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Ignore:
Timestamp:
Jun 3, 2012, 6:05:24 PM (12 years ago)
Author:
landauf
Message:

replaced tabs with spaces (no code changed)

File:
1 edited

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  • code/branches/presentation2012merge/data/levels/SurfaceRacePresentation.oxw

    r9271 r9272  
    1616  include("templates/spaceshipSpacecruiser.oxt")
    1717  include("templates/pickupRepresentationTemplates.oxt")
    18  
     18
    1919?>
    2020
     
    5656    <Model position="4200,8050,-1000" scale=10 mesh="debris-pile02.mesh" shadow=true />
    5757    <Model position="4200,8050,-1000" scale=10 mesh="debris-pile03.mesh" shadow=true />
    58    
    59         <MovableEntity position="-700,8090,-300" velocity="80,0,0" rotationaxis="1,0,1" rotationrate=200>
     58
     59    <MovableEntity position="-700,8090,-300" velocity="80,0,0" rotationaxis="1,0,1" rotationrate=200>
    6060      <attached>
    6161        <Model position="0,0,-20" scale=10 mesh="cokebottle.mesh" />
     
    6565
    6666<SpaceRaceManager>
    67  <checkpoints> 
    68         <RaceCheckPoint name="checkpoint1" position="0,8050,-1000" direction="0,1,0" collisionType="static" scale="4" distance="150" checkpointindex="0" islast="false" nextcheckpoints="1,-1,-1">
    69         <attached>
    70             <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" />
    71         </attached>
    72         <collisionShapes>
    73             <BoxCollisionShape position="0,0,220"     halfExtents="220, 40, 40" />
    74             <BoxCollisionShape position="0,0,-220"      halfExtents="220, 40, 40" />
    75             <BoxCollisionShape position="220,0,0"      halfExtents="40, 40, 220" />
    76             <BoxCollisionShape position="-220,0,0"       halfExtents="40, 40, 220" />
    77         </collisionShapes>
    78     </RaceCheckPoint>
    79    
    80         <RaceCheckPoint name="checkpoint2" position="1000,8050,-4000" direction="0,1,0" roll="45" collisionType="static" scale="4" distance="150" checkpointindex="1" islast="false" nextcheckpoints="2,-1,-1">
     67 <checkpoints>
     68    <RaceCheckPoint name="checkpoint1" position="0,8050,-1000" direction="0,1,0" collisionType="static" scale="4" distance="150" checkpointindex="0" islast="false" nextcheckpoints="1,-1,-1">
     69        <attached>
     70            <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" />
     71        </attached>
     72    <collisionShapes>
     73            <BoxCollisionShape position="0,0,220"     halfExtents="220, 40, 40" />
     74            <BoxCollisionShape position="0,0,-220"      halfExtents="220, 40, 40" />
     75            <BoxCollisionShape position="220,0,0"      halfExtents="40, 40, 220" />
     76            <BoxCollisionShape position="-220,0,0"       halfExtents="40, 40, 220" />
     77        </collisionShapes>
     78    </RaceCheckPoint>
     79
     80    <RaceCheckPoint name="checkpoint2" position="1000,8050,-4000" direction="0,1,0" roll="45" collisionType="static" scale="4" distance="150" checkpointindex="1" islast="false" nextcheckpoints="2,-1,-1">
    8181        <attached>
    8282            <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" />
     
    9090    </RaceCheckPoint>
    9191
    92         <RaceCheckPoint name="checkpoint3" position="3000,8050,-4000" direction="0,1,0" roll="-45" collisionType="static" scale="4" distance="150" checkpointindex="2" islast="false" nextcheckpoints="3,-1,-1">
    93         <attached>
    94             <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" />
    95         </attached>
    96        <collisionShapes>
    97             <BoxCollisionShape position="0,0,220"     halfExtents="220, 40, 40" />
    98             <BoxCollisionShape position="0,0,-220"      halfExtents="220, 40, 40" />
    99             <BoxCollisionShape position="220,0,0"      halfExtents="40, 40, 220" />
    100             <BoxCollisionShape position="-220,0,0"       halfExtents="40, 40, 220" />
    101         </collisionShapes>
    102     </RaceCheckPoint>
    103 
    104         <RaceCheckPoint name="checkpoint4" position="4000,8050,-1000" direction="0,1,0" roll="0" collisionType="static" scale="4" distance="150" checkpointindex="3" islast="false" nextcheckpoints="4,-1,-1">
     92    <RaceCheckPoint name="checkpoint3" position="3000,8050,-4000" direction="0,1,0" roll="-45" collisionType="static" scale="4" distance="150" checkpointindex="2" islast="false" nextcheckpoints="3,-1,-1">
     93        <attached>
     94            <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" />
     95        </attached>
     96       <collisionShapes>
     97            <BoxCollisionShape position="0,0,220"     halfExtents="220, 40, 40" />
     98            <BoxCollisionShape position="0,0,-220"      halfExtents="220, 40, 40" />
     99            <BoxCollisionShape position="220,0,0"      halfExtents="40, 40, 220" />
     100            <BoxCollisionShape position="-220,0,0"       halfExtents="40, 40, 220" />
     101        </collisionShapes>
     102    </RaceCheckPoint>
     103
     104    <RaceCheckPoint name="checkpoint4" position="4000,8050,-1000" direction="0,1,0" roll="0" collisionType="static" scale="4" distance="150" checkpointindex="3" islast="false" nextcheckpoints="4,-1,-1">
    105105        <attached>
    106106            <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" />
     
    114114    </RaceCheckPoint>
    115115
    116         <RaceCheckPoint name="checkpoint5" position="4000,8050,0" direction="0,1,0" roll="0" collisionType="static" scale="4" distance="150" checkpointindex="4" islast="false" nextcheckpoints="5,-1,-1">
     116    <RaceCheckPoint name="checkpoint5" position="4000,8050,0" direction="0,1,0" roll="0" collisionType="static" scale="4" distance="150" checkpointindex="4" islast="false" nextcheckpoints="5,-1,-1">
    117117        <attached>
    118118            <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" />
     
    126126    </RaceCheckPoint>
    127127
    128         <RaceCheckPoint name="checkpoint6" position="3000,8050,1000" direction="0,1,0" roll="45" collisionType="static" scale="4" distance="150" checkpointindex="5" islast="false" nextcheckpoints="6,-1,-1">
    129         <attached>
    130             <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" />
    131         </attached>
    132        <collisionShapes>
    133             <BoxCollisionShape position="0,0,220"     halfExtents="220, 40, 40" />
    134             <BoxCollisionShape position="0,0,-220"      halfExtents="220, 40, 40" />
    135             <BoxCollisionShape position="220,0,0"      halfExtents="40, 40, 220" />
    136             <BoxCollisionShape position="-220,0,0"       halfExtents="40, 40, 220" />
    137         </collisionShapes>
    138     </RaceCheckPoint>
    139 
    140         <RaceCheckPoint name="checkpoint7" position="0,8050,2000" direction="0,1,0" roll="90" collisionType="static" scale="4" distance="150" checkpointindex="6" islast="false" nextcheckpoints="7,-1,-1">
     128    <RaceCheckPoint name="checkpoint6" position="3000,8050,1000" direction="0,1,0" roll="45" collisionType="static" scale="4" distance="150" checkpointindex="5" islast="false" nextcheckpoints="6,-1,-1">
     129        <attached>
     130            <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" />
     131        </attached>
     132       <collisionShapes>
     133            <BoxCollisionShape position="0,0,220"     halfExtents="220, 40, 40" />
     134            <BoxCollisionShape position="0,0,-220"      halfExtents="220, 40, 40" />
     135            <BoxCollisionShape position="220,0,0"      halfExtents="40, 40, 220" />
     136            <BoxCollisionShape position="-220,0,0"       halfExtents="40, 40, 220" />
     137        </collisionShapes>
     138    </RaceCheckPoint>
     139
     140    <RaceCheckPoint name="checkpoint7" position="0,8050,2000" direction="0,1,0" roll="90" collisionType="static" scale="4" distance="150" checkpointindex="6" islast="false" nextcheckpoints="7,-1,-1">
    141141        <attached>
    142142            <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" />
     
    150150    </RaceCheckPoint>
    151151
    152         <RaceCheckPoint name="checkpoint8" position="-4000,8050,3000" direction="0,1,0" roll="45" collisionType="static" scale="4" distance="150" checkpointindex="7" islast="false" nextcheckpoints="8,-1,-1">
    153         <attached>
    154             <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" />
    155         </attached>
    156        <collisionShapes>
    157             <BoxCollisionShape position="0,0,220"     halfExtents="220, 40, 40" />
    158             <BoxCollisionShape position="0,0,-220"      halfExtents="220, 40, 40" />
    159             <BoxCollisionShape position="220,0,0"      halfExtents="40, 40, 220" />
    160             <BoxCollisionShape position="-220,0,0"       halfExtents="40, 40, 220" />
    161         </collisionShapes>
    162     </RaceCheckPoint>
    163 
    164         <RaceCheckPoint name="checkpoint9" position="-4000,8050,5000" direction="0,1,0" roll="-45" collisionType="static" scale="4" distance="150" checkpointindex="8" islast="false" nextcheckpoints="9,-1,-1">
     152    <RaceCheckPoint name="checkpoint8" position="-4000,8050,3000" direction="0,1,0" roll="45" collisionType="static" scale="4" distance="150" checkpointindex="7" islast="false" nextcheckpoints="8,-1,-1">
     153        <attached>
     154            <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" />
     155        </attached>
     156       <collisionShapes>
     157            <BoxCollisionShape position="0,0,220"     halfExtents="220, 40, 40" />
     158            <BoxCollisionShape position="0,0,-220"      halfExtents="220, 40, 40" />
     159            <BoxCollisionShape position="220,0,0"      halfExtents="40, 40, 220" />
     160            <BoxCollisionShape position="-220,0,0"       halfExtents="40, 40, 220" />
     161        </collisionShapes>
     162    </RaceCheckPoint>
     163
     164    <RaceCheckPoint name="checkpoint9" position="-4000,8050,5000" direction="0,1,0" roll="-45" collisionType="static" scale="4" distance="150" checkpointindex="8" islast="false" nextcheckpoints="9,-1,-1">
    165165        <attached>
    166166            <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" />
     
    174174    </RaceCheckPoint>
    175175
    176         <RaceCheckPoint name="checkpoint10" position="-3000,8050,6000" direction="0,1,0" roll="90" collisionType="static" scale="4" distance="150" checkpointindex="9" islast="false" nextcheckpoints="10,-1,-1">
    177         <attached>
    178             <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" />
    179         </attached>
    180        <collisionShapes>
    181             <BoxCollisionShape position="0,0,220"     halfExtents="220, 40, 40" />
    182             <BoxCollisionShape position="0,0,-220"      halfExtents="220, 40, 40" />
    183             <BoxCollisionShape position="220,0,0"      halfExtents="40, 40, 220" />
    184             <BoxCollisionShape position="-220,0,0"       halfExtents="40, 40, 220" />
    185         </collisionShapes>
    186     </RaceCheckPoint>
    187 
    188         <RaceCheckPoint name="checkpoint11" position="0,8050,6000" direction="0,1,0" roll="90" collisionType="static" scale="4" distance="120" checkpointindex="10" islast="false" nextcheckpoints="11,-1,-1">
    189         <attached>
    190             <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" />
    191         </attached>
    192        <collisionShapes>
    193             <BoxCollisionShape position="0,0,220"     halfExtents="220, 40, 40" />
    194             <BoxCollisionShape position="0,0,-220"      halfExtents="220, 40, 40" />
    195             <BoxCollisionShape position="220,0,0"      halfExtents="40, 40, 220" />
    196             <BoxCollisionShape position="-220,0,0"       halfExtents="40, 40, 220" />
    197         </collisionShapes>
    198     </RaceCheckPoint>
    199 
    200         <RaceCheckPoint name="checkpoint12" position="6000,8050,6000" direction="0,1,0" roll="45" collisionType="static" scale="4" distance="150" checkpointindex="11" islast="false" nextcheckpoints="12,-1,-1">
     176    <RaceCheckPoint name="checkpoint10" position="-3000,8050,6000" direction="0,1,0" roll="90" collisionType="static" scale="4" distance="150" checkpointindex="9" islast="false" nextcheckpoints="10,-1,-1">
     177        <attached>
     178            <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" />
     179        </attached>
     180       <collisionShapes>
     181            <BoxCollisionShape position="0,0,220"     halfExtents="220, 40, 40" />
     182            <BoxCollisionShape position="0,0,-220"      halfExtents="220, 40, 40" />
     183            <BoxCollisionShape position="220,0,0"      halfExtents="40, 40, 220" />
     184            <BoxCollisionShape position="-220,0,0"       halfExtents="40, 40, 220" />
     185        </collisionShapes>
     186    </RaceCheckPoint>
     187
     188    <RaceCheckPoint name="checkpoint11" position="0,8050,6000" direction="0,1,0" roll="90" collisionType="static" scale="4" distance="120" checkpointindex="10" islast="false" nextcheckpoints="11,-1,-1">
     189        <attached>
     190            <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" />
     191        </attached>
     192       <collisionShapes>
     193            <BoxCollisionShape position="0,0,220"     halfExtents="220, 40, 40" />
     194            <BoxCollisionShape position="0,0,-220"      halfExtents="220, 40, 40" />
     195            <BoxCollisionShape position="220,0,0"      halfExtents="40, 40, 220" />
     196            <BoxCollisionShape position="-220,0,0"       halfExtents="40, 40, 220" />
     197        </collisionShapes>
     198    </RaceCheckPoint>
     199
     200    <RaceCheckPoint name="checkpoint12" position="6000,8050,6000" direction="0,1,0" roll="45" collisionType="static" scale="4" distance="150" checkpointindex="11" islast="false" nextcheckpoints="12,-1,-1">
    201201        <attached>
    202202            <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" />
     
    210210    </RaceCheckPoint>
    211211
    212         <RaceCheckPoint name="checkpoint13" position="5500,8050,3000" direction="0,1,0" roll="0" collisionType="static" scale="4" distance="150" checkpointindex="12" islast="false" nextcheckpoints="13,-1,-1">
    213         <attached>
    214             <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" />
    215         </attached>
    216        <collisionShapes>
    217             <BoxCollisionShape position="0,0,220"     halfExtents="220, 40, 40" />
    218             <BoxCollisionShape position="0,0,-220"      halfExtents="220, 40, 40" />
    219             <BoxCollisionShape position="220,0,0"      halfExtents="40, 40, 220" />
    220             <BoxCollisionShape position="-220,0,0"       halfExtents="40, 40, 220" />
    221         </collisionShapes>
    222     </RaceCheckPoint>
    223 
    224         <RaceCheckPoint name="checkpoint14" position="6000,8050,-5000" direction="0,1,0" roll="0" collisionType="static" scale="4" distance="150" checkpointindex="13" islast="true" >
     212    <RaceCheckPoint name="checkpoint13" position="5500,8050,3000" direction="0,1,0" roll="0" collisionType="static" scale="4" distance="150" checkpointindex="12" islast="false" nextcheckpoints="13,-1,-1">
     213        <attached>
     214            <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" />
     215        </attached>
     216       <collisionShapes>
     217            <BoxCollisionShape position="0,0,220"     halfExtents="220, 40, 40" />
     218            <BoxCollisionShape position="0,0,-220"      halfExtents="220, 40, 40" />
     219            <BoxCollisionShape position="220,0,0"      halfExtents="40, 40, 220" />
     220            <BoxCollisionShape position="-220,0,0"       halfExtents="40, 40, 220" />
     221        </collisionShapes>
     222    </RaceCheckPoint>
     223
     224    <RaceCheckPoint name="checkpoint14" position="6000,8050,-5000" direction="0,1,0" roll="0" collisionType="static" scale="4" distance="150" checkpointindex="13" islast="true" >
    225225        <attached>
    226226            <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" />
     
    238238 <SpawnPoint team=0 position="0,8050,0" lookat="0,8000,-8000" spawnclass=SpaceShip pawndesign=shipselection />
    239239
    240  
    241         <!-- -----------------------Zylinder---------------------------- -->
     240
     241    <!-- -----------------------Zylinder---------------------------- -->
    242242<StaticEntity position="2750,8050,6000" direction="1,0,0" roll="90"  scale="4" collisionType=static mass=100000 friction=0.01 >
    243243      <attached>
    244         <Model position="0,0,0" mesh="cylinder.mesh" scale3D="100,100,400" />
    245         <!--
    246                 <Model position="0,80,600" mesh="testcube.mesh" scale3D="90,18,-600" />
    247                 <Model position="0,-80,600" mesh="testcube.mesh" scale3D="90,18,-600" />
    248                 <Model position="80,0,600" mesh="testcube.mesh" scale3D="18,90,-600" />
    249                 <Model position="-80,0,600" mesh="testcube.mesh" scale3D="18,09,-600" />
    250         -->
    251 
    252       </attached>
    253 
    254 
    255         <collisionShapes>
    256          
    257                
    258                 <BoxCollisionShape position="0,320,2400"            halfExtents="360,72,2400" />
    259                 <BoxCollisionShape position="0,-320,2400"      halfExtents="360,72,2400" />
    260                 <BoxCollisionShape position="320,0,2400"            halfExtents="72,360,2400" />
    261                 <BoxCollisionShape position="-320,0,2400"     halfExtents="72,360,2400" />
    262                
    263 
    264        
     244    <Model position="0,0,0" mesh="cylinder.mesh" scale3D="100,100,400" />
     245    <!--
     246                <Model position="0,80,600" mesh="testcube.mesh" scale3D="90,18,-600" />
     247        <Model position="0,-80,600" mesh="testcube.mesh" scale3D="90,18,-600" />
     248        <Model position="80,0,600" mesh="testcube.mesh" scale3D="18,90,-600" />
     249        <Model position="-80,0,600" mesh="testcube.mesh" scale3D="18,09,-600" />
     250    -->
     251
     252      </attached>
     253
     254
     255    <collisionShapes>
     256
     257
     258        <BoxCollisionShape position="0,320,2400"            halfExtents="360,72,2400" />
     259        <BoxCollisionShape position="0,-320,2400"      halfExtents="360,72,2400" />
     260        <BoxCollisionShape position="320,0,2400"            halfExtents="72,360,2400" />
     261        <BoxCollisionShape position="-320,0,2400"     halfExtents="72,360,2400" />
     262
     263
     264
    265265        </collisionShapes>
    266266
     
    270270<StaticEntity position="4465,8050,-500" direction="0,0,0"   scale="1" collisionType=static mass=100000 friction=0.01 >
    271271      <attached>
    272         <Model position="0,0,0" mesh="blackcube.mesh" scale3D="450,600,50" />
     272    <Model position="0,0,0" mesh="blackcube.mesh" scale3D="450,600,50" />
    273273<!--
    274                 <Model position="0,0,0" mesh="testcube.mesh" scale3D="450,600,50" />
    275                 -->
    276 
    277       </attached>
    278 
    279 
    280         <collisionShapes>
    281          
    282                
    283                 <BoxCollisionShape position="0,0,0"            halfExtents="450,600,50" />
     274                <Model position="0,0,0" mesh="testcube.mesh" scale3D="450,600,50" />
     275        -->
     276
     277      </attached>
     278
     279
     280    <collisionShapes>
     281
     282
     283        <BoxCollisionShape position="0,0,0"            halfExtents="450,600,50" />
    284284
    285285        </collisionShapes>
     
    289289<StaticEntity position="3535,8050,-500" direction="0,0,0"   scale="1" collisionType=static mass=100000 friction=0.01 >
    290290      <attached>
    291         <Model position="0,0,0" mesh="blackcube.mesh" scale3D="450,600,50" />
     291    <Model position="0,0,0" mesh="blackcube.mesh" scale3D="450,600,50" />
    292292<!--
    293                 <Model position="0,0,0" mesh="testcube.mesh" scale3D="450,600,50" />
    294                 -->
    295 
    296       </attached>
    297 
    298 
    299         <collisionShapes>
    300          
    301                
    302                 <BoxCollisionShape position="0,0,0"            halfExtents="450,600,50" />
     293                <Model position="0,0,0" mesh="testcube.mesh" scale3D="450,600,50" />
     294        -->
     295
     296      </attached>
     297
     298
     299    <collisionShapes>
     300
     301
     302        <BoxCollisionShape position="0,0,0"            halfExtents="450,600,50" />
    303303
    304304        </collisionShapes>
     
    309309
    310310
    311         <!-- ------------------Boden----------------- -->
     311    <!-- ------------------Boden----------------- -->
    312312  <StaticEntity position="0,0,0" direction="0,0,0" collisionType=static mass=100000 friction=0.01>
    313313     <attached>
     
    317317        <BoxCollisionShape position="0,50,0" halfExtents="8000,8000,8000" />um j?:P"{
    318318
    319       </collisionShapes> 
     319      </collisionShapes>
    320320</StaticEntity>
    321321
     
    351351    for i = 0, max, 1
    352352    do
    353         x=-12000
    354         y=10000
    355         z=-12000
    356  
     353    x=-12000
     354    y=10000
     355    z=-12000
     356
    357357    ?>
    358358    <?lua
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