamage = 0.01  enablecollisiondamage = true >
     904        <attached>
     905            <Model scale="90" mesh="asteroid_ice.mesh"  shadow=false/>
     906       </attached>
     907       <collisionShapes>
     908               <SphereCollisionShape radius="90" />
     909        </collisionShapes>
     910    </MovableEntity>
     911
     912    <MovableEntity collisionType=kinematic linearDamping=0.8 angularDamping=5 mass="500"  pitch="0" roll="0" yaw="0" position="-3300,11800,-6990" rotationaxis="0,0,0" rotationrate="0"       collisiondamage = 0.01  enablecollisiondamage = true >
     913        <attached>
     914            <Model scale="155" mesh="asteroid_ice.mesh"  shadow=false/>
     915       </attached>
     916       <collisionShapes>
     917               <SphereCollisionShape radius="155" />
     918        </collisionShapes>
     919    </MovableEntity>
     920
     921
     922    <MovableEntity collisionType=kinematic linearDamping=0.8 angularDamping=5 mass="500"  pitch="0" roll="0" yaw="12" position="-3230,12300,-6990" rotationaxis="0,0,0" rotationrate="0"       collisiondamage = 0.01  enablecollisiondamage = true >
     923        <attached>
     924            <Model scale="150" mesh="asteroid_ice.mesh"  shadow=false/>
     925       </attached>
     926       <collisionShapes>
     927               <SphereCollisionShape radius="150" />
     928        </collisionShapes>
     929    </MovableEntity>
     930
     931    <MovableEntity collisionType=kinematic linearDamping=0.8 angularDamping=5 mass="500" pitch="13" roll="23"yaw="120" position="-3000,12000,-6820" rotationaxis="0,0,0" rotationrate="0"       collisiondamage = 0.01  enablecollisiondamage = true >
     932        <attached>
     933            <Model scale="100" mesh="asteroid_ice.mesh"  shadow=false/>
     934       </attached>
     935       <collisionShapes>
     936               <SphereCollisionShape radius="100" />
     937        </collisionShapes>
     938    </MovableEntity>
     939
     940    <MovableEntity collisionType=kinematic linearDamping=0.8 angularDamping=5 mass="500" pitch="2" roll="12" yaw="43" position="-3250,12100,-6850" rotationaxis="0,0,0" rotationrate="0"       collisiondamage = 0.01  enablecollisiondamage = true >
     941        <attached>
     942            <Model scale="70" mesh="asteroid_ice.mesh"  shadow=false/>
     943       </attached>
     944       <collisionShapes>
     945               <SphereCollisionShape radius="70" />
     946        </collisionShapes>
     947    </MovableEntity>
     948
     949    <MovableEntity collisionType=kinematic linearDamping=0.8 angularDamping=5 mass="500" pitch="0" roll="0" yaw="0"  position="-3230,11800,-6990" rotationaxis="0,0,0" rotationrate="0"       collisiondamage = 0.01  enablecollisiondamage = true >
     950        <attached>
     951            <Model scale="85" mesh="asteroid_ice.mesh"  shadow=false/>
     952       </attached>
     953       <collisionShapes>
     954               <SphereCollisionShape radius="85" />
     955        </collisionShapes>
     956    </MovableEntity>
     957
     958                             <!-- Homeplanet Architecture END-->
     959
     960
     961                            <!-- Portal-->
    962962    <Template name=PortalDefault>
    963963        <PortalEndPoint>
     
    973973
    974974
    975                                                         <!-- Portal END-->
    976 
    977 
    978         <!-- The Cave-->
     975                            <!-- Portal END-->
     976
     977
     978    <!-- The Cave-->
    979979<!-- verhaeltniss Cube.mesh <-> Crate.mesh 1:5 -->
    980980
    981                                         <!-- Enemies-->
     981                    <!-- Enemies-->
    982982<Turret position="-43700,-30000,30000" pitch="0" yaw="90" roll="90">
    983983    <templates>
     
    11661166</StaticEntity>
    11671167
    1168                                         <!-- 15 Boxes forward END -->
    1169                                         <!-- 18 Boxes right-->
     1168                    <!-- 15 Boxes forward END -->
     1169                    <!-- 18 Boxes right-->
    11701170
    11711171 <?lua
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