Changeset 8867 for code/trunk/data/levels/fightInOurBack.oxw
- Timestamp:
- Aug 25, 2011, 4:10:25 PM (13 years ago)
- File:
-
- 1 edited
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code/trunk/data/levels/fightInOurBack.oxw
r8756 r8867 214 214 <?lua for i=0,0,1 do 215 215 x=800 216 health=2 750216 health=2050 217 217 ?> 218 218 <!--Transporter 1--> … … 286 286 </SpaceShip> 287 287 <!--Second Spaceship team 0 (player: team 0)--> 288 <SpaceShip position="0,0,100" lookat="2000,0,-950" health=" 400" maxhealth="400" initialhealth="400" >288 <SpaceShip position="0,0,100" lookat="2000,0,-950" health="500" maxhealth="400" initialhealth="400" > 289 289 <templates> 290 290 <Template link=spaceshipassff /> … … 303 303 </SpaceShip> 304 304 <!--third Spaceship team 0 (player: team 0)--> 305 <SpaceShip position="0,0,-100" lookat="2000,0,-1050" health=" 400" maxhealth="400" initialhealth="400" >305 <SpaceShip position="0,0,-100" lookat="2000,0,-1050" health="500" maxhealth="400" initialhealth="400" > 306 306 <templates> 307 307 <Template link=spaceshipassff /> … … 367 367 368 368 <!--TEAM NO 1 (activationType : distance || killing a spaceship what belongs to TEAM 0 NO 0)--> 369 <?lua for i=0, 9,1 do369 <?lua for i=0,14,1 do 370 370 x=math.random(-500,500) 371 371 y=math.random(-300,300) … … 380 380 </templates> 381 381 <controller> 382 <WaypointPatrolController alertnessradius=2 000 team=0 active=false>382 <WaypointPatrolController alertnessradius=2100 team=0 active=false> 383 383 <waypoints> 384 384 <Model mesh="cube.mesh" scale=0 position="<?lua print(4500+x) ?>,<?lua print(y) ?>,<?lua print(z+3000) ?>" />
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