Changeset 8858 for code/trunk/src/orxonox/Level.cc
- Timestamp:
- Aug 23, 2011, 12:45:53 AM (13 years ago)
- Location:
- code/trunk
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
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code/trunk
- Property svn:ignore
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old new 1 1 build 2 2 codeblocks 3 vs 3 4 dependencies
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- Property svn:mergeinfo changed
/code/branches/output (added) merged: 8739-8740,8765,8771-8772,8774-8780,8787-8789,8794-8799,8801,8803-8812,8814,8816-8817,8820,8822,8825-8837,8840,8844,8846,8848-8850,8853-8854
- Property svn:ignore
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code/trunk/src/orxonox/Level.cc
r7648 r8858 88 88 void Level::networkcallback_applyXMLFile() 89 89 { 90 COUT(0) << "Loading level \"" << this->xmlfilename_ << "\"..." << std::endl;90 orxout(user_status) << "Loading level \"" << this->xmlfilename_ << "\"..." << endl; 91 91 92 92 ClassTreeMask mask; … … 115 115 if (!identifier || !identifier->isA(Class(Gametype))) 116 116 { 117 COUT(0) << "Error: \"" << gametype << "\" is not a valid gametype." << std::endl;117 orxout(internal_error) << "\"" << gametype << "\" is not a valid gametype." << endl; 118 118 identifier = Class(Gametype); 119 119 this->gametype_ = "Gametype"; … … 157 157 // this->lodInformation_.insert(std::make_pair(meshName,lodInformation)); 158 158 if( this->lodInformation_.find(meshName) != this->lodInformation_.end()) 159 CCOUT(4) << "replacing lod information for " << meshName << endl;159 orxout(verbose, context::lod) << "replacing lod information for " << meshName << endl; 160 160 this->lodInformation_[meshName] = lodInformation; 161 161 } … … 171 171 void Level::playerEntered(PlayerInfo* player) 172 172 { 173 COUT(3) << "player entered level (id: " << player->getClientID() << ", name: " << player->getName() << ')' << std::endl;173 orxout(internal_info) << "player entered level (id: " << player->getClientID() << ", name: " << player->getName() << ')' << endl; 174 174 player->setGametype(this->getGametype()); 175 175 } … … 177 177 void Level::playerLeft(PlayerInfo* player) 178 178 { 179 COUT(3) << "player left level (id: " << player->getClientID() << ", name: " << player->getName() << ')' << std::endl;179 orxout(internal_info) << "player left level (id: " << player->getClientID() << ", name: " << player->getName() << ')' << endl; 180 180 player->setGametype(0); 181 181 }
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