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Ignore:
Timestamp:
Mar 20, 2008, 4:04:52 PM (16 years ago)
Author:
scheusso
Message:

bugfix in packetdecoder, inserted some std::

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/network/src/network/GameStateClient.cc

    r905 r912  
    4040
    4141  bool GameStateClient::pushGameState(GameStateCompressed *compstate) {
     42    GameState *gs;
    4243    if(compstate->diffed)
    43       return loadSnapshot(decode(reference, compstate));
     44      gs = decode(reference, compstate);
    4445    else
    45       return loadSnapshot(decode(compstate));
     46      gs = decode(compstate);
     47    if(gs)
     48      return loadSnapshot(gs);
     49    COUT(4) << "could not use gamestate sent by server" << std::endl;
     50    return false;
    4651  }
    4752
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