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Ignore:
Timestamp:
Dec 9, 2013, 3:57:28 PM (10 years ago)
Author:
agermann
Message:

The level EntryTest.oxw can be deleted. Finally a nice and working solution.

File:
1 edited

Legend:

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  • code/branches/spacestationentry/data/levels/dockingToASpaceStation.oxw

    r9857 r9885  
    9393        </events>
    9494        <attached>
     95        <!-- Trigger for docking with billboard -->
    9596            <Billboard position="0,0,0" material="Flares/ringflare2" colour="0.2,0.4,0.8" scale=1 />
    9697            <DistanceTrigger position="0,0,0" distance="200" target="Pawn"
    9798                beaconMode="exclude" targetname="bcnDestroyer" name="dockMe"
    9899            />
    99 
    100             <Billboard position="-2730,-19970,50" material="Flares/ringflare2" colour="0.2,0.4,0.8" scale=1 />
    101             <DistanceTrigger position="-2730,-19970,50" distance="50" target="Pawn"
     100        <!-- Trigger for undocking with billboard -->
     101            <Billboard position="-2630,-19970,150" material="Flares/ringflare2" colour="0.2,0.4,0.8" scale=1 />
     102            <DistanceTrigger position="-2630,-19970,150" distance="50" target="Pawn"
    102103                beaconMode="identify" targetname="bcnDestroyer" name="undockMe"
    103104            />
     
    105106
    106107    </Dock>
    107    
     108
     109<!-- FPS Player as destination of the dock -->
    108110<FpsPlayer template = "fps" radarname = "First Person Player" position = "0,-19900,0" >
    109111      <attached>
     
    114116</FpsPlayer>
    115117
    116 <!-- Wuerfel -->
    117118
     119<!-- Cube as test SpaceStation
     120
     121The station can either be hidden outside of the skybox, within the hull of the space station if it is big enough or within a planet.
     122Complex spacestations can be placed very far away from the spaceship so it is rendered at low resolution while the player uses the space ship.
     123
     124-->
    118125  <StaticEntity position="0,-20000,0" direction="0,-1,0" collisionType=static mass=100000 friction=0.01 >
    119126      <attached>
     
    125132  </StaticEntity>
    126133
    127 <!-- Schwerkraftfeld -->
     134<!-- Homogenous gravitationfield to simulate local gravity (activating the normal gravity will affect the spaceship terribly) -->
     135<ForceField position="0,-20000,0" mode="homogen" diameter="2000" forcedirection = "0,-500,0" />
    128136
    129 <ForceField position="0,-20000,0" mode="homogen" diameter="2000" forcedirection = "0,-400,0" />
    130137
    131 <!-- Rest -->
     138<!-- Some more stuff -->
    132139
    133140    <!-- triple large belt around the planet  -->
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