- Timestamp:
- Jun 3, 2012, 6:05:24 PM (12 years ago)
- File:
-
- 1 edited
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code/branches/presentation2012merge/src/orxonox/worldentities/pawns/Pawn.cc
r9269 r9272 232 232 { 233 233 //Applies multiplier given by the DamageBoost Pickup. 234 235 236 237 238 239 240 234 Pawn *test = dynamic_cast<Pawn *>(originator); 235 if( test != NULL ) 236 { 237 damage *= originator->getDamageMultiplier(); 238 } 239 240 if (this->getGametype() && this->getGametype()->allowPawnDamage(this, originator)) 241 241 { 242 242 if (shielddamage >= this->getShieldHealth())
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